I didn't see that coming. not the fact that he thought it was bad but the fact that he ever reviewedit at all. we had a discussion about this awhile back and we all thought he wasn't gonna review it.
FF6 - was originally released as FF3 in the US for the SNES; the original 2, 3, & 5 were initially not released in the US. They were later released after initial releases were getting recycled.
But no, seriously. As much as I usually pan Yahtzee for speaking crap, he shares much of the same opinion I do on the FF games: First few were good. Middle few were pants. Current few are bollocks.
it was innevitable: typical complaints that dont make any sense:
- all the characters look weird
- strange names
- its turn-based
- its not brown
- I only played for a little bit because I want everything handed to me right at the start
I understand people not liking the game, its below average on the FF scale for me, but these complaints I could see a mile off, just because of the genre
XIII was such a fucking letdown that I can't bring myself to play any more, for once I actually find myself agreeing with Yahtzee, I hate the characters with a passion, the plot makes no sense and it's all just spectacle...The linearity in this instalment kills me too.
At least in prior games I had the feeling of a fairly large, open world from the word go, but eh...
Actually, that sums up my thoughts on the game pretty well. 'Eh...'
I just don't know where the magic went, FFXIII used to have likeable characters and an engrossing story, apparently that went out the window in favour of making it look pretty.
personally i think he should have waited for the DLC to come out b4 he played it. he still would have hated it though and i hope i will like the game but i have to finish ff 8-12 b4 i play it (by the way there is no fucking way i'm playing ff11 or chocobo chronicals. even "i" have some standard)
Nice comic, I remember that part well, but I only died once there against Superpope. Anyways, am I one of the few people that actually had the plot put together by the time you were given the ability to shift through padagrims of whatever they are called? Heck, I didnt even have to read the primers to understand it.
And no, I got it in time, like about 16 hours in I felt like I was finally up to speed. And I only found out about it being in the datalogs and game manual by the time I was 30 hours in (My internet was broken that whole week so FFXIII was all I had) Strangely 30 hours in is when the characters themselves finally start deciding what the hell they're doing. It felt liek we'd gotten through it all together.
It's still just a glaringly obvious and incredibly important detail to leave out for over half the time I'd been playing.
One of my friends asked me (after seeing that comic) "Wow, were you not paying attention for 12 hours or something? or did it just go right over your head?"
I couldn't believe it.
In the fist 12 hours I swear to God they use the word l'Cie casually in the occasional* sentence, but not once ever care to explain in any significant way what the hell a l'Cie is.
And it's the basis for the entire story!
After Yahtzee clearly stated that he hated the angsty and heavy-cinematic story of JRPGs and the lack of a speedy turn-based combat, I surely knew that his statement will stay the same even if he plays it for more than 5 hours.
FF13 was really a disappointment for me. I truly want Squeenix to perfect a good turn-based combat. It should be something fast, lesser cooldowns on everything (cooldowns should only exist in spells or specials than normal attacks), single-button attacks/hotkeys, but also hard to master or perfect.
Too bad such combat was not present. It was still too slow for me. And why is FF14 another MMORPG? There's also my hatred for the kooky spice(especially this) and ethnic spice. They're like the comedy relief of a very serious storyline, which never mixes together.
I just hope FF15 would be the ultimate JRPG, having fast and easy turn-based combat (NEVER auto-attack), far more explorable areas (RPGs are supposed to be for exploration), and interactive storytelling (any style in which the player is not required to read). But alas, this is highly unlikely.
I just hope the bar doesn't keep Yahtzee too busy to review future games. I was really expecting God of War 3 this week.
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