bombadilillo said:
Gametek said:
You are deep in hindsight bias assuming you would easily figure it out. I disagree. My reaction would NOT be to start spraying because this is a gametype that has limited ammo, especailly at the start. So that bunk. I'm supposed to use up my 12 plasma cutter shots on one guy and hope I hit its leg in the process? Thats what you should base you game mechanics around? Hoping they player accidently figures them out is stupid.
The mechanic seems logical to you because youve already played it. There is nothing in previous gaming experiance that would hqave led me to try that, and I most assuradly would not start "spraying" in a fucking survival horror game. That is the stupidest thing yet.
The mechanism are logical to anyone that do not really on his previous experience on a game... And in any case, it's not so hard to cripple the leg, on DS2 the necro are much more faster then the first, and don't give you the time to think that much. I know you probably did not start with it, but on it the necro was simply to fast to even think to not spraying after that your head shoot didn't kill them. This is not l4d game, you do not have to care about your team mate.
Actually, on DS2 the only thing that really may have need a tutorial popup is stomping necro and gathering resource, that was
actually left to the player to discover. I could link to a pair of let's play of newbie that don't explore or pick up ammo because no one teach them to read the popup. Quoting you... "Hoping they player accidentally figures them out is stupid."
Now if you are going to tell me that this people need a new brain because they could not read a popup [the one you receive by standing over the ammo]... You are actually supporting TW's fanboi point of the press J and read. Or read the manual. Classic and old RTFM, where have you been?
PS: How you can not spray with the PG is a mystery to me, in any given case...