Ranorak said:
The problem is that there is no reason what so ever to not have an offline single player mode.
The sole reason for it is to maximise the potential how many people use that infernal RMAH.
That is the only reason.
Why do I say that?
Well because the thing about hacks and item duping wasn't something that really affected the single player aspect of it, and you sure as shit couldn't transfer items across from a single player character to a multiplayer player character because that wasn't how their system worked.
Now you could argue that if there was a single player they could just simply learn how to item dupe there and bring it across, well the problem with that is there is nothing stopping them from doing that online. They'll just play by themselves, I mean, who's going to be able to report them? If they're going to be using the online system to monitor the games, it won't be able to pick it up because its not really a hack, its a bug exploit. And given the fact this is Blizzard, even if they find out about the exploit, they'll eventually create another, they're good like that.
You also mention the fact that D3 was built as a multiplayer game rather than single player, well so was Diablo 2, but it still had a singe player, so was Borderlands but it still had a single player, so was Starcraft 2 but it still had a single player, the only difference was that if you played SC2 offline you didn't get the achievement stuff which was a fair trade, hell if they'd have done something like that there woulda been a little less moaning.
Thats my take on it anyway.
Draech said:
I've read through your other posts and while I can see where your coming from theres just one thing niggling at me, and that's this.
Tf2 and Diablo 3 are not comparable, here's why.
Team Fortress since its start has always been a multiplayer game, no real single player to speak of, sure you could set up a LAN server for TFC and look around the maps, get to grips with a few of the things just as conc jumping, but even then, no real single player to speak of. Sure with a recent TF2 update they added bots but still, never really had a single player.
Diablo on the other hand, while it had the option for online play was fundamentally a single player game, that shifted slightly towards a multi player focus with D2, but even then it still gave you an offline single player, and there really should be no reason for an offline single player with D3, sure its going to be better multi player, but still there is no reason for not including a single player for those who would like to just play by themselves. Just because you have one, doesn't mean you can't do the other, I personally would like both, it won't do any harm in the long run.
Theres also an argument for the fact that in Diablo the only servers being hosted are Blizzards, and with TF2 its whoever wants to set one up, Valve have a few but very little in that regard.
But to be honest it doesn't really matter, those will get it will enjoy it, those who won't will play something else, simple.
I was in the camp of not getting it, but a friend brought it for me earlier so...eh, guess I'll be playing it and hopefully enjoying it...moreso because I didn't spend my money on it, yay for fixing a friends computer I suppose.