Zero Punctuation: Thief - Stealing a Classic

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The Dead Singer

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Alex V.Sharp said:
Is it just me, or was this episode much less 'witty' than they usually are...?
I don't know if "less witty", but I wouldn't be surprised considering that you can just tell the anger that he has towards this game just on his voice - People are generally less level headed when they're upset.

It was a pretty entertaining episode though the constant metaphors with shit at the beginning got a little on my stomach. It's interesting to see him put so much emotion into something - He must've really, really loved this series more than I thought.
 

Mike Fang

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I'm currently still playing through the new Thief game, but so far, I have been having fun with it. That said, I will admit straight up that a lot of Yahtzee's criticisms are both valid and correct. The levels do feel significantly smaller, there are irritating-as-hell points of no return, the main antagonist is a cardboard cutout with a Snidely Whiplash mustache glued to it and contextual button prompts fly up all over the place like mosquitoes in the southern U.S. in the summer.

As to "New Garrett's" personality, I haven't quite gotten the "Brooding Batman" vibe from him just yet, but I can see where some people might get that feeling. The takedown animations do create a slight feeling of disconnect between the player and the act of knocking out a guard, but I find it tolerable. Although personally I'm irritated by the way the game gauges your play style, labeling you a predator, ghost or opportunist. I'm really hoping the game doesn't create multiple endings that are akin to a good/neutral/bad ending depending on how many times you get spotted, how many guards you knock out or how much you steal.

Overall, I'm certainly going to play this new Thief through to the end and probably have fun in the process. But there's no doubt this game is divergent from the original trilogy and not often in a good way. Overall if I could, I'd tell Eidos Montreal "It's a pretty good effort, but next time, try to stick to the original source material more instead of making Dishonored crossed with Deus Ex: Human Revolution." (And I don't care what people say, DEHR was not that great a game.)
 

themilo504

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mavrik said:
So, in short: "WHIIINE, IT'S NOT A COPY-PASTE OF THIEF 2, WHIIIINE". But then again, you don't go watching Yahtzee to see an unbiased review.

As for the game itself: It's good. Not great, has issues, could be done better. But it's still fun as hell, has the "Thief" thing right if you want it to get it right (that is - disable all the new helpers, quest trackers, focus and other stuff). It can be even like Dishonored if you want (by leaving all the helpers on). It actually has one of the better difficulty systems aroudn and tons of options to customize your experience.

It also has broken sound and some real annoyances and isn't really as good as Thief II and Deadly Shadows. It's certanly better than Thief though at least due to lack of zombies and cave mazes.
Yahtzee's dislike of the game was not simply because it?s not thief 2, its fine if you don?t agree with him(I do it all the time) but don?t simplify his opinion to defend a game you like.
 

ckam

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Oct 8, 2008
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Oh, man. Why must Thief also have a crappy reboot. It doesn't seem like it has any redeeming qualities like the Deus Ex game had.
 

MXRom

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I think they really tried to find some excuse to take Garret wherever the hell they wanted. I was right when I put the pieces together and found out the 'old' Garret is actually another thief entirely who may or may not have died in an asylum hundreds of game years ago. This 'new' Garret is by coincidence a thief with a special eye(not mechanical this time) so I guess that makes changing him okay...at least according to Eidos.
 

Buccura

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Give it a few months and this game will be forgotten about. Most likely scenario it will have a solid first week of sales (as seem to be the case), but then very quickly slump and ultimately not meet the ludicrous expectations set by Square-Enix, and within a year from now no one will be playing this while people will still be playing fan missions for Thief 1-3 and The Dark Mod.
 

The Dead Singer

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Also, I'm pretty sure this game was doomed to fail the second they decided to release it for both past gen and new gen consoles; Releasing it for one gen exclusively wouldn't have saved the story from being rubbish, but at least the gameplay would've felt a lot more focused and the technical issues would've most likely not been as present.
 

mavrik

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themilo504 said:
Yahtzee's dislike of the game was not simply because it?s not thief 2, its fine if you don?t agree with him(I do it all the time) but don?t simplify his opinion to defend a game you like.
But that pretty much IS most of his review - he even admits it himself that he cannot give the game a fair treatment instead of comparing everything to Thief 2. Some of his criticisms are spot on but most of them are just "this is different than Thief 2".
 

