5 Game Endings that are worse than Mass Effect 3

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The Night Shade

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Glademaster said:
woodaba said:
Das Boot said:
I did actually like the original ending to fallout 3 and am of the belief that broken steel completely ruined that game. The only thing they fucked up was by allowing you to have companions during that last bit of the final mission. The ending actually had meaning behind it and then they went and caved to the whiney bastards and removed everything that was good about it. Now instead of having two choices both of which said a lot about your character you have two choices that have no meaning and do the exact same thing. The new ending went against everything else the game was trying to do.
The only problem was that the game was forcing you into making a choice that made little to no sense. Here are your choices for Fallout 3's ending:

1)Sacrafice yourself to activate the purifier, despite the fact you are very likely to have a companion who is immune to radiation, there are radiation-proof suits thrown all over the room, and you have plenty of radaway and rad-x NOPE. NONE OF THAT MATTERS. BECAUSE BETHESDA SAYS YOU DIE, YOU DIE, FOR NO GOOD REASON.

2)Be monumentally stupid and send Sarah in to die.

3)Be an evil git, and sacrafice yourself so that the world may die.

4)Be grossly incompetent and let the purifier explode.

Wow, great choices there. Your choices are, essentially:

1) Be an idiot.

2) Be an idiot.

3) Be an idiot.

4) Be an idiot.

How is that a good ending? The only thing it shows about your character is that they're an idiot.
Well even aside from all that the ending did leave a kind of after taste like maybe you got out alive as well. I might be wrong since I haven't played the game in a good while but I remember getting that vibe as even though I had that moment I wasn't entirely a lost cause.

OT: Even though it is one of my favourite games the ending of Final Fantasy 7 was actually pretty weak in terms of an actual ending and conclusion. Advent Children helped rectify that in some ways but caused other problems like the reinforcement of the gay emo Cloud stereotype.
Even if the 4 possible endings are incredible stupid at least you have a choice,Mass effect 3 doesn't and the worst part of ME3 ending is that it ignores every decision you make in all the ME Games and also Fallout 3 is basically an stand-alone game even tough is the third installment in the series it doesn't have a lot of connection with the original, also don't forget that the DLC kinda fixed the shitty ending, I just hope Bioware does the same thing with ME 3
 

Tanis

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Wow...really?
I LOVED the ending of SHIN MEGAMI TENSEI: DIGITAL DEVIL SAGA.

It was weird, but then again, so was the whole story.

Felt very natural for the game to NOT have some 'and they all lived happily ever after' crap to it.
 

Tanis

The Last Albino
Aug 30, 2010
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rcs619 said:
Chrono Cross
We get an ending that feels tacked-on, for no other purpose than to make a minor, fairly half-assed link to the game's much better prequel. The final battle is against the last remnants of the big-bad from the original Chrono Trigger, except it is a gimmicky, and sometimes frustrating, puzzle-fight. The ending itself didn't make a lot of sense to me, and the character claiming to be someone from the first game did not even look like the old sprite.

Honestly, if that whole final Time-Devourer sequence would have been cut out, along with the attempts to link itself directly to Chrono Trigger, Cross could have been a fine stand-alone/spin-off game.
You know the game has MULTIPLE ENDINGS...right?
 

Barbie Boy

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Tanis said:
Wow...really?
I LOVED the ending of SHIN MEGAMI TENSEI: DIGITAL DEVIL SAGA.

It was weird, but then again, so was the whole story.

Felt very natural for the game to NOT have some 'and they all lived happily ever after' crap to it.
it did kinda have a "and they all lived happily ever after" ending
 

Grivahri

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GartarkMusik said:
Grivahri said:
ME3 is the last game. That is a big difference.

Half life 2 had a shit ending. But I didn't really care since the story is so weak anyway. The KOTOR 2 ending was disappointing but not that bad. Maybe the ending to the KOTOR series was worse since there was no ending, Bioware just abandoned it altogether.
Are you talking about KOTOR 2? Because that was developed by Obsidian, not BioWare, and it was literally an incomplete game from what I hear.
Kotor 2 was really good but rushed unfortunately. Yes Kotor 2 was developed by Obsidian but Bioware owns the series so it's up to them to finish the series, which they didn't. They assumed that people wanted an MMO instead of a single player RPG. I would be happy if Obsidian made Kotor 3 instead but they are not allowed. Bioware chose to piss on their great series by making TOR. The 300 year gap is so stupid. The central conflict that the kotor series was building up to didn't happen until 300 years. So basically kotor is finished and nothing happens in those 300 years. The bad guys just waits and our hero from kotor 1 was actually the bad guy (ignoring the fact that we could choose to become a hero or evil). He freezes himself and reappears in the old republic waiting to be killed by some annoying kids.
 

rcs619

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Tanis said:
rcs619 said:
Chrono Cross
We get an ending that feels tacked-on, for no other purpose than to make a minor, fairly half-assed link to the game's much better prequel. The final battle is against the last remnants of the big-bad from the original Chrono Trigger, except it is a gimmicky, and sometimes frustrating, puzzle-fight. The ending itself didn't make a lot of sense to me, and the character claiming to be someone from the first game did not even look like the old sprite.

Honestly, if that whole final Time-Devourer sequence would have been cut out, along with the attempts to link itself directly to Chrono Trigger, Cross could have been a fine stand-alone/spin-off game.
You know the game has MULTIPLE ENDINGS...right?
Yes, but I'm talking about the canon one. If it were a silly alternate-timeline ending like some of the others, that'd be a different story.
 

gigastar

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Rock Beefchest said:
Borderlands - There is no ending to any game in the modern generation that is shittier than the original borderlands.
Despite having cleared it (once again) with friends last weekend, the actual ending for the main game still remains a bit of a forgotten blur to me.

