A question to quickscopers.

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BanthaFodder

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jrubal1462 said:
BanthaFodder said:
I cannot STAND quickscoping... it doesn't take "skill", it just shows one's mastery of exploiting an irritating loophole as opposed to learning how to think and play the damn game like a member of a team. Treyarch had the right idea nerfing it for Blops, but fell victim to the massive tidalwave of tears from whiney 12-year-olds...
What do you mean "they nerfed it and un-nerfed it?" How did the nerf it in the first place? The only applicable thing I saw is in the benefits of sleight o' hand pro, the ADS speed is NOT increased for scoped weapons. I saw this and wondered if this was the key to quick-scoping, and now maybe the practice would be gone forever. Was there more to the nerf than this limit on sleight of hand, or was the limit removed and nobody told me?
pretty much. I got Blops at Christmas and it was already un-nerf'd
apparently, it was originally: zoom in, but it moves slowly and you cant fire while scoping. scoping with a sniper takes like 2 mississippi seconds. it was apparently a little overboard, as non-quickscopers couldn't even just hit the panic button and start blasting all over. they could have just toned it down a bit, but instead they went back to the way it originally was, what with the quickscoping and all
 

TheEndlessSleep

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xHipaboo420x said:
You, they, everybody involved: you are all incredibly mad. It's just a game, and both are legitimate strategies.
I never said there was anything wrong with Quickscoping...

I just want to know why most of them seemingly hate Hardscoping so much.
 

teisjm

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Both quick-scoping and hardscoping are n00b tactics.
Real men hipfire their sniper-rifle like a shotgun, taking out the guy right behind them with the stock-mounted bayonet while doing so.
 

TerranReaper

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klasbo said:
Well, you don't get far in tournaments without it... I know I'm in a tiny minority here, though.

You know what, I'd suggest you try online gaming again. Find a team-based game (not CoD, for obvious reasons), and gather around with a few friends, all on the same team. Working together with people you already know will make it easier to learn how to work together with people you don't know, and eventually you'll have a skillset that lets you successfully lead random teammates. Being that leader type [http://www.escapistmagazine.com/articles/view/issues/issue_286/8463-The-12-Year-Old-English-Kid-Who-Carried-Us-to-Victory] is immensely satisfying.
The most overpowered strategy is knowing how to work together. No amount of quick-scopers can stop you then.
I agree with what you say to an extent, there are pros that do admit imbalances in games, the major difference that separates from the good players from the bad is that the pros can accept that there is an imbalance but they will still go on with their game, adapting their playstyle to counter that imbalance to the best of their ability. I also find that people have this sense of ego, if that's the right word, where they find themselves above of using a certain tactic or weapon because they feel it is for "noobs" or exploiters or whatever negative connotations towards other people.

Before I go on, I was against quickscoping, mainly because there were a lot of crappy players that tried to emulate people that were good at it and doing poorly because they absolutely failed at it and made themselves to be big hindrances to the team, especially for more objective-based gamemodes.

Anyways, people who say quickscoping is an exploit clearly have no idea on what they're talking about. It's using the ADS feature that allows you to gain accuracy while you are zoomed in. The way it was programmed was that the second you are zoomed in, you have better accuracy for your weapon. It technically has been in existence since the first CoD, where you would AIM DOWN SIGHTS in order to gain an accuracy with the bolt action rifles. It has existed in other games WAY BEFORE CoD, it's just CoD made it a bit easier to perform.

And to the OP, there will be people that always complain on what you do to make themselves feel better that you killed them.
 

bak00777

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Rewdalf said:
AmrasCalmacil said:
Rewdalf said:
I refuse to call it "hardscoping" and wish to bludgeon to death anyone that does...
It's called "using a sniper rifle for its intended purpose", not "hardscoping"...
It annoys me that someone went as far as to make up a name for "sniping" that isn't sniping...
Because now when someone says "I'm a sniper", they immediately get asked if they're a quickscoper afterward.
"No dickhead, I'm a sniper!"
Got it in one.
Preferably you should snipe from as long a range as possible to make yourself extra-badass.

