My point is not that World of Warcraft has more or less purpose behind it than any other. I'm saying that ALL games are equally without purpose. If you're unwilling to allow another person receiving enjoyment from doing what they're doing to mean purpose, then that disqualifies all means of receiving enjoyment. It doesn't matter if that enjoyment comes from working together with real people to meet a goal or using information to become the best at what you do.Swifteye said:I think they mean purpose within the game. Maybe i'm completely wrong by using this example but I will anyways. I knew a guy who liked to play games. He's really good at it too. He shows off this one game he likes to play which was a standard jrpg. Well the whole time he was playing it he basically skipped through all the cutscenes and plot developments and everything. You might say because he knows it all and doesn't want to watch the scenes again but upon asking him what the plot is he says he doesn't remember. So why does he play it? Because he likes all the combos he gets to pull off and the high damage he does to the enemy AI.Lazier Than Thou said:Are a collection of gamers seriously here to complain about a single type of game that "has no purpose?" Seriously?
Let me see if I can make this as abundantly clear as possible. Games are pointless. All of them. Some you might feel a more emotional attachment to above others because of superior gameplay, story telling, atmosphere or any other trivial thing that DOES NOT MATTER. Has any game cured hunger? Has any game saved a human life? Has any game cured a disease, ended a famine, or created a new species? Has any game done ANYTHING OF SIGNIFICANCE? No. They're all(ALL) about wasting time. About enjoyment, having fun. They're about making your boring, unfulfilled life feel a little less boring, a little less unfulfilled. If a game has done that, it has served its purpose.
Simply put, if you're going to say that FPS games are in any way less "about numbers" than an MMO, you're doing nothing but kidding yourself about your pathetic life.
Now, I have to go back to ignoring my pathetic life by killing some imaginary monsters in an imaginary universe that will do no more good for the real world than if I had done the EXACT SAME THING in a different imaginary universe.
Now you may see nothing wrong with that but for me I thought it was completely empty to play a game that's supposed to have a story for everything but that. The problem that's percieved in WoW is that instead of having interesting situations talking to colorful people and experiencing a well woven and immersive story line your just on fetch quest and item gathering missions so you can afford more fetch quest and be able to go on more item gathering missions.
You can get much more from that such as friends and of course there has to be the occasional story line and cutscene and after hours and hours of searching and wandering around the world you could get absorbed in it all but from a laymans point of view it just seems like a game without a real purpose.
Your friend sounds like a person that enjoys puzzles, but puzzles in specific ways. Taking the operating rules before him, he does his best to optimize his output. Is that wrong? Is that enjoyment wrong? Is that beneath your enjoyment of friends and storyline? Is his desire to perfect a craft(all be it an utterly worthless one) somehow inferior to your desire to accomplish a goal with friends? Moreover, who are you to judge?
In the final analysis, games are utterly without purpose beyond the enjoyment they grant. If people find enjoyment from maximizing their abilities in a game, how is that different from enjoying a storyline excepting that the storyline is given to you with no requirements on your part while maximization requires intellectual/dexterous effort?