If it takes more than 2 weeks for a game to become fun, it's a shitty game.Vinanath Diesel post=6.70442.697026 said:I really have to point out that Eve's TRIAL really is too short to make an informed opinion on it.
If it takes more than 2 weeks for a game to become fun, it's a shitty game.Vinanath Diesel post=6.70442.697026 said:I really have to point out that Eve's TRIAL really is too short to make an informed opinion on it.
Having played a great deal of Eve in the background of my everyday work, I can agree with Yahtzee on something. Here's your one sentence:Wargamer post=6.70442.695387 said:Would anyone care to sum up EVE in one sentence?
Eve never becomes fun. That isn't why I play. It's more like a team sport than a game.aaronomus post=6.70442.697167 said:If it takes more than 2 weeks for a game to become fun, it's a shitty game.
We just differ on that point. For me, "friends playing together" and the "socialising crap" are both fun.Odjin post=6.70442.696568 said:That's a difference. There you play with friends and have a good time... let's say for an evening or a couple of hours. It's not like filling up a chat window with nonsense and allying with total strangers just so you are in the dealing end of a Gang-Bang. The problem with this games is that it's not "friends playing together" but "socializing" crap. I like playing PoA with a couple of guys I know or Quake back then with people on a LAN. This is fun but this is the important difference: play "with" friends and not play "against" total strangers. Later one is what MMOs try to achieve and they fail since it's just clobbered together out of nowhere and has therefore no "meat" nor "will to exist".lord667 post=6.70442.695858 said:I like playing games with other people. MMO's, splitscreen/online FPS, Guitar Hero, I don't care. Playing on your own against the computer is purely and simply less fun than playing with and/or against people.
No. Strategy is a long-term battle-plan, tactics is the short-term implementation of that part of the plan using conditions and resources available.
You're only thinking in terms of individual encounters. Part of MMO's like Eve, and where the strategy comes in, is doing the background work to set up those encounters in your favour. You're stacking the deck a bit by talking about "fair and challenging matches" when part of the point of strategy is to avoid fair fights whenever possible. Both sides then employ tactics to get the best result out of those rigged encounters. Plenty of attempted "gang bangs" fail when the smaller side has a plan and the bigger side is relying on weight of numbers.PoA has tactics for example but not this game here. Chess has strategy but not this game. In a game to be competitive, fun and challenging you need a balance game with a reasonable set of alternatives. Then strategy and/or tactics ( depending on the game ) comes into play. MMOs are about crawling into the arse of high ranking players to GB others. This is at best back-stabbing and arse-licking but has not even the slightest to do with strategy or tactics in a fair and challanging match.
100-vs-1 is very much strategy and tactics; i.e., planning how you're going to make sure you're the 100 and not the 1. Figuring out how to create situations where you have the advantage and avoid situations where you don't is a cornerstone of BOTH strategy AND tactics, and abject failure to employ either is usually the reason you find yourself in a 100-vs-1 encounter in the first place. I'm sorry if you thought charging around blind and attacking everything you see would be as effective in MMO PvP as they are in GTA.
It's not cheating. Games are played according to their own rules, not the ones in your code of honour.Wrong. It's cheating
It's unbalanced from battle to battle, if you're doing things right, but over time, everyone has the same opportunities and is held back by the same restrictions.and in general unfair playing ( or "trashing" how we call this kind of play style ). Unbalanced gameplay is a failure since it rewards only the cheaters and the lamers glueing to high rankers to do their work.
It is both. You don't get to just declare that strategy isn't strategy outside certain situations.This is not strategy nor tactics ( see above ).
Bottom line, people with no imagination who need big neon signs pointing to the fun won't enjoy Eve and shouldn't even bother. Not to say that imaginative self-starters will definitely like it, but it makes them Might Do's instead of Definitely Won'ts.
The gameplay isn't broken, precisely because letting players use their imagination is a key part of what the game's supposed to be about. If you didn't have to use your imagination, that would mean it was broken.If I have already imagination why then pay big bucket for a broken gameplay where only "my imagination" ( and that of others ) is fixing the failure?
You aren't. Unless you're a mission-grinder or a career miner
To start with, yes. Then using your imagination kicks in. Or it doesn't, and you quit.Isn't this exactly what you need to get anywhere to start with?
