godofwarishere said:
5 Facts http://www.pagesportal.net/contents/wp/?p=105#comment-77
Highlights for those who dont want to read whole article.
The Side-Quests Are Better
Dual-Wielding
The Graphics Are Amazing
A World Living Around You
A Story Not Etched in Stone
F?king Dragons
Skyrim looks 10 times better than Oblivion can't wait
I'm tired of English countryside (this time should be Scandinavia countryside) fantasy medieval games injected with magic. There's just no end to them, somehow it pushed aside most of the other fantasy themes out of the way.
These are six reasons. Plus, Dragons don't improve a game, nor does dual wielding. A world living around you have been promised every time a RPG centered game came out of the market, especially Fable....
Story not etched in stone - branching plot anyone? NOT a new thing?
Graphics... WooHoo... I'm so happy that I can look at it... Yay. I don't care about the graphics, the problem here is that while the Empire had its central province and others affected by their neighbors, Skyrim has Nords. That's it. What kind of variety you'll find when you visit cities and villages? They pulled it off nicely in Oblivion but I'm wary of what they'll design in Skyrim.
.
Side quests are better.
Wow.
You blew my mind.
Side quests are here to further the plot or the world around you, and sometimes as a joke (with some references). See the quest when you track down the missing painter or when you need to kill every inhabitant in a locked household, a mission given by the dark brotherhood.
It's usually a fetch or kill A creature B times disguised in some other manner, like saving the pet rats of some insane lady.