and ... Steams greenlight fails .....

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Nazulu

They will not take our Fluids
Jun 5, 2008
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canadamus_prime said:
Well **** about it here is not going to do any good. Go ***** to Valve about it.
You may want to edit that. I remember some people getting warnings when describing peoples comments as whining and other similar words.
 

Doom972

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Dec 25, 2008
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Have you considered the fact that not enough people want this game? If enough people will want it, it will get greenlit.

Other than it being mentioned every other episode of Extra Credits (without actually explaining what it is), I never heard about this game. Looking at the link you posted, I don't see what's so special about it. I'd rather replay Tyrian.

EDIT: I just noticed that it was only posted yesterday. What's the problem? Games don't get greenlit immediately. By the comments it keeps getting, it'll probably get greenlit. I don't see the problem here.
 

TheSteeleStrap

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May 7, 2008
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So... your problem is that these games will most likely be released in the near future on Steam, but not right now?
 

rofltehcat

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Jul 24, 2009
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Greenlight has its problems, one being that nobody really uses it because there isn't a real incentive (e.g. hats) to spend time there. If it'd just plop up between rounds in TF2 and other games, asking in a quick manner if this game piques the player's interest (without being annoying, of course), it'd surely work better.

If you really like a game and want it to be greenlit, just promote it a little. Get friends to vote for it etc. because by doing nothing there won't happen anything and neither will jsut raging against the system. And yes, I already voted for Ikaruga when I read the news over on Destructoid.
 

Doom972

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rofltehcat said:
Greenlight has its problems, one being that nobody really uses it because there isn't a real incentive (e.g. hats) to spend time there. If it'd just plop up between rounds in TF2 and other games, asking in a quick manner if this game piques the player's interest (without being annoying, of course), it'd surely work better.

If you really like a game and want it to be greenlit, just promote it a little. Get friends to vote for it etc. because by doing nothing there won't happen anything and neither will jsut raging against the system. And yes, I already voted for Ikaruga when I read the news over on Destructoid.
How is it a problem? It's a screening tool, not an advertising tool. It's the developers job to get people to go to the Greenlight page and vote for their game. Posting links in forums, like this one, is a very good way to get people to know about your game and vote for it.
 

Lunar Templar

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Sep 20, 2009
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canadamus_prime said:
Well complaining about it here is not going to do any good. Go complain to Valve about it.
Like that'll do any good.

Ed130 said:
...Never heard of it.
not played many shooters then have you.

Diakatana devs Ion Storm already got though the old Steam application process years ago with Dues Ex entering the Steam market back in 2007 and doesn't need to go through the process again.

It appears Treasure, the game devs you are squawking about do not have anything on Steam yet and the publishers don't want to get involved in getting it on either.
fantastic, shit gets through while the good stuff gets stuck in green light purgatory :/
 

Remaiki

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Greenlight isn't a quality checking tool. It's a popularity checking tool. You can't just assume that releasing Ikaruga on Steam will make Tresure money - hence why the question asked to people in Greenlight is 'Would you buy this game if it were available on Steam?'. It's a tool to check whether developers will make Steam money or not.
 

Weaver

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Apr 28, 2008
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Greenlight is a colossal failure in general and I'm honestly not sure how anyone hasn't recognized that yet.
Gabe even made a statement on how Greenlight just isn't working how it's supposed to.
 

Olas

Hello!
Dec 24, 2011
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If the game is as popular as you say it'll surely get through the greenlight process, so what's the issue? It's kinda stupid I agree, but it's a minor hiccup that will sort itself out if what you're saying is true.

I understand that popularity doesn't always equate to quality, and I would be bummed too if a game I thought was really good failed to get greenlit because it didn't have large enough appeal, but Valve is a business, and no business can afford to make investments in games that won't sell.
 

Hero in a half shell

It's not easy being green
Dec 30, 2009
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Lunar Templar said:
Diakatana devs Ion Storm already got though the old Steam application process years ago with Dues Ex entering the Steam market back in 2007 and doesn't need to go through the process again.

It appears Treasure, the game devs you are squawking about do not have anything on Steam yet and the publishers don't want to get involved in getting it on either.
fantastic, shit gets through while the good stuff gets stuck in green light purgatory :/
As has been stated before, it's only been up one single day. If this game is as popular as you say it is then it should have no issue whatsoever of getting greenlit, and judging by the huge number of positive comments on the greenlight page it looks like it should get greenlit pretty quickly.
If it doesn't, then that is purely because there wasn't enough interest to justify Valve doing all the coding and work to get it Steam compatible, because not enough people would have bought it.

Valve is a small company, Steam is a purchasing platform. There is no point in a business releasing a game that they know will not sell as many copies as another game they could have used that time to code to become compatible with Steam.
 

NortherWolf

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Jun 26, 2008
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Weaver said:
Greenlight is a colossal failure in general and I'm honestly not sure how anyone hasn't recognized that yet.
Gabe even made a statement on how Greenlight just isn't working how it's supposed to.
"It could be better" =WORST THING EVER!!! ?
Greenlight seems like it's doing it's job, though perhaps not at peak performance. But I've found 18 titles that I will buy once they're out.
 

Weaver

Overcaffeinated
Apr 28, 2008
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NortherWolf said:
Weaver said:
Greenlight is a colossal failure in general and I'm honestly not sure how anyone hasn't recognized that yet.
Gabe even made a statement on how Greenlight just isn't working how it's supposed to.
"It could be better" =WORST THING EVER!!! ?
Greenlight seems like it's doing it's job, though perhaps not at peak performance. But I've found 18 titles that I will buy once they're out.
Where did I say it was the worst thing ever?
 

NortherWolf

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Jun 26, 2008
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Weaver said:
NortherWolf said:
Weaver said:
Greenlight is a colossal failure in general and I'm honestly not sure how anyone hasn't recognized that yet.
Gabe even made a statement on how Greenlight just isn't working how it's supposed to.
"It could be better" =WORST THING EVER!!! ?
Greenlight seems like it's doing it's job, though perhaps not at peak performance. But I've found 18 titles that I will buy once they're out.
Where did I say it was the worst thing ever?
Well, true. THough 'colossal failure' is still pretty big compared to "not working as well as we'd hoped"
 

TrevHead

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Apr 10, 2011
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Camarilla said:
Who should submit their games to Steam Greenlight? Is there another way to submit my game to Steam? [http://steamcommunity.com/workshop/about/?appid=765&section=faq#general]

Steam Greenlight has replaced our previous submission process. Any developer or publisher who is new to Steam and interested in submitting their game to the platform should submit their game through Steam Greenlight.
Devs/publishers who don't have any games already on Steam must submit their games