Yes actually they are the same type of game, in the same way that Street Fighter is the same type of game as Soul Calibur. The fact that one is a 2D side scroller and the other is 3d does not change the genre. How about you use your brain for five seconds instead of having to wait for someone to state the obvious?geldonyetich said:?!shadow skill said:Devil May Cry was not the first game in the genre. Kung Fu Master was.
Is the same type of game as
To you?
Yeah - how about you get a real perspective on games before you start trying to pick an argument?
Yes in fact it does change the argument because what you argue originally is that you are bored of Devil May Cry mechanics. You then proceed to change your argument to "I am tired of the genre itself."geldonyetich said:So, let me get this straight:shadow skill said:Except that isn't what you said. What you said is that you are getting tired of the Devil May cry formula which isn't the same as saying that the gameplay of Dante's Inferno seems derivative in light of the existence of many Devil May Cry/God of War type games. You are actually changing the argument.geldonyetich said:[Original message:]
Maybe I would wait for God of War III if I wasn't already pretty bored of the Devil May Cry formula.
Developers are cutting mighty close to the quick here in terms of, "its time to stop milking that cash cow and do something original again." Ah, who I am kidding? Big game developers avoid doing that like it'll give them leprosy.
You think I changed the argument because I first said I was tired of a type of game and then said I felt it was derivative?
It would seem to me that it's not that hard to connect these two things as being part of the same idea: I'm tired of it because it's overly derivative.
The way I see it, when I'm tired of Street Fighter, I'm not going to get all that much more enjoyment out of BlazBlue. When I'm tired of Devil May Cry, I'm not going to get all that much more enjoyment out of God Of War or Dante's Inferno.Factually the God of War/Devil May Cry comparisons end at their being in the same genre and therefore possessing certain similarities. Anything beyond that would be like saying Blazblue is a Street Fighter clone because you punch, kick, throw, and shoot projectiles in both games.
If they made a lot of radical deviations of gameplay, I'd change my tune. They did not.
It's the difference between saying that you are bored with the Lord of the Rings formula, vs. being bored with the fantasy genre itself. One implies boredom with items that seem to be derived from the tropes that Lord of the Rings created whereas the other says that you are bored of the tropes that make a given work a part of the genre itself.
Changing the argument and then claiming victory doesn't really mean much of anything. Let me guess you figured out how stupid your original comment was and decided to alter your argument to try and fail miserably at making it even more nebulous than before? Ironically all this game experience stuff actually falls under the word genre, since genre however broad denotes the type of experience to be had in a game.geldonyetich said:?!shadow skill said:Devil May Cry was not the first game in the genre. Kung Fu Master was.
Is the same type of game as
To you?
Yeah - how about you get a real perspective on games before you start trying to pick an argument?
I'm not even going to touch this one. You just keep digging yourself deeper.The original usage of Hack and Slash had to do with games like Diablo rather than Brawlers like Ninja Gaiden or Devil May Cry.
For the record, I never wrote the word genre even once. I'm talking about derivative gameplay experiences. You can throw crude categorizations such as genres at me all day, you'll just continue to miss the finer detail in which my point was made.