TF2 at 2.5$Del-Toro said:Then there's the daily specials, which can drop pretty good games down to something like $20 when they are still 40 or 50 in stores, (most of the games I got were on sale)Arawn.Chernobog said:I use Steam, I never bought anything over 40$
So... doesn't affect me
Okay, basic rundown:RUINER ACTUAL said:I think that depends on how the game was made. Someone mentioned MoH costs $60 on PC, probably because it was expensive to make, and it was built on the PS3, not on the PC.Garak73 said:That extra $10 on console games is supposed to cover the licensing fees, something the PC doesn't have.RUINER ACTUAL said:The prices will go up. The cost to make a game now is enormous. PC games are not special, their price will go up, it's a matter of time.
As said above somewhere. Somebody said that PC Games don't have licensing cost or something like that, which meant that they didn't have to jack up the price to compensate.TheLefty said:I never understood why PC games were lower in the first place. Can someone explain?
Basically, in order to get their games on consoles, publishers have to license their games to the console maker to get the Seal of Quality (or *insert Microsoft and Sony alternative here*) stamped on the box. There is a fee to this process, to help raise the profits who broadly speaking (Wii excepted) sells consoles at a loss (at least for a good few years). Hence, an extra $10 is added to the price to cover this cost. Since PCs don't have a similar company lording over the format, there's no need for this extra cost. However, the double whammy of Modern Warfare 2 and Starcraft 2 has made some publishers in some countries (Medal of Honor is $30 from Steam in the UK, so it's a poor example for us) include that £10 extra on the RRP.TheLefty said:I never understood why PC games were lower in the first place. Can someone explain?
Games nowadays don't require more work to produce than they did 20 years ago. A developer doesn't HAVE to spend £20million producing a game, they do it because they feel they can't make a good game without dynamic lighting, a hyper realistic physics engine or 7 billion polygons per square millimetre. Course, they're wrong and that's their fault.nono195 said:games prices are going up because they require more work. Its not inflation
PC games are special, in that you don't have to pay to have them licensed to release them on PC.RUINER ACTUAL said:The prices will go up. The cost to make a game now is enormous. PC games are not special, their price will go up, it's a matter of time.