I'm not looking forward to dick this year.
Maybe Deus Ex: Human Revolution. But beyond that, it's hard to get genuinely interested, nevermind excited, for anything.
The most fun I've had this year with new product, is with an incredibly buggy game.
Not a good start; not a good start AT ALL.
green_dude said:
In order of jizz-in-pants factor, these games are coming out in 2011:
*cut*
...yeah, considering previous years that list would have been about a third of the length this seems like an excellent year.
Your list is convenient. I thank you in advance.
Lets start there.
*paste* (Green_dude's list)
-Mass Effect 3 (Meh. ME2 was ok. That's it.)
-Deus Ex: HR (This game I have interest in. Why? Because Eidos-Montreal has been given free reign of development. Still, it carries the taint of Square-Enix, who hasn't published a SINGLE GOOD FUCKING GAME IN 3 YEARS)
-Dragon Age 2 (Don't care about Dragon Age...ironic when I consider my love of dragons...but I also don't care about this)
-Pokemon Black/White (Pokemon again. Jeez. We just got more of these LAST YEAR.)
-Portal 2 (At least the puzzles will be good. The memes will irritate the shit out of me though)
-Valves other two games (uh, I don't ever assume a company will automatically make good games. I've watched the quality of industry leaders plummet and tumble before. Sorry, I've been stung too many times to buy into blind-loyalty. Remember: Ion Storm made Deus Ex, but they also made Daikatana.)
-The Witcher 2 (I've no idea what this game is about honestly. I'll look into it later)
WH40K: Space Marine (It's Warhammer. Not my style.)
-Bulletstorm (Saw it. It's "Lasso n Sheamus-Kick: The game". The gameplay will satisfy if you ever fancied a game where Scorpion from Mortal Kombat wielded a gun to fight mooks. Still it has a good sense of humor about it, but otherwise nothing special.)
-Duke Nukem Forever (If anyone thinks this game has 13 years of contiguous development behind it, they are a fool. Don't think in terms of 13 years of expectations; think more of 2-3 years.)
-RAGE (id Software makes amazing technical engines; but fairly bland games.)
-Brink (neat concept at least; playing from the perspective of both sides)
-TESV (*sigh* The hype alone from this fucking game boils my blood. I DESPISE the blind loyalty Bethesda gets when their games have been buggy, bland, graphical shine-fests with no depth.)
Huh, now this one I didn't even hear about until now:
*Mechwarrior reboot (if it gets past the legal trouble)*
A bit of personal history:
FASA Corp introduced me to two of my great gaming loves:
1) Shadowrun
2) BattleTech/MechWarrior (or more specifically, robot warfare)
I admit: Mechwarrior wasn't ever particularly deep, but it was genuinely fun. I love putting volleys of missile and laser fire into enemy ranks. I love the looks of the machines, how they move, and the idea of customization.
Onto the reboot:
Microsoft picked up both Mechwarrior and Shadowrun for a song when FASA disintegrated. (well, they nabbed Shadowrun after tabletop game publisher WizKidz was done raping it. By the time Microsoft acquired Shadowrun, it was already broken beyond repair and the fans had already moved on. Of course, it didn't help that Microsoft pissed on its corpse with a game that, while decent on its own merits, TOTALLY WASN'T SHADOWRUN AT ALL).
So...how will they handle Mechwarrior after all this time? For now, all I can say is this:
Hopefully better than how Squeenix handled Front Mission.