Zero Punctuation: Soul Calibur IV

Recommended Videos

LeWiggster

New member
May 14, 2008
51
0
0
I really enjoyed this game, but the review was still lots of fun and with some very valid points. I mean, Soul Calibur has never been known for its exceptional story, but this effort was truly awful. I got more pleasure out of re-watching the endings with the characters in stupid outfits then I did out of the endings themselves.
 

KiiWii

New member
Feb 3, 2008
155
0
0
Azhrarn-101 post=6.69063.648866 said:
KiiWii post=6.69063.648826 said:
5pm GMT. ^^
Great as always, and i never really did understand fighting games.. it seems that people will eat up any old crap if theres some character they know in it..

Keep it up!
Actually 4PM GMT, since you're probably from the UK and you are currently on GMT+1 (also known as BST, Brittish Summer Time). The rest of Western Europe is on GMT+2 during the summer. GMT does not have summer time.

Either way, it was a fun review, and I admit sharing some of Yahtzee's sentiments, I don't get those types of games either, but as long as they make developers money it's fine with me, that means there's more money for other games.
oh yeah, didn't think of that.
gotcha.
 

AyaReiko

New member
Aug 9, 2008
354
0
0
Good point about SC4's create a character. MK: Armageddon is superior where it comes to that department.
 

MpSai

New member
Jun 25, 2008
58
0
0
Boy can I ever relate to not "getting" fighting games. Some people will gawk at me when I say I got sick of fighting games with Tekken and absolutely nothing has changed about them since Street Fighter.

To whoever said Soul Calibur 4 was the "complete fighting experience", of course it was. It was two people, standing facing each other, with little life bars over their heads and then they kick each other until one of them dies. That's all there's ever been to it.

And I'll admit I only owned Soul Calibur 2 on my Gamecube because Link was in it. And I needed more games for my Gamecube.
 

SeaCalMaster

New member
Jun 2, 2008
464
0
0
UninspiringlyNamed post=6.69063.649320 said:
Also, what will it take to make Yahtzee review an RTS? So far it's the one genre I can think of that he hasn't touched.
Twinkies. Lots and lots of Twinkies.
 

Woe Is You

New member
Jul 5, 2008
1,444
0
0
AyaReiko post=6.69063.649455 said:
Good point about SC4's create a character. MK: Armageddon is superior where it comes to that department.
That's pretty much like saying that Blacksite: Area 51 has a superior HUD compared to Daikatana... or that the default font in Final Fantasy XII is better than the one in The Witcher.

It's equally inconsequential.
 

I Mav I

New member
May 7, 2008
35
0
0
Since when has a story in a fighting game ever been important?

Does Street Fighter even have one for example?
 

Entharion

New member
Nov 13, 2007
29
0
0
I never got fighting games either, there's always the asswhipes that know all the moves and shit, causing you to inevitably lose against them.
 

Blayze

New member
Dec 19, 2007
666
0
0
Ah, THAC0. Bane of many a gamer trying in vain to understand just why having a *lower* Armour Class is better.
 

Anti-Harvest

New member
Jul 28, 2008
2
0
0
Maybe the game is for playing with other people? I know people are annoying but you can't blame a multilayer game for having a shit story or single player because no one really cares.
 

DiamondJack

New member
Jul 11, 2008
16
0
0
Yahtzee misses the point; fighting games are about playing against your friends first and foremost. They always have been, and allways will be party games. If your looking for a coherant story in any fighting game I seriously question your perceptive ability. Everybody knows the script for these franchises is little more then context or flavour. It's like food colouring in iceing; sure the story doesn't add any flavour but it gives the "cake" a finished appearance.

I laughed a little here and there, particularly the part regarding "which franchise was more pathetic"...ehem STAR WARS. That may just be my biased shining through. I loath George Lucus and the steaming dog turds he passes off as top quality cinama. Honesty if the original star wars was released today (instead of the 70's) people would have concidered it good, not great, and ultimately forgetable. If the any of the new material was released without the benifit a fanbase built by the initial trilogy, George Lucus would've been bankrupted. His movies have been utter garbage for the past fifteen years!
 

Isaac Dodgson

The Mad Hatter
May 11, 2008
844
0
0
Meh...

The review was by far not his best. Sure I can agree with him on everything he's said about it. Disjointed gameplay, shallow story, big swords and bigger tits and Sith lords thrown into a blender, sure, but everything he's pointed out was either the painfully obvious or the staple in fighting games. Sure he said and repeated a few times that he doesn't enjoy fighting games, but it sounded like he was trying to cover his ass more so than explain his standpoint.

Yes, SoulCalibur IV can't be fun for the "normal" person, but it can be argued that A. Most fighting games aren't for the casual gamer anyway, and B. Well "normal" people as a classification doesn't exist.
 

Vault Citizen

New member
May 8, 2008
1,703
0
0
Message number 18 misunderstands me. I did not say it was arrogant to hate this sort of thing I claimed it was arrogant to say that because Yahtzee did not enjoy the game it would be universally hated and enjoyed by no one when there are many a ge...ner.... person who has enjoyed SCIV
 

Forsooth and Pi

New member
Apr 23, 2008
35
0
0
Actually, my friends and I played some Soul Calibur 2 yesterday (we're Wii owners, so no SC4 for us) and I found that I consistently lost every battle after the first one. I mistimed all my guard impacts and could not get any decent damage in before my opponent retaliated. Of course, neither of us had played the game in years, but my friend is much more familiar with fighting games in general than I am, so I know that skill definitely plays a role.

Except, you know, when you forget what every button does and just button mash. Sadly, this strategy worked better for me than calculating every attack, but it was not satisfying and was not as much fun. Of course, losing every round was not much fun either.

Personally I find the Super Smash Bros. series to be more fun and less reliant on button mashing than other fighting games, and we played more Brawl yesterday than SC2, but SC2 was still fun to play in short bursts. Most fighting games were initially designed to be arcade games, and so they are not meant to be played for long periods of time.
 

DiamondJack

New member
Jul 11, 2008
16
0
0
Stop sucking then, it's that simple.

Besides we're assholes not ass-wipes. Assholes shit on ass-wipes. Ass-wipes just take our shit weather they like it or not. I just shat on your comment, so what does that make you ;)

Sorry couldn't resist.