72 Percent of Adults Support California Game Law - UPDATED

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jackknife402

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Aug 25, 2008
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Heh, this reminds me of the time I was playing MW1 and some little kid was freaking out over the mic, so I talked to him and asked him why he was playing such a violent game. Then his mother came on, and started bitching at me(infront of her son, btw) and I asked her straight out. "How does it feel to be subjecting your 8 year old son to extreme violence at such a young age?" and she just sort of studdered and was like "What I do with my children is my business." And then I said "Yeah, so is the business of paying the bail when he starts getting arrested for mugging people after the abuse he suffered as a child affects his adult life." Then she disconnected....

I hate parents today, no substance, letting technology raise their kids. Most parents I see are absolute failures, and they don't understand why their kids grow up into fucked up little monsters.

I didn't have my first violent video game until I was 13 (perfect dark, rated T for teen, age 13.) Didn't have my first M rated game until I was sixteen, and I"m the kindest little fuckhead most people know.
 

awol360

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May 11, 2010
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This seems like one of those laws that's "great" in theory but has issues when you try to enforce it.
Consider the laws that are in place to make sure minors aren't sold alcohol. I'm sure a majority of stores, even the greater majority of stores
aren't DIRECTLY selling alcohol to minors. But as with all things in life, if you really want it there is a way to get it. That's why there's people who are willing to go in and buy alcohol for minors for a few extra bucks.
Granted, there are also a lot of parents and store owners who don't really give a crap about selling a mature video game to a minor. I've seen parents who had no idea what a mature rating was when their 10 year old kid was begging them to rent them Grand Theft Auto 4. It's crazy and there's no good answer.
 

Vrach

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Jun 17, 2010
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Anyone up for making a montage about films or a out-of-context paragraphs out of books?

Example:
Ivo Andric's "Na Drini cuprija" (The Bridge on the Drina) gives very visual details of the process of a person being impaled alive. This is a Nobel prize winning book and a mandatory read, curriculum material for high school students (below the age of 18) and it is honestly a more horrifying and violent experience than all the games I played combined.
I shit you not, I had to put the book down and lie down for about 15-30 minutes and GTA doesn't so much as make me flinch.
 

teqrevisited

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Mar 17, 2010
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I thought that was what the ESRB ratings were for? I once got refused a sale for something ridiculous so I had to get someone else to buy it another time(It was C&C:TD, rated 15+, and I was 14).

Having a system like the ESRB doesn't really prevent games such as GTA or CoD falling into the hands of squeaky, foulmouthed children, it just covers the retailer legally and usually if an employee is found to have ignored the guidelines they are disciplined.

In short, nothing will change.
 

FinalHeart95

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Jun 29, 2009
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Common Sense Media... isn't that one of those "THINK ABOUT THE CHILDREN!" sites? Polls from biased sources will have biased questions. For example:

Do you think that children should be allowed to buy ultraviolent video games without a parent's consent?

Let's analyze this question. First of all, children are involved. Secondly, the term "ultraviolent" will set off red flags with most people, especially with children. Also "without a parent's consent", because legally they can do so. However, no store really allows children to do so. The clear answer to this question is no... but then things like this news story happen when the source twists the polls around.
 

Shycte

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Mar 10, 2009
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Matt_LRR said:
Just yesterday, while working in a game store, I told a mother buying her 12 year old son a copy of GTA:Vice City Stories that the game was age rated 17+ and her response was:

"Oh, he doesn't turn the violence on, he just plays it for the racing."

wut.

-m
I'll bet she'll come back screaming at you for letting her son play that game.

Anyway, as mentioned above, it's the parents job.

Funny thing american politics. People seem to fear the a big government like the plauge. But they are damn right to ban this and that.
 

Siberian Relic

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Jan 15, 2010
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Studies also show that 72% of adults are too lazy, irresponsible, and immature to protect THEIR OWN CHILDREN from inappropriate content.
 

black orchid1

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Dec 15, 2009
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Sky Captanio said:
So now there'll be less violent games? I fail to see the downside.
imagin this.... a call of duty game, were its to violent to shoot your enemy, you cant stab them because that violent, you cant take that flag because thats stealing i could go on but i wont. this is what will happen if these stupid laws keep being made
 

Ironic Pirate

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May 21, 2009
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The hell is with that montage? Postal 2? GTA San Andreas? Jesus Christ, show the people some more recent games.
 

Psydney

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Oct 29, 2009
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Here we go again with the "ultra-violence," "ultra-sexual." Translation: someone's back to getting their knickers in a bunch over Postal, a game that almost nobody played, and hentai, which isn't easily available in the United States. /sigh.

I have gaming friends with children and not one of them has a problem with their kids and "adult" games - mostly they think they're boring and would rather be playing the latest incarnation of Lego.
 

The_Echo

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Mar 18, 2009
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Don't most game retailers have a policy of not selling M-rated (or the equivalent) games to minors anyway?

Besides this, parents should be able to have the parenting skills to understand what kind of games their children are playing, and what kind of games they're buying for said children. Do they not bother to check ratings? It's not that hard, really. ¬_¬
 

IronStorm9

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Jun 15, 2010
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Sky Captanio said:
So now there'll be less violent games? I fail to see the downside.
What it means is that any game deemed "violent" by the government will be effectively banned. This includes all M-rated games, most T-rated games, and, hell, a few E-rated ones too. Also, since the games aren't selling, the smartest decision, economically speaking, for developers would be to stop making games that contain violence altogether. We would be stuck with a bunch of games that resemble Nintendo's more recent ventures (i.e. platformers and casual games).