Quickscoping hardly seems that effective either. I've only played two games of MW2 online, but on the killcam the quickscoper wasted 4 bullets trying to get me.
Variable zooming into someones head and blasting it to bits from across the map with an L96 is the most satisfying feeling ever...
I've got a pistol for close encounters, and it's much more effective than relying on luck...
It also doesn't make you look like a gigantic cock...
You basically summed up how i feel on the subject. If you pick you want to be a sniper, then actually snipe! Stupid CoD for making people think quickscoping is cool.
 

jrubal1462

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Dec 22, 2010
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klasbo said:
jrubal1462 said:
What do you mean "they nerfed it and un-nerfed [snipers in Black Ops]?"
They added random deviation for about a second after you scoped, so that you had to scope, wait, then shoot (or suffer massive accuracy penalties).
Thanks, that makes sense
TroutXTRM said:
I don't get this "Snipers are meant to be used from range!!" argument at all.

It's pretty clear this is thought by people because it is how they perceive sniper rifles to be used in real life.

In other words, trying to balance a twitch-based FPS with one-shotting ballistic knives and tomahawks, shotguns with a range of about 10 feet and people who can see claymores through walls, based on realism.

So if we're going to apply this realism to sniper rifles (not like the pathetic ranges they get to be used in CoD maps is realistic in the first place), why not apply it to assault rifles aswell?

Did you know that many assault rifles are not even capable of being fired on full auto because it is so rarely used? If you fire something like an AK-47 in real life on full auto you will go through the entire clip in about 2 seconds (literally).

The average soldier only has enough ammunition so that he could only actually fire for about 6 seconds if he fired on full auto.

So why arn't all you people bitching about assault rifles "Not being used in the propper way"? Or shotguns having piss-poor range?

Because you only use the realism argument when it suits you. And it suits you here because you see people doing something genuinely difficult and skillful, rather than just spraying away with an assault rifle like a spastic, and you get jealous because you know you can't do it.
I'm also grateful for the lack of fidelity when it comes to grenade/claymore kill radii. I don't know the numbers off the top of my head, but I think a real claymore shreds anything within an unsportsmanlike range of like 100-300 feet or something silly like that. If I had to stamp out something on account of realism, (and by realism, I mean something that people do to kill me so I want it out of the game) it would be people that can just about jump clear over my head, and still perfectly place 5 LMG rounds in the top of my dome, and all I see is a little bit of their boots.

If possible though, I'd definitely like to keep my ability to see explosives through walls. It's not game breakingly unrealistic, it mimics the benefit I get from always carrying a bomb-sniffing chihuahua in pocket whenever I go to war.
 

Flames66

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Tankichi said:
I have no problem with quick scoping. Of course when i play FPS games i am usually a sniper and no one gets within 50 yards of me so i destroy them with ease. I don't understand the hate for quick scoping. If you had to wait 3 seconds before you could pull the trigger on your sniper rifle everyone would be Camping then. And i think camping is much worse then Quick scoping.
I don't understand why people complain about camping. I have never played any CoD games so maybe it is specific to them.
 

xHipaboo420x

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TheEndlessSleep said:
I never said there was anything wrong with Quickscoping...

I just want to know why most of them seemingly hate Hardscoping so much.
And neither did I.
 

xHipaboo420x

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klasbo said:
Thank you.
This is the RTS mentality: find the most overpowered strategies and tactics, then use and abuse them until they get patched. Give yourself the biggest advantage possible, at all times.
You don't play to lose, do you? ;)
I don't play to lose and I don't play to win. I play, simply, to play i.e. F-U-N.
 

Musiclly enhanced

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what i do is see someone across the map and aim in as fast as i can line up the shot and as soon as ive fired aim out and look around and this is all over in 5 seconds and this can be known as hardscoping for afew people
(ps im awsome at cod4 and mw2 sniping :D black ops is wrecked)
 

Baneat

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TheEndlessSleep said:
dogmachines said:
That's not to say I don't hardscope, it's just that hardscoping is no good when the enemy is right there in front of you.
Of course, your point is valid, but then what are side arms for?