No. Grinding missions does not and cannot make you uber in combat, in Eve. Someone who's been grinding top-level missions for two years and one day flies his expensively-fitted ship into combat for the first time will die hard and leave the enemy some really awesome loot.And those using it are simply uber without having to do anything?
I agree. Eve isn't that game.I stick there to Yathzees view in that a game which is designed to amuse while you play it requires you to go amuse yourself doing something else is simply a failure.
Correct about the battle part. EVE gets more exciting after a while. I rather have a game that is fun to play for years after than most most mmos which lose the fun factor in about 3 days. Theres nothing like going into a battle with something you spent hours getting, knowing you could lose it at any second.koshua post=6.70442.697270 said:Eve never becomes fun. That isn't why I play. It's more like a team sport than a game.aaronomus post=6.70442.697167 said:If it takes more than 2 weeks for a game to become fun, it's a shitty game.
It does, however, become awesome. In my first ever fleet battle I thought my heart would thump out of my chest.
FANBOY ANGRY. FANBOY SMASH!hammarus post=6.70442.697503 said:Clearly Yahtzee doesn't like MMOs, so he is qualified to rate EVE as one how? Sounds like we have another pubescent individual with attention deficit disorder getting a job at a semi informational and sometimes funny online gamers news forum wishing he really was working for a legitimate magazine like Time or Newsweek, but since he doesnt have the staying power will settle for Glamour or Cosmo doing the weekly filler articles. Creating an, albit funny, cartoon that punches one of its advertisers somehow seems really dumb to me.
Oh yeah, the article makes fun of a game. I say go back to your mind numbing rock'em sock'em self involved game on a console, where you can finish a game with 3 hours of gameplay versus a game that has been around more than 5 years. That way you can feel you are satisfied and get that instant gratification you and other impulse buyers crave.
You equate a space simulation to real life? And ask me whats wrong with playing for fun.insanelich post=6.70442.697544 said:FANBOY ANGRY. FANBOY SMASH!hammarus post=6.70442.697503 said:Clearly Yahtzee doesn't like MMOs, so he is qualified to rate EVE as one how? Sounds like we have another pubescent individual with attention deficit disorder getting a job at a semi informational and sometimes funny online gamers news forum wishing he really was working for a legitimate magazine like Time or Newsweek, but since he doesnt have the staying power will settle for Glamour or Cosmo doing the weekly filler articles. Creating an, albit funny, cartoon that punches one of its advertisers somehow seems really dumb to me.
Oh yeah, the article makes fun of a game. I say go back to your mind numbing rock'em sock'em self involved game on a console, where you can finish a game with 3 hours of gameplay versus a game that has been around more than 5 years. That way you can feel you are satisfied and get that instant gratification you and other impulse buyers crave.
Now, what's wrong with playing for fun instead of feeling achieved at sitting at your computer playing a simulation of real life if real life was significantly faster, without aging or physical traits slowing you down and set in boring as all heck space?
I just don't derive any fun from Eve and I certainly don't feel a sense of achievement over a simple and easy game - the only things you need are patience and real life money to pay for the game time - until you're in the ranks of the ultral33t of Eve and pay your game time with ISK. After that, you just need enough time to throw away.
So the only thing left is socializing which I can do IRL - and it's much better IRL, with better rewards too.
What does keep you fanboys going? Lost money?
