This thread title is a bit misleading. When I first saw it I thought it meant to say over half the gamers are pirating.
One thing I think people are forgetting (And this could have been mentioned, I read most, but not every post here), you can't sell a used game unless someone bought it new first. Some of these arguments (Many are well reasoned on both sides, but a few) tend to be going to the extreme "People will only buy used, no new games are ever to be sold." . Also Used games take a while to show up. Sure a month or so after release a few might be available but it takes some time for major numbers to trickle into stores (In my experience)
Also, I challenge anyone to point to any game store that will sell any game title used for $15 while its still retailing for $60 new (Typically that's a $40 or up used game). Honestly my father would beat me like a drum if I told him I spent $60 on a game when the exact same one was sitting next to it for only $15, then he'd send me to my room, and I'm 30 (and I have my own house, but he'd do it just the same, and mom would cheer him on).
Typically when a "new" game drops its price to around $40 the used versions is between $20 and $30 (And I've actually bought a game New for $20 while the used version was sitting next to it for $18).
Of course this could just be locally, maybe you got some crazy commerce thing happening where you live, in which case, we should so work out a deal...
Personally I like the pristine newness of a fresh out of the shrink wrap game. However If I can save money, I like that even more (Because HEY GAME COMPANIES...if I can save money I'll spend some of that savings on GAMES). Often, due to the fact that I haven't always got loads of time to play, I can easily wait for a game to go down in price (Years past I had time, and little money, now I have more money but less time). Usually I ignore instructions booklets anyways so as long as the game works that's all I really need of it, usually (GTA4 map was pretty useful).
Sometimes I wait even too long and end up having to get it used. Usually for me, a used game purchase has been either
1) I was looking for an older title and found it used only. (eg, I bought Crackdown last year after playing Crackdown 2, and after a certain reviewer (on Crackdown 2) mentioned the fun that the first game had been)
OR
2)I was thumbing through the Used bin and a title interested me enough so that for $10-$25 I was willing to take a chance on a game that might actually be crap (I got Fallout 3, and Sabateur this way (Actually a buy 3 used get one used free deal...other 2 games were crap), both turned out to be amazing finds, that I later bought new when the games were stolen and needed replacing).
As a total aside, when you have a fair bit of DLC content on your xbox (Songs for Rock Band, Xbox Live games, additional mission pacs etc.), and it is stolen (the xbox that is) and you then buy a new xbox and log in with your old user name (After you immediately changed the password on the xbox website), you get all that DLC content back for free (Cause you already paid for it). Xbox even has a feature that will list all the downloads you've made, so you can just go from there and redownload everything....actually a GREAT argument for DLC vs Media.
I've bought off Steam, and direct download as well as buying Pre-order/Brand new, new, reduced for sale, and Used games. 2 weeks ago I pre-ordered Arkham City, partly due to the bonus that Best Buy was offering (and also to use up a gift card) and also because this game I was more than willing to roll the dice on (at $60). Last year I was looking foreward to Mafia 2, but a less than stellar demo, lackluster reviews and the $60 opening price meant I chose to wait...still haven't bought it yet.
IMO New Games are expensive, selling older ones and then buying others cheap/used is the only way some gamers can go. Its a shame the industry feels that this model is bad for them, but welcome to capitalism. I Bought Arkham City last week, if Rocksteady makes $200,000,000 profit (not sales, I'm talking free and clear after all devs, execs and marketers are paid off) off this game, will I, the gamer, see free content that they had planned to charge for, as a "Thank you"? No, and I accept that!
Will I get some "Post purchase" rebate for $10, or $10 in credit to a future game? No, and I accept that.
Will certain gaming execs/companies look at me with scorn if I, 1 year from now, try and sell the game online for $25 so I can put it towards the next game I wish to purchase at that time?
Long and short of it, I don't pirate games, I enjoy them, I am willing to pay my fair share, but if the gaming industry gets pissy and wants to restrict my options and force me to pay more, then I'll just buy less. I can always tape movies on my PVR
