Number of characters does NOT equal variety. BlazBlue has one of the most varied rosters of any fighting game, since every character is very unique. It still would probably not be the best game to introduce someone to games with. It is pretty niche.Matrixbeast said:Super Street Fighter 4 (Covering fighters. I think this is the best example for a fighter, since many other fighters aren't pick up and play (Most 3D fighters), and others offer little variety in terms of characters (Like BlazBlue))
Agreed but you can be eased into it if you have played a few other games before, also as far as FPS goes it's more welcoming than diving straight into gunfienecromanzer52 said:I seriously can't believe, so many of you are saying portal. Don't get me wrong, it's a great game, but Would likely just confuse a newbie.
Here's a vid of the most different from each-other SF4 characters facing each-other:Matrixbeast said:Super Street Fighter 4 (Covering fighters. I think this is the best example for a fighter, since many other fighters aren't pick up and play (Most 3D fighters), and others offer little variety in terms of characters (Like BlazBlue))
Sure if we want to get them to hate online games quickly. MOBAs bring out the dickhead quicker than any other game in existence.RanD00M said:League of Legneds for a basic MOBA game.
These are opposites.MisterDyslexo said:creates a unique experience...set a standard
Becoming a game developer requires at least a 4 year degree in computer science, or graphics design. Most developers don't get to add creative input for their first 5-10 years of working in the field. They just do what they're told and crank out code. Even experienced ones who have proven them selves often become relegated to making shooter after shooter.MisterDyslexo said:I thought of this question because I was wondering what games would be the best examples to a newly-aspiring game developer on how to make a game