It's not exclusive to the PC. Console players do it just as much. Each platform have their own strengths, weaknesses, and target audiences. I wish everyone would STFU about it.
-PCs for gaming-
Strengths:
More powerful (extreme amounts possible) which means better graphics, larger games, far less loading screens, more complex games in general are possible. Usually better interfaces, more control, games are curiously cheaper on average, can do more than just game and browse the web, and of course - mods.
Weaknesses:
More expensive to develop games for, so many hardware combinations are possible it can be harder to find a nice balance that will work for most, more likely to have problems that require technical support, more expensive, hardware failures are almost always more expensive to resolve, more complicated operation, need to be maintained (drivers, antivirus, etc)
-Consoles-
Strengths: Cheaper, much easier and less expensive to develop games for, less probability to require tech support to get a game to work in multiplayer and such, they are all the same so hardware incompatibilities are virtually impossible.
Weaknesses:
Less powerful in almost every way, more expensive games, loading screens, more constrained/contained environments, loading screens, worse interface, more loading screens, less complex games.
In my opinion, if you've got the money and the know how - PCs are better overall even if you only count gaming. Game mods alone almost pull that off on it's own.
So which is "best" is quite relative. But does it really fucking matter? Really?
-PCs for gaming-
Strengths:
More powerful (extreme amounts possible) which means better graphics, larger games, far less loading screens, more complex games in general are possible. Usually better interfaces, more control, games are curiously cheaper on average, can do more than just game and browse the web, and of course - mods.
Weaknesses:
More expensive to develop games for, so many hardware combinations are possible it can be harder to find a nice balance that will work for most, more likely to have problems that require technical support, more expensive, hardware failures are almost always more expensive to resolve, more complicated operation, need to be maintained (drivers, antivirus, etc)
-Consoles-
Strengths: Cheaper, much easier and less expensive to develop games for, less probability to require tech support to get a game to work in multiplayer and such, they are all the same so hardware incompatibilities are virtually impossible.
Weaknesses:
Less powerful in almost every way, more expensive games, loading screens, more constrained/contained environments, loading screens, worse interface, more loading screens, less complex games.
In my opinion, if you've got the money and the know how - PCs are better overall even if you only count gaming. Game mods alone almost pull that off on it's own.
So which is "best" is quite relative. But does it really fucking matter? Really?