I have never played the first 2, the reason people hate the ending has nothing to do with that at all.Crazzee said:It makes me laugh that nostalgia ruined this game for so many people. If the game was called ANYTHING ELSE, it would have just been a Fallout ripoff, and no one would have minded how drastically different it is from the original two. Personally, I hadn't even heard of the first two(and tactics, I s'ppose, so three) until Fallout 3 was released. I played them, though, and because of all the praise I expected a lot. It fell on its face, though. I really don't see what you guys are seeing in those games other than nostalgia.Starke said:For Fallout 3, a large segment is, we're talking about a franchise that has been built around personal choice. To end a game on rails like that, especially when other options are available is, quite frankly, insulting to the player. Or at least, it was to me.Crazzee said:I enjoyed the ending, and I don't see why people are complaining. Sure, there's a lot of buildup for a climax involving very little actual conflict, since your invincible ally handles it all for you, but to actually end the story, it was well handled, and gave a good sense of accomplishment.Markness said:Fallout 3. Some really logical reasons were blocked out with the "you must furfill your destiny." Very disappointing after such a great game. Plus you were helped by an invincible ally so you barely get to kill anything and the last boss is equivilant to the fable 2 last "boss."
Or maybe it's just post-game hype, since I finished it an hour ago. Maybe I'll get all grumpy about it in a day or two, like everyone else is.
As for bad endings, I'd say Bioshock. Sure, it finished it all wonderfully, but it was so short and left at least a few loose ends open.
Don't get me wrong, I'm all about nostalgia and remembering the past. Hell, I'm a walking Pokemon encyclopedia, but don't look at the past, just play the game you've got right now, and respect it for what it is.
Fallout 3 is a game where you make choices.
The ending forces you to commit suicide to save the world despite the fact there are logical reasons in the game for why you shouldn't have to. It's possible to have a companion Super Mutant who is resistant to radiation. He could have gone into the chamber with the radiation to stop the explosion but claims he can't because it is "destiny" which makes no sense whatsoever. So the game forces you to go in and die from radiation.