The only things i do remember is the giant space flea made of teeth and meat, then the song that plays during the credits.

More to the point, the current ending for Asura's Wrath could count because the really real ending is DLC thats coming out in late april.
 

Terminate421

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Jul 21, 2010
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The ending to this game was so awful its not even funny. Half life 2 just might be worse though because you don't do shit, one second your an armored soldier ready for anything, the next thing, Morgan Freeman's brother dies.



The sequel was 800 billion times better than this one. (ESPECIALLY ENDING WISE, seriously, Explorers of Time was one hell of a game story.)

But then again.....this one was worse than that one:

 

Zen Toombs

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Fappy said:
How about the end to every Zelda game ever? Link does all this shit to save Zelda and she doesn't even have the class to give him a courtesy hand job.
Male entitlement ho! [http://www.cracked.com/article_19785_5-ways-modern-men-are-trained-to-hate-women.html]
wow that article is seeing a lot of play.
 

Tanis

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Aug 30, 2010
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rcs619 said:
Yes, but I'm talking about the canon one. If it were a silly alternate-timeline ending like some of the others, that'd be a different story.
I never bothered looking into which one was the 'canon ending'.

If you know the history of the game, it's kind of a shame how screwed they got with infighting and such.
 

Wayneguard

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There is a serious lack of Condemned 2 in your top 5. That game's plot and ending were just beyond fucking terrible, especially in light of the first game's perfection.
 

NinjaDeathSlap

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Feb 20, 2011
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Assassin's Creed Revelations.

because the whole game was touted on the promise that all these overarching questions about what the fucks happening to the world, how the fuck you're supposed to stop it, and what the fuck the assassin's actually are, were actually going to be answered; but instead all we got was another bloody God Monologue that explained next to nothing, and which shockingly revealed that *dun dun duuuuuuuuun* The World Is About To End!

I've known that since 2009 thanks! Now would you mind telling me what I'm supposed to do about it?

Then Desmond wakes up and says "I no what I need to do", which is really fucking fortunate seem as I still have no idea!

There are many things I love about the AC games, but Goddammit Ubisoft you can only string me along so far.
 

rcs619

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Tanis said:
rcs619 said:
Yes, but I'm talking about the canon one. If it were a silly alternate-timeline ending like some of the others, that'd be a different story.
I never bothered looking into which one was the 'canon ending'.

If you know the history of the game, it's kind of a shame how screwed they got with infighting and such.
Well, only reason I thought it was, is because there's a big, animated cut-scene in the Final Fantasy Chronicles version of Chrono Trigger. Serves as a big epilogue showing all the characters after the main game. At the very end, they add in a part that confirms the link Chrono Cross set up.

Don't know much about the history, or in-fighting though. It came out before I had internet or paid attention to gaming news and such. The final third or so of the game did feel a little...off compared to the rest, so some kind of development issues wouldn't really surprise me.
 

2733

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13-2 should get special mention because the main guy is told about an hour before the end that if he does something, bad shit will happen. Then when he does exactly that, you can choose not to do it but then someone does it for you, he seems surprised by his lack of victory, and might as well say "der what happened!?"

that aside, I will say that the bad end for agarest war zero, which I hold up as the finest example of how not to make games, is the worst I have ever seen by far. You see the good ending requires that certain things happen at certain times and all the characters liking you enough at certain points, the problem is that the game never indicates what you need to do and the only real practical way to see the good end is to follow one of the perfect path guides on the web. if you don't do that the game ends about 6 hours early with the main heroine exploding (I'm not joking) and the hero dying. what we then see is the remaining characters throw a hissy fit that would only be less subtle if one of them pointed to the screen and said " you bastard! you didn't meet the arbitrary requirements you where never given and now he is dead! If you had made that girl you met in the first town love you more he would have lived!
 

Lunar Templar

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Marcus Kehoe said:
Lunar Templar said:
Marcus Kehoe said:
Don't know SHIN MEGAMI TENSEI: DIGITAL DEVIL SAGA
SMT DDS was actually pretty good, right up untill the ending >.>, i beat it a while ago but still remember sitting there going 'what .... the fuck just happened'. it was actually kinda confusing before the ending, that whole last section is was kinda sitting there with a 'kay .....' look on my face
To be fair, it was Japan who made it.
Japan made lots of games, a lot of which didn't leave me with a 'wtf' at the end XD
 

Woodsey

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ravenshrike said:
Woodsey said:
And as it will be brought up a million times (and in relation to my above point): Human Revolution has a good ending. It suits the narrative and themes on multiple levels, whereas doing what most players seemed to want from the ending wouldn't. It's only real flaw is in the presentation, not in its purpose or intention or what it supposedly 'lacks'.
Well no, it was crap. But it had to be crap because any major choices would have invalidated the events of the first Deus Ex. What they should have done was reboot the series entirely. This would have allowed them much more latitude.
Not at all.

The choices matter, the repercussions (or lack thereof) don't. That's what the game wants you to think and talk about: your choice. Showing the repercussions of any of the final choices serves only to scratch the instant gratification switch that most people seem to be plagued by. Its forcing you to consider your ideological position after a 30+ hour debate, showing the aftermath of that would only detract from the focus.

It is irrelevant.
 

OrpheusTelos

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You do realize that Digital Devil Saga is Part 1 of Two, right? Technically speaking, they're one long game.

http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Digital_Devil_Saga_2

One of the best RPGS ever made, even better than the first one. You are welcome.