Alternative to Piracy

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DividedUnity

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Oct 19, 2009
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Darkenwrath said:
DividedUnity said:
Alternative to piracy? Makes brand new games not cost fifty bloody pounds
...How?
Shelling out a few hundred pounds for a console then paying quite a sizeable fraction of what you paid for the console for every game you buy after that. If people want to buy a game but they cant afford 50 pounds which is alot of money so dont even say its not they can either

A) Wait a few weeks and divert money from other places to buy the game
B) Go on a torrent website that very night and download the game for free

You can say what you want about piracy being wrong but people are quick to throw away moral choices when it means an empty wallet.

If you made the games say 25 or 30 pounds then it would be far easier for a person to buy and people would be less likely to pirate something as they cant justify doing so(to themselves) which at the minute they can because of the high price
 

groundedcrow

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Sep 30, 2008
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Get federal authority; go to a game store; claim they have violated Federal Marketing Code 257, Section A, Paragraph 12; and walk out with all thier merchandise. Since there's no way for them to actually check federal laws they won't be able to stop you.
 

Sightless Wisdom

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Jul 24, 2009
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I think Digital distribution platforms should do rentals. It might be a bit difficult to figure out(I doubt it) but it would be really nice. Currently there is no way to try a PC game without paying for it. You either buy it or you don't play it...or you pirate it.
 

Koganesaga

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Feb 11, 2010
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Maybe actually sell in pieces, so you buy it one at a time, and if at any point you don't like it you just stop so you could spend 15 dollars on a 60 dollar game. Or if say you don't want multiplayer or single player you could opt out that feature to reduce the price to make you happier with your purchase. Of course if you decided you wanted anything later you could also download that at the same price it would have been at, at the time of the original purchase.
 

clipse15

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May 18, 2009
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DividedUnity said:
Darkenwrath said:
DividedUnity said:
Alternative to piracy? Makes brand new games not cost fifty bloody pounds
...How?
Shelling out a few hundred pounds for a console then paying quite a sizeable fraction of what you paid for the console for every game you buy after that. If people want to buy a game but they cant afford 50 pounds which is alot of money so dont even say its not they can either

A) Wait a few weeks and divert money from other places to buy the game
B) Go on a torrent website that very night and download the game for free

You can say what you want about piracy being wrong but people are quick to throw away moral choices when it means an empty wallet.

If you made the games say 25 or 30 pounds then it would be far easier for a person to buy and people would be less likely to pirate something as they cant justify doing so(to themselves) which at the minute they can because of the high price
So you want the shiny graphics that come with owning a brand new current gen console but don't want to pay for the games? You realize that this doesn't make the slightest bit of sense right?
 

SimuLord

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Aug 20, 2008
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I've got an easy alternative to piracy. Two of them, in fact. They're called "buying the game" and "not buying the game". The former if it's something I want, the latter if either it's something I don't want or something that is published by Ubisoft.
 

DividedUnity

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Oct 19, 2009
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clipse15 said:
DividedUnity said:
Darkenwrath said:
DividedUnity said:
Alternative to piracy? Makes brand new games not cost fifty bloody pounds
...How?
Shelling out a few hundred pounds for a console then paying quite a sizeable fraction of what you paid for the console for every game you buy after that. If people want to buy a game but they cant afford 50 pounds which is alot of money so dont even say its not they can either

A) Wait a few weeks and divert money from other places to buy the game
B) Go on a torrent website that very night and download the game for free

You can say what you want about piracy being wrong but people are quick to throw away moral choices when it means an empty wallet.

If you made the games say 25 or 30 pounds then it would be far easier for a person to buy and people would be less likely to pirate something as they cant justify doing so(to themselves) which at the minute they can because of the high price
So you want the shiny graphics that come with owning a brand new current gen console but don't want to pay for the games? You realize that this doesn't make the slightest bit of sense right?
This is what I hate about this forum. When did I ever say I dont want to pay for games but I wanted shiny graphics? Thats right I didnt

If you read it again you will see that I was saying I would pirate a lot less if the games were reduced in cost from the high price of 50 pounds to 25-30 pounds. Not for free. Ill just say that again. Reduced cost for games, not no cost entirely
 

Pingieking

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Sep 19, 2009
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Humans respond to incentives, and piracy has some of the best incentives available to a consumer. Therefore, no it's not going to go away. Companies will just have to figure out how they're going to survive with it, and try to limit the damage as much as possible.
DRM is not the way, since it does nothing to help and plenty to hurt the companies. It's much more likely that the real productive changes will occur through changes in business plans rather than technology.
 

Cynical skeptic

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Apr 19, 2010
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SnootyEnglishman said:
Do what Rocksteady did with Batman Arkham Asylum and put glitches within the code that alter gameplay if you pirate it.
Yea, that forum post made news, but that measure was also bypassed before you knew about it. Such methods are also not unique to B:AA and are in reality, very common.

The constant regurgitation of B:AA's DRM is almost as bad as the constant regurgitation of "99% PIRACY! 2D BOY PROVES IT."

OT: If someone can make a better alternative to "downloading the full game to try before I decide if its worth money, then buying it if is," I'd sign up. But chances are in the current state of industry stagnation, no publishing body will have the confidence in any commissioned work to enact a system thats better than piracy.

Of course, they could just start putting cool, tangible shit in the boxes... again.

