EVE, to me, is one of those MMORPGs you play when you have absolutely no time in the world to play an MMORPG, and you enjoy spaceships. Right now, I have a 14 day trial account that's just training skills. I used a skill planner to make up a list of skills I need to log in and tell the game to train for me while I'm away. I know exactly when X skill will finish, and know that Y skill is going to go into training next when I log in. I'm not running missions or mining or doing anything at all except training my skills. If I were absolutely desperate for money, I could pay RL money to purchase an in-game timecard that I would then sell for in-game money, more than I could make in the amount of time that timecard would add to my account.
EVE has a learning curve bordering on inverted. It's as if it actually wants you to fail at it, and in a way it's an admirable quality; just sitting in the rookie channel and hearing no less than two dozen people over the course of two hours ask questions like "HOW DO GET NEW SHIP??" or "WHERE DO I GET (object for newbie mission that is clearly outlined in the newbie mission)??" is hillarious, because I know these idiots will probably quit after their first day and free up valuable space in...well, space. It really takes a certain kind of player to get into and truly progress in the game, and it does require an almost unfair amount of homework out-of-game to get the hang of. One of the unfortunate parts of the EVE experience is that it depends almost entirely on other players. You could get into the game, meet a bunch of people in the newbie corporation that everyone is a part of by default, have some engaging conversation, join up for some missions or maybe some huge mining runs. On the flip side, you could run into the screaming retards that have been playing the game for years only to hang around newbie areas to blow you up using cheap ships they can likely manufacture on any of their 12 alts. These people will grief you, harass you, and destroy your stuff. You can go to another system, but even in the "high security" of the Empire-protected space you're not safe from anything, and the only way to be absolutely sure you're not going to get blown up is to never, ever log in.
Harsh-sounding, I know, but the PVE/PVP sandbox that EVE provides is interesting and in-depth; for those who can get into it, it's fun. I play in short bursts, and when I do, I typically find myself just training more skills. For all its flaws I'd say EVE is a good enough MMO in that you can not play it for months at a time, and still be just as good as those guys who play every day...so long as you have RL money to trade for in-game money to keep your equipment bought up to your skill level.
EVE has a learning curve bordering on inverted. It's as if it actually wants you to fail at it, and in a way it's an admirable quality; just sitting in the rookie channel and hearing no less than two dozen people over the course of two hours ask questions like "HOW DO GET NEW SHIP??" or "WHERE DO I GET (object for newbie mission that is clearly outlined in the newbie mission)??" is hillarious, because I know these idiots will probably quit after their first day and free up valuable space in...well, space. It really takes a certain kind of player to get into and truly progress in the game, and it does require an almost unfair amount of homework out-of-game to get the hang of. One of the unfortunate parts of the EVE experience is that it depends almost entirely on other players. You could get into the game, meet a bunch of people in the newbie corporation that everyone is a part of by default, have some engaging conversation, join up for some missions or maybe some huge mining runs. On the flip side, you could run into the screaming retards that have been playing the game for years only to hang around newbie areas to blow you up using cheap ships they can likely manufacture on any of their 12 alts. These people will grief you, harass you, and destroy your stuff. You can go to another system, but even in the "high security" of the Empire-protected space you're not safe from anything, and the only way to be absolutely sure you're not going to get blown up is to never, ever log in.
Harsh-sounding, I know, but the PVE/PVP sandbox that EVE provides is interesting and in-depth; for those who can get into it, it's fun. I play in short bursts, and when I do, I typically find myself just training more skills. For all its flaws I'd say EVE is a good enough MMO in that you can not play it for months at a time, and still be just as good as those guys who play every day...so long as you have RL money to trade for in-game money to keep your equipment bought up to your skill level.