ToastyMozart

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Shalok said:
Well that was entirely expected. Not that I disagree at all mind you, I had such high hopes after Deus Ex: HR actually being an alright game (well apart from the Bullshit boss battles and the crap ending) and then... this. I have a recommendation for anyone thinking of buying this game: Play Dishonored again, you will have much more fun.
And at least they had the decency to go back and fix the bosses, this is just unsalvageable.
 

Thanatos2k

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After Deus Ex HR I thought Eidos had it figuered out. The formula for Deus Ex was clear - more Deus Ex 1, less Deus Ex 2. And using that formula they made a great game.

For Thief the formula was similarly clear - more Thief 2, less Thief 3. And yet not only did they go above and beyond the flaws of Thief 3, they inexplicably shat all over most things that made any of the Thief games good in a quest for AAA mainstream idiocy.

What series can Eidos ruin next?

mavrik said:
themilo504 said:
Yahtzee's dislike of the game was not simply because it?s not thief 2, its fine if you don?t agree with him(I do it all the time) but don?t simplify his opinion to defend a game you like.
But that pretty much IS most of his review - he even admits it himself that he cannot give the game a fair treatment instead of comparing everything to Thief 2. Some of his criticisms are spot on but most of them are just "this is different than Thief 2".
There is a huge difference between "This is different than Thief 2" and "Thief 2 did this correctly, Thief 4 did this wrong."

Thief 4 is filled with the latter.
 

Canadamus Prime

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Jun 17, 2009
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themutantlizard said:
canadamus_prime said:
Is it my imagination or is the AAA industry getting exponentially worse?
no it isn't. publishers should die because they CLEARLY have no idea what gamers want. the new Thief was a pile of shit. i've noticed that Dishorored ripped off the Thief games for thier gameplay elements and nonlinear levels wich i like. only to have Thief rip off Dishorored.
And you don't think that's a sign that the AAA industry is getting worse? Well Publishers are getting worse anyway.

And incidentally I wish people would stop using the word "rip off" You want to see and example of a rip off? Go look up "Ki Fighters" on the Google App Store. THAT'S a rip off.
 

Canadamus Prime

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Jun 17, 2009
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themutantlizard said:
canadamus_prime said:
themutantlizard said:
canadamus_prime said:
Is it my imagination or is the AAA industry getting exponentially worse?
no it isn't. publishers should die because they CLEARLY have no idea what gamers want. the new Thief was a pile of shit. i've noticed that Dishorored ripped off the Thief games for thier gameplay elements and nonlinear levels wich i like. only to have Thief rip off Dishorored.
And you don't think that's a sign that the AAA industry is getting worse? Well Publishers are getting worse anyway.

And incidentally I wish people would stop using the word "rip off" You want to see and example of a rip off? Go look up "Ki Fighters" on the Google App Store. THAT'S a rip off.
what i meant was it isn't your imagination. your right sorry i didn't word my post properly.
Oh, in that case I apologize for misunderstanding you.
 

Neurotic Void Melody

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Jul 15, 2013
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Marik Bentusi said:
I did like that you could see your feet tho.
Haha! That was definately the only highlight for me too.

Im glad he didnt dwell on the story so much for this, as the technical shortcomings are the real problem with this game. Every damn time i was sneaking about and some person started talking real loud as if they were right behind me, id shit a brick thinking i needed to hide...but 90% of the time i could never even find where it was coming from! A thief who couldnt find a talking guard when he is bloody well trying to, is a serious fckin problem!

Oh and im surprised yahtzee didnt mention the 'free running' in this game.
Am i the only person who saw an enticing ledge to jump to, above the streets...build up some speed while entrusting their life to THAT button that works so well in any other free running game, only for Garret to just plop off the ledge without even TRYING to jump, so he'd land squarely in front of some rather pleased guards. Or die upon landing.
Cheers, free running mechanic...you have done a very gd job at pissing me off yet again!

Needless to say, i do not own the game anymore and i have no intention of doing so again. Now where did i put dish-onoured?
 

Karavision

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Oct 13, 2011
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I almost feel bad for all of the quotes that the developers made about the game towards fans of the series. They had to know that their studio was doomed. All they could do is recite the lines from the marketing department and wait for the collapse.

I find it funny that Console multiplayer shooters are becoming the only reason for AAA to exist. I am not even a fan of those but they are the only time that a game benefits from the AAA machine. Since stealth is dead, I predict that the third person shooter is the next to go. The only thing that AAA devs seem to want to do with those is turn them into movies.