Zero Punctuation: Gears of War 3

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dnose

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Nov 5, 2009
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I don't think Yahtzee is wrong about anything that he says about the game. But despite the fact that the characters are shallow and the plot is forgetable, the game is fun to play. And that's what matters to me the most. Sometimes I'm in the mood for mindless slaughter from behind chest-high walls and no game does that better that Gears 3.
 

twm1709

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Nov 19, 2009
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Gears of War 2 was the first ZP I watched and to this day I was imressed by how much he seemed to like something so generic. I guess this gives me some sort of closure on that matter :p
 

wooty

Vi Britannia
Aug 1, 2009
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All I could say about this game is that the storyline was bad, the locations were dull but the co-op modes........were rather entertaining really. They at least burnt up a few hours for me and a few mates before being traded in at Gamestation.
 

Xman490

Doctorate in Danger
May 29, 2010
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One thing I remember clearly from GOW2 is the battle music, which played in EVERY SINGLE BATTLE. I even might remember the stages correctly and in order: city, forest, cave, worm, zombie stronghold, locust stronghold, and the finale in the city with the "shoot lazers at the dinosaur thing" at the end that posed no challenge.
 

JackandTom

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Nov 17, 2010
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It seems to be an extremely unpopular opinion, but I really enjoy the plot of Gears Of War and I wanted to know what happened. I also did in fact buy Gears 3 for the campaign.
 

Jakub324

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Jan 23, 2011
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I think he might have been a bit harsh. I played GOW2 ages ago and can still remember everything about it. I consider it one of my favourite games ever.
 

Von Strimmer

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Apr 17, 2011
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JackandTom said:
It seems to be an extremely unpopular opinion, but I really enjoy the plot of Gears Of War and I wanted to know what happened. I also did in fact buy Gears 3 for the campaign.
Seems we are a rare breed my friend. I thought the story line was great. The voice acting was something that stuck with me the whole way through aswell. I suspect the reason there are very few Gears supporters on here right now is because they are on their consoles playing it right now and HAVING FUN.
 

KDR_11k

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Feb 10, 2009
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Yeah, I recall a major character dying in a scene that lasted for fucking ever with them turning up the sorrowful music to eleven and having him perform a completely unnecessary sacrifice (yeah, his gun was empty, how about asking one of the other dudes to shoot the tank while he drives away with the car???). That would've had more impact had it been sudden, a quick end to the constant smug quipping from the main characters who seem to live comfortably in the knowledge that the plot shields will keep them alive no matter how dangerous the situation is. A good dash of anyone-can-die would have livened it up a lot.
 

ProjectTrinity

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Apr 29, 2010
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And then I say "no thank you, Gears". The series never interested me past the creature designs - that I'm pretty sure a crazy JRPG could rival. (....Or really, any genre)
 

rembrandtqeinstein

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Sep 4, 2009
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I'm happy for the hard reset mention. I just played the demo and that first set of fights just screams "we love our work and put as much effort as possible into making it as much fun as it can be."

Plus its all about using the environment and has actual secrets, remember those?
 

Xenominim

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Jan 11, 2011
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I would say I'm glad it's over but we know they'll be making another one since it's selling still. My best friend enjoys them and I've played the first two with him on co-op and Yahtzee is right, the story from both is not worth remembering. First game set off giant bombs to kill Locust, second game completely nullifies the first by saying the bombs did nothing. And the second doesn't even have that much focus going for it, it's all just there to set up the third game's new enemy.

As to the gameplay, I don't see what Gears of War has added. It created artificial looking rooms with lots of neat rows of cover that look completely out of place and it makes you stick to them. Why is that considered a gameplay innovation? What was wrong with the old systems of having to just move behind something while you reload or dodge a rocket or wait for a break in the enemy's firing pattern, or using crouch and lean buttons to make use of cover? This 'sticky' system seems to just railroad gamers into using paths the developers lay out by making the right way forward obvious by the path of chest high walls.
 

Von Strimmer

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Apr 17, 2011
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sravankb said:
Remember when Yahtzee said something on the lines of "It's not funny or interesting to like a game".

It's getting equally obnoxious to hear a guy hate stuff all the time.
Also I completely agree with this. It will be his undoing in the end, people will just get sick of it. I know its funny for some people watching people get upset because a game which they spent big money on gets trashed but its just getting old. I remember reading the thread where he smashed WH40K and there were many unhappy faces that night.

To conclude. Its just not funny anymore.

Edit* IM NOT DONE DAMNIT!
If other reviewers said things that he said they would be hung drawn and quatered or their opinions barely even noticed.

My thrilling conclusion to Ben Croshaw and his constant negativity... Fuck off.
 

psicat

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Feb 13, 2011
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But, I'm a girl and have a sensibly proportioned neck and I don't miss the plot and character. But I guess it helps that I remember what little plot there is from the previous games and can still follow the story. Ah well, Gears of War is still vicariously fun with it's chainsaw bayonet vasectomies.
 

Vampire cat

Apocalypse Meow
Apr 21, 2010
1,725
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I've never actually played trough a GoW game, nor have I ever owned one. I have a friend that loves it, played one of them coop with him once. All i remember is a hospital of some sort.

