MetallicaRulez0 said:
Halo made console FPSs what they are today. Anyone who can't see that is a hater in denial.
Still, I'm sure all of the haters would find another game to rag on for no reason other than popularity. Some people just have to "fight the man" by hating anything mainstream.
No, I think I'd go further back and say GoldenEye was more important to the console FPS genre. It more or less laid the foundation for how it is today. Halo was more like the innovator that came along to introduce the new overly-cloned features we see today. The phrase "Often imitated, never duplicated" comes to mind.
I also can't believe I'm saying all this because I'm not really fond of Halo, mostly because the story and characters don't interest me. Having had my share of multi-player fun with some friends in the past though, it was still pants-on-head retarded fun... especially with being able to record gameplay movies in Halo 3 so you and your friends can relive your past Retard-fests.
And if GoldenEye is Halo's grandpappy, then Wolfenstein 3D is their "Old Country" ancestor from the land of "PC-vania."
Perhaps you shouldn't come off as so 'Fanboy-ish' either, 'Metalli-cat.' It's alright to love a franchise but don't try to defend it when others flame over it, it just doesn't end well. You won't win and they won't win. In the end, you all just make yourselves out to be a collective of hate-filled narrow-minded pricks.