An adventure game is different from a game that advertises Tactical Espionage Action. And if you're talking about the set of games that starts with 5 Days a Stranger, what was that confusing about them? I found them fairly easy to follow.TerraMGP said:Money is not a factor when writing. He wrote those games HIMSELF, just like Hideo he came up with the overall concepts and all the plot points, and plot holes. He designed an adventure game which is one step away from a book to begin with, and you will have NO point of reference for most of them if you don't play them in order. Hence why its hypocritical. He wrote the games himself and so can't talk when another man writes another set of games with a story that's just as confusing and full of plot holes. I'm calling him out on that one.
As for people who find the cut scenes boring? well, you just should not be playing video games if you have ADD that bad. Its supposed to make it worse.
As for your last comment, cutscenes are not the point of a game. Games are meant to be interactive. If I want to watch a movie, I watch a movie. I like my games to have interactive parts. Thats why I like games like Mass Effect. The conversation system helps keep you in the game, you aren't just watching characters talk at you for half an hour.