I would like to play "devil's advocate" for a minute here, and raise a few good points about Mindjack (hear me out on this). I also need to clarify that I have never played the game, I'm going solely on the demo videos and brief summaries.
1) At least it's not brown. It's true, gray is not brown. It's still monotonous and boring though.
2) It has a unique premise. I agree that some ideas are inherently shit, but sometimes as an artist you have to do something original simply to be original... just don't expect people to pay money for originality alone.
3) The concept is beautifully sci-fi. Its like that awful movie "Gamer", a game about characters being controlled by an unseen force. And it's literally true: the player, the one with the controller, yes you! (Did I just spoil the big reveal? YOU are the "villain" the in-game characters have been fighting against all along?) Clever doesn't make it good though. Maybe the AI was intentionally bad to give the villainous "player" a sense of superiority over the "mindless drones" you are controlling. As Yahtzee said in a previous review [http://www.escapistmagazine.com/videos/view/zero-punctuation/33-No-More-Heroes],
Yahtzee said:
"...any game designer who sacrifices fun to make an artistic statement is obviously stuck so far up his own ass that he's in danger of choking on his own head."
That being said: screw Mindjack. It is bad. Bad AI in a game that needed realistic character behavior, bad visuals in a game that needed to look lifelike but just a little off to make the player wonder wtf was going on, bad controls which undermine both the sci-fi novelty of all-powerful control and any entertainment value the shooting aspects might have had, crazy plot that could only have worked in a sci-fi novel (though that wouldn't have worked either because you're no longer literally controlling the characters) and was presented poorly anyway so what might have been clever and introspective no longer matters, etc., etc., we all watched the review...