This thread made me remember the frustration that was Dad Rising and Dead Rising 2. Fool me once shame on your fool me twice shame on me. I loved the game and environment with one exception and that was the time constraints of playing. That damn timer in one ruined the game. You couldn't enjoy...
Last Night on Earth, Xwing Miniatures are both really good. Munchkin is great with a bunch of the expansions. I am very interested in trying battelore after seeing the SU&SD episode about it.
Speaking of SU&SD, Archipelago is fun as well.
This topic is just wonderful.
On topic though, the tutorial make the fart magic much more difficult than it actually is. When you luckily get past the crapper with randy just fire off a couple of squeakers in the next room and you will quickly get the hang of it. Here is a tip after you rock...
I have largely stopped gaming, but this remains on my to play list. Two things about it that leave me on the fence though. On the plus side it was written and developed directly with Southpark studios so it will probably be subject to Trey Parker's exacting standards regarding the source...
Agreed, it looks alright and might have a few good laughs but I am always suspect of a game that has been held in such secrecy. If this game was going to be great they would have had a large presence at E3 and maybe some good buzz from various game media outlets.
I am geeking out at the thought of this. The seafaring portions of AC3 were by far my favorite parts of the game. I hope that it takes place largely at sea and allows you to pursue and plunder ships choosing to sink or board in an sandbox fashion. Have trade possible between colonial towns and...
Ok,I'm done. You're putting words in my mouth. I never claimed anyone was dumb. I implied a bit of immaturity on the part of the average gamer in that genre from my opinion based on my observations, but did not attack the intelligence of anyone. I apologize readers of the escapist forum for...
Yes it does the Op asked whether we thought the game would lead to more games and I don't believe so because the target audience i don't feel is actually going to get it. Therefore it will just be another mediocre shooter in their minds and not suceed in comparison to games that lead the genre...
Spec Ops, I feel, Flew over the heads of many of the people who played it. The same power fantasy teen players probably didn't "get it". I hate to sound pompous or arrogant, but it think the message might have been a bit too subtle for those type of players to grasp.
"hey lay off Detroit, they are living in Mad Max times up there"
Internet cookie for the reference.
I think that NYC would be a better alternative just for the fact that is is such a massive city that is completely full of landmarks that the entire world can recognize.
A great example of a game that did scary right was Fatal Frame. You enter a room and the music gives you the impression that something is not right. The rooms are always not well lit and the music dials up the tension. Then you bring your camera up and look through the viewfinder(which is the...
This and to add of course during the fight you use every potion, hi-potion. ether, and phoenix down in your inventory and exhaust all of your magic points as well thinking you are just not doing it right.
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