Meta: That last thread looked like a "piracy flamewar," thus drawing people from both sides out in droves. This thread just makes people think, "derp, u buy gaem dumass"
 

adledog

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Dec 28, 2008
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The alternative is glyde.com. you can get games for significantly cheaper and sell old crappy ones you dont want anymore
 

Cynical skeptic

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adledog said:
The alternative is glyde.com. you can get games for significantly cheaper and sell old crappy ones you dont want anymore
The aftermarket is more damaging to the industry than piracy. As those are actual tangible quantifiable lost sales.
 

Uncompetative

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Jul 2, 2008
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Alternative to Piracy?

How about the developer creates their state of the art game engine (or licences Unreal, etc) and builds the first 'Chapter' of their adventure's story. This is then uploaded to the Xbox LIVE Marketplace as a free Game Demo. People download it, try it and if they like it download the next three chapters for £15. If they find the game still holds their interest they buy the next three chapters. If the developers have kept the game interesting they will buy the final three chapters - thus giving them their full £45.

This also allows them to make:

- cheaper DLC, but with more than three episodes (also totalling £45)

- never ending episodic "soap operas" (like EastEnders), which introduce a new narrative arc in an episode at the same time as ending another.

Ideally, there needs to be some way to migrate your avatar to any new engine that gets introduced. It would be part of your Gamer Profile.

As the Marketplace knows what content you downloaded, you can always get it again if your machine is stolen/breaks/house-burns-down - it should also be possible to use your Profile at a friend's house, there just needs to be room on their hard-drive to temporarily cache your DLC.

£45 is a lot of money to stump up for something you don't know you'll like and demos can be deceptive. After all, WET looked cool...
 

Hashime

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Jan 13, 2010
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The ability to rent PC games would be a big help, I might not want a game for more than a week but have to purchase the full game.
 

ThrobbingEgo

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Nov 17, 2008
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Fritzvalt said:
The only real and viable alternative to piracy and DRM is making a physical product that the consumer WANTS to purchase. Maybe something packaged with the product or maybe just making a better product. DRM is a lazy solution that causes more problems than it fixes, but that's a whole different topic.
What physical object? A book that a pirate will scan and add as a pdf to his torrent?

If people won't pay for creative works, adding more creative works to "sweeten the deal" won't entice a pirate into buying it. He'll just pirate the whole goddamn treasure trove. People aren't going to pay $60 for a cheap figurine and an art booklet when they want to play a game.

Demanding more stuff isn't an answer.
 

Kagim

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Aug 26, 2009
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If we are talking piracy on the whole...

Well alternatives that could work would be programs that allow for both full purchase and single purchase songs for cheap and DRM free. As well as allow buyers to view entire movies for a small fee, make it on demand to. We could also incorporate these two ideas into one smooth program that accepts both credit card and pre-paid cards you can buy pretty much everywhere.

A suggestion for a name, we should call it... I dunno... Itunes?

As for video games? Developers should follow other peoples paths and go with how Blizzard appears to be handling there Products. They give a good incentive for people to register there products now that battle-net hands you the game data and reserves your CD-key to your account for all time. They can still pirate there single player copy but try and get online with MY cd-key and your busted.

As far as i know you only have to be online for single player if you want achievements. If you have a link to otherwise please post it.

I don;t see why steam doesn't create a game renting service and allow players to rent games through them so both Console and Computer games have representation in that sense. Unless steam already allows players to rent games. In which case... I really have no idea why people still pirate.

As long as people can get things for free there's always some snake willing to take it. The best we can do is remind people there are other choices and hope they do whats right really.
 

rabidmidget

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Apr 18, 2008
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Make there be some sort of bonus if you actually buy it, physical or digital

It won't stop most pirates but it might lure some of them
 

ThrobbingEgo

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Nov 17, 2008
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Kagim said:
Well alternatives that could work would be programs that allow for both full purchase and single purchase songs for cheap and DRM free. As well as allow buyers to view entire movies for a small fee, make it on demand to. We could also incorporate these two ideas into one smooth program that accepts both credit card and pre-paid cards you can buy pretty much everywhere.
Itunes doesn't just give you the song for free, no DRM attached. They watermark the files with your email and creditcard information.
 

clipse15

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May 18, 2009
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DividedUnity said:
clipse15 said:
DividedUnity said:
Darkenwrath said:
DividedUnity said:
Alternative to piracy? Makes brand new games not cost fifty bloody pounds
...How?
Shelling out a few hundred pounds for a console then paying quite a sizeable fraction of what you paid for the console for every game you buy after that. If people want to buy a game but they cant afford 50 pounds which is alot of money so dont even say its not they can either

A) Wait a few weeks and divert money from other places to buy the game
B) Go on a torrent website that very night and download the game for free

You can say what you want about piracy being wrong but people are quick to throw away moral choices when it means an empty wallet.

If you made the games say 25 or 30 pounds then it would be far easier for a person to buy and people would be less likely to pirate something as they cant justify doing so(to themselves) which at the minute they can because of the high price

So you want the shiny graphics that come with owning a brand new current gen console but don't want to pay for the games? You realize that this doesn't make the slightest bit of sense right?
This is what I hate about this forum. When did I ever say I dont want to pay for games but I wanted shiny graphics? Thats right I didnt

If you read it again you will see that I was saying I would pirate a lot less if the games were reduced in cost from the high price of 50 pounds to 25-30 pounds. Not for free. Ill just say that again. Reduced cost for games, not no cost entirely
Ya but you realize that game development isn't free right? and that by lowering games to 25-30 would basically mean that game developers are paying to have gamers play their games right?