Oh yes, and with a Harp Hero controller.JSW said:They need to re-release Loom.
It doesn't have to be a stealthy cover-based shooter; you can have Adam sneak up behind enemies and knock them out with Tasers and melee takedowns the whole way through. Which I think the game prefers you do because you earn more XP that way, so you gain more Praxis Points faster, unlock more upgrades, and kick more ass.Pyrian said:You can carry a fridge around, and then when spotted, drop the fridge and hide behind it. XDDevieus said:Stealth based cover shooter? I sure do love me some Deus Ex: Human Revolution. It's not exactly the size of a fridge, but I wouldn't be surprised if Adam has a beer cooler in there somewhere.
They made the gray and brown much more gray and brown!Steve the Pocket said:I, meanwhile, have seen a side-by-side comparison of the two versions of Gears of War and it's not pretty. The remake looks noticeably worse, as in it literally looks like the old one is the remake.
So naturally I couldn't find it when I tried to hunt it down and repost it.
Well, it's not like it's unheard of for Microsoft to call 9 a 10.... most classy people would have held out for the 10 year anniversary, Microsoft.
I would've said Winback released for N64 in 1999. First third person action game I can recall that there was a 'hug the wall' button. I guess Metal Gear Solid had it, but that was a 'covert action simulator' and not a 'cover based shooter'. And the shooting in MGS sucked, in Winback it actually worked halfway decently. And I think Dead to Rights, 2002, was released before Kill Switch as well.ExileNZ said:Was going to make some clever comment about some other game that did cover-based shooting first, probably even before Kill Switch.
Googled it. The game was Kill Switch.
There's probably a couple of games that did it earlier, but the first one I really remember heavily relying on the mechanic was Kill Switch.Vern said:I would've said Winback released for N64 in 1999. First third person action game I can recall that there was a 'hug the wall' button. I guess Metal Gear Solid had it, but that was a 'covert action simulator' and not a 'cover based shooter'. And the shooting in MGS sucked, in Winback it actually worked halfway decently. And I think Dead to Rights, 2002, was released before Kill Switch as well.
And now that I think about it, I don't think the first MGS had a stick to wall, then fire from cover button. I'm thinking of MGS 2... my bad.
^ Also this. Honestly, this review sounded more whiny than anything.josemlopes said:I know that there really is no point in trying to explain how he might have missed a bit of the point since in the end who gives a shit about some post from some random guy on a forum but I will still say it.
Gears of War does one thing really well and it is almost necessary in the harder difficulties, and that is flanking. The levels are usually made for it and the key isnt to pop out and shoot untill one of you dies but to flank the enemy and force him to be in the open without a chance to get into cover. That is the entire point of it. In a well balanced multiplayer match it does show that side of it too (when the team isnt full-on shotgun crazy), so yeah, the gameplay aspect works rather well as it asks the player to stop behind cover and think of how to force the enemy out of his by finding a safe path to a better position. Its basicly a puzzle.
And that was my small rant.
Cliff wasn't responsible for that. He was, however, responsible for, IMO, a much better game. [http://www.gamespot.com/unreal-tournament-1999/]LordTerminal said:Well maybe back in the days he and Epic made Jazz Jackrabbit, Cliff was worth defending but not here and now damnit!
Doesn't that make it a Metal Gear Solid game?Pyrian said:You can carry a fridge around, and then when spotted, drop the fridge and hide behind it. XDDevieus said:Stealth based cover shooter? I sure do love me some Deus Ex: Human Revolution. It's not exactly the size of a fridge, but I wouldn't be surprised if Adam has a beer cooler in there somewhere.
I suspect SOMA is gonna be next and then Undertale. Or he might do both in the same review. He generally likes Frictionals games so I'm sure it's been on his Radar.Piecewise said:Undertale review when.