Babitz said:
This review was kind of "meh", but that's because the game itself is like that. There was really nothing to say about it since it's just a quick cash grab. Sadly, this won't stop it from being one of the best selling titles of the year.
Nope, but Skyrim and Battlefield 3 will! Wait, did that read "one of"? Damn...
 

Draconalis

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Sep 11, 2008
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believer258 said:
Anyway, I had a sort-of not really hope that he might give this one a positive review because Gears 2 got one, but then this is a brown shooter with two weapons, a pistol, and a grenade limit. Funny enough, he only mentioned the gameplay in passing and never once pointed out anything wrong with it, this coming from a fellow who holds story in high regard but, if I'm not mistaken, says gameplay is more important, if only slightly so. That is, if I remember correctly. I'll have to find out where I heard that.
He said the gameplay hasn't changed from GoW2, and he already went over the gameplay in his GoW2 review. What more do you want him to say about it?
 

Meatman

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Oct 28, 2009
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rollerfox88 said:
I bought this because my brothers both have it, and now that we live at opposite ends of the country its nice to have something to play online together. I think its a competent enough game, if thats what you like. That said, I have the following problems (spoilers will literally ruin the "story" for anyone that hasnt played it yet...) -

(1) You start the game on a ship, because every human city is now destroyed. Then the ship gets destroyed and you spend the rest of the game in all the human cities. Like Anvil Gate, where the old chief of the COG is in command. Whut?
(2) Why was Baird not court marshalled for destroying the ship? Shooting that big thing in the face seemed to be doing the job.
(3) Why did they even bother putting Carmine in? He had zero personality, unlike his brothers, and was just generally a waste of space.
(4) Why does Myrrah not just kill Marcus, if hes such a problem? She sends all her lackeys, hangs around for minute, then just decides theyve probs got it and flys away on her near invincible beetle.
(5) What was the deal with fuel? First, they smash the tanker up so its no good anymore, but then they get fuel from the big boss man of ash city, but then by the time they get to the submarine, need to get some fuel. What happened to the fuel they got already?!
(6) Why did Dom blow himself up. There were grenades everywhere, so I suppose he was just suicidal, even though he barely ever mentions his wife, and even after visiting her grave cracks jokes immediately afterwards.
(7) How did the Locust invade Asura? It was impenetrable, hence the submarine, but they had control of it before you got there.
(8) Is "a neutron bomb without the blast" not, in fact, nothing? Or radiation, which is still a lot easier to say?
(9) Why did the Locust even attack in the first place? The government were in contact with them before E-Day, surely they could have just divvied up the surface rather than fight a never-ending war?
(10)Did every Locust die? Where they all affected? Because Myrrah wasnt. So is the problem really solved?
(11) Is it just America (sorry, Sera) having problems with the bad guys? Because the helicopter at the end seems OK, dispatched presumably from some city somewhere.
(12) At the end, the professor is trying to save the Locust too, they are victims in his eyes. But when he sends you a message at the start, he says the Locust are trying to use his weapon to kill all the humans, which he never mentions again. Which one is it, Fenix?

On top of these specific problems, the game really doesnt carry through any ideas it starts. Without going into any more detail, it just cant carry a consistent tone, with regards to the characters motivations, the story, even the setting. Gameplay-wise, fine, but not worth the paper the original story was written on.
1)
Did you watch the "previously on gears of war" video you can watch in the main menu? That sums it up nicely.

2)
Because there is no military or government left. It's small . Who would court-Marshall him? Hoffman?

3)
The Carmine brothers have appeared in all gears games so far as a kind of recurring joke. Do you remember the charity event to determine whether Carmine lived or died?

4)
Since when has the main evil baddy ever done the dirty work to eliminate the main protagonist until the end?

5)
This one got me too. No idea. Maybe they ran out of it getting to the sub?

6)
Agreed, unnecessary but a very cool cut scene regardless. There aren't many games where you can play as the main character for the 2 games previous, to have him killed off mid way through the 3rd.

I agree with you, not needed, but an awesome scene.

7)
No idea, but I guess they needed a reason for Prescott to come find them with the data disk. A game about random activities on a boat would have been much less fun.

8)
Yup. But remember, people are stupid. Not everyone knows what a neutron bomb is.

9)
The government doesn't know. Adam says this himself in a cut scene when Baird asks him.
Also remember, humans covered the whole surface of Sera at the time of E-day. Someone would have noticed frigging corpsers popping up everywhere.

10)
Looks like it. No idea why Myrrah was so tough though. Maybe a convenient oversight so Marcus could stab her.

11)
Pretty much the whole of Sera was nuked by the hammer of dawn to stop the locust using the humans factories etc against them. The copter came from the ship that Cole and Baird found as reinforcements.

12)
The queen wanted him to modify the machine so it wouldn't hurt the locust, but it would kill the humans. They didn't manage to make it that way. So there's no real confliction there.

Hope that helped.:)
 

major_chaos

Ruining videogames
Feb 3, 2011
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RagnaThePig said:
major_chaos said:
why am I less than amazed that he likes that steaming turd Hard Reset just because its "retro"
I don't remember him using the word retro.
I admit he never used the word retro so I shouldn't have used quotes what he said was that it was like painkiller which is the main example of the no regenerating health/ no iron sights/ no story style of shooter that he seems to love without question, and as someone who loves painkiller it annoys me when people compare it to hard reset which is absolutely horrible to the point where the main menu annoyed me