I personally love the challenge of whipping out a pistol and finishing them off with that :)
Whenever I snipe I get 2/3rds of kills with the ASP/Python. Because 2/3rds of the time the rifle's below an effective range. I frequently dominate snipers with assault rifles. They have no sway, and that's everything.

Snipers are trash unless quickscoping's possible.
 

Alexnader

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May 18, 2009
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crono738 said:
Krantos said:
Bad Company 2 has bullet drop.

OT: Quick-scoping is retarded as hell, there's a reason I only really play BC2 now -_-
M24 or M95 sniper rifles with magnum ammo and recon ball spam. Quickscoping heaven honestly although since sniper rifles are pinpoint accurate in that game whether you're aiming or firing from the hip there isn't much point to "quickscoping" in the purest sense.

Although one point in BC2's favour I cannot imagine anyone criticising a "hard scoper" in that game. It's the quickscopers who look like exploiting d-bags when they one shot you by leaping through your machine gun fire and firing at 2% health. Long range sniping is where the skill's at.

I guess the amount of quickscoping hate for hardscoping comes down to the game you're playing. If it's like CoD where a lot of encounters are at close ranges then yeah, people who sit still and whatnot can look like idiots. In BC2 where even an smg can be effective at ridiculous ranges no one really criticises the guy who shoots from afar.

Finally, TF2 quickscoping <3. You actually need to hit their HEAD to deal heavy damage, which is what I consider the purest form of "videogame sniping".
 

Sniper Team 4

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So...hardscoping is sniping now? Can't we just call it sniping then? Because it sounds like how I play. Take a shot at someone after lining it up, and if I miss, I hide and relocate. Yeah, that's just plain sniping.
 

MetallicaRulez0

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Snipers that don't occasionally hardscope are basically all 14 year-old morons who saw something on Youtube and are trying to imitate it. Quickscoping is not a playstyle, it's a tool to be used when necessary, just like hardscoping. I would NEVER try to quickscope someone from more than about 30 yards away, just like I would NEVER try to hardscope someone who was right in front of me. Each shot has it's place in the sniper's arsenal.

I also love the kids that don't use their sidearm. Because missing 4 no-scopes in a row is a better tactic than just whipping out your Deagle and killing the guy, right? Idiots.
 
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Rewdalf said:
I refuse to call it "hardscoping" and wish to bludgeon to death anyone that does...
It's called "using a sniper rifle for its intended purpose", not "hardscoping"...
It annoys me that someone went as far as to make up a name for "sniping" that isn't sniping...
Because now when someone says "I'm a sniper", they immediately get asked if they're a quickscoper afterward.
"No dickhead, I'm a sniper!"
A hole-in-one kind of answer. That pretty much sums up my stance.
 

Omikron009

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May 22, 2009
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I don't like the term "hardscoping". I prefer the term "sniping". In the same vein, the term I like to use instead of "quickscoping" is "being retarded".
 

Top35

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klasbo said:
jrubal1462 said:
What do you mean "they nerfed it and un-nerfed [snipers in Black Ops]?"
They added random deviation for about a second after you scoped, so that you had to scope, wait, then shoot (or suffer massive accuracy penalties).
bussinrounds said:
klasbo said:
You don't play to lose, do you? ;)
That's what keeps me away from online gaming. That mentality.
Well, you don't get far in tournaments without it... I know I'm in a tiny minority here, though.

You know what, I'd suggest you try online gaming again. Find a team-based game (not CoD, for obvious reasons), and gather around with a few friends, all on the same team. Working together with people you already know will make it easier to learn how to work together with people you don't know, and eventually you'll have a skillset that lets you successfully lead random teammates. Being that leader type [http://www.escapistmagazine.com/articles/view/issues/issue_286/8463-The-12-Year-Old-English-Kid-Who-Carried-Us-to-Victory] is immensely satisfying.
The most overpowered strategy is knowing how to work together. No amount of quick-scopers can stop you then.
One game I suggest, if you have a ps3, is MAG because as far as I've noticed there's no quickscoping and the team mechanics work really well (if your team listens).