I believe when he said it's a game that doesn't want to be played he was referring to how often you can find yourself in a position where you're still going somewhere or training skills without you actually needing to be there.mfischetti post=6.70442.691801 said:Always funny, but unfortunatly I dont agree with you this time old boy, I have been a player of eve for quite some time, and you did touch breifly on somethingin the review when you stated that it is a game that doesnt want to be played, you actually hit the nail on the head, EVE is an MMO that does not want the casual everyday grinder who wants to play for 5 days straight and be the highest level in the game. Glad you at least tried it though. Oh and by the way all you "I want to get out of my ship whiners" its a SPACE mmo the point is to be in SPACE but there have been plenty of people complaining about this and ccp has decided to introduce walking in stations
Which is? Don't leave us "socially-deprived" hanging.KenzS post=6.70442.697668 said:THANK YOU YAHTZEE! You've shown the obvious point of MMORPGs that its socially-deprived players fail to see
He mentions the reason for why he was commenting on EVE, because he was told it was a new/different kind of MMO, one not trying to be WoW. I don't know about anyone else but I don't go to online reviewers to decide if I want a game or not, I just listen/watch for the entertainment cause he's funny even though I normally disagree with him cause we have very different tastes.hammarus post=6.70442.697622 said:You equate a space simulation to real life? And ask me whats wrong with playing for fun.insanelich post=6.70442.697544 said:FANBOY ANGRY. FANBOY SMASH!hammarus post=6.70442.697503 said:Clearly Yahtzee doesn't like MMOs, so he is qualified to rate EVE as one how? Sounds like we have another pubescent individual with attention deficit disorder getting a job at a semi informational and sometimes funny online gamers news forum wishing he really was working for a legitimate magazine like Time or Newsweek, but since he doesnt have the staying power will settle for Glamour or Cosmo doing the weekly filler articles. Creating an, albit funny, cartoon that punches one of its advertisers somehow seems really dumb to me.
Oh yeah, the article makes fun of a game. I say go back to your mind numbing rock'em sock'em self involved game on a console, where you can finish a game with 3 hours of gameplay versus a game that has been around more than 5 years. That way you can feel you are satisfied and get that instant gratification you and other impulse buyers crave.
Now, what's wrong with playing for fun instead of feeling achieved at sitting at your computer playing a simulation of real life if real life was significantly faster, without aging or physical traits slowing you down and set in boring as all heck space?
I just don't derive any fun from Eve and I certainly don't feel a sense of achievement over a simple and easy game - the only things you need are patience and real life money to pay for the game time - until you're in the ranks of the ultral33t of Eve and pay your game time with ISK. After that, you just need enough time to throw away.
So the only thing left is socializing which I can do IRL - and it's much better IRL, with better rewards too.
What does keep you fanboys going? Lost money?
Some people like football, some like swimming, others like checkers. What is your point really? I was criticizing the author of an article that is supposed to somehow be informational in a tongue and cheek way, when Yahtzee admits a dislike for MMOs.
You say you don't derive any fun from EVE, to each his own, and so why did you play? I assume you have quit by now, if you ever did play. And by play I mean more than the introductory period, and with a level of involvement that Yahtzee seems to bypass for the expediency of creating a funny story to poke the eye of yet another MMO which has already been done to death in other "eye poking" stories about other MMOs which Yahtzee hates.
I find a so called journalist who hates MMOs commenting on MMOs as a way of rating them is lame even if its funny. I would say the same if Yahtzee was talking about console games after Yahtzee just mentions a hatred for all console games.
Personally, I like all MMOs in their own ways, call me eclectic. The point of them is the point of this "online rag" Escapism
Because we hate people who are like you, And other instant gratifies. Frat boys stay on halo 3, Mature people play eve.insanelich post=6.70442.697544 said:FANBOY ANGRY. FANBOY SMASH!hammarus post=6.70442.697503 said:Clearly Yahtzee doesn't like MMOs, so he is qualified to rate EVE as one how? Sounds like we have another pubescent individual with attention deficit disorder getting a job at a semi informational and sometimes funny online gamers news forum wishing he really was working for a legitimate magazine like Time or Newsweek, but since he doesnt have the staying power will settle for Glamour or Cosmo doing the weekly filler articles. Creating an, albit funny, cartoon that punches one of its advertisers somehow seems really dumb to me.
Oh yeah, the article makes fun of a game. I say go back to your mind numbing rock'em sock'em self involved game on a console, where you can finish a game with 3 hours of gameplay versus a game that has been around more than 5 years. That way you can feel you are satisfied and get that instant gratification you and other impulse buyers crave.
Now, what's wrong with playing for fun instead of feeling achieved at sitting at your computer playing a simulation of real life if real life was significantly faster, without aging or physical traits slowing you down and set in boring as all heck space?
I just don't derive any fun from Eve and I certainly don't feel a sense of achievement over a simple and easy game - the only things you need are patience and real life money to pay for the game time - until you're in the ranks of the ultral33t of Eve and pay your game time with ISK. After that, you just need enough time to throw away.
So the only thing left is socializing which I can do IRL - and it's much better IRL, with better rewards too.
What does keep you fanboys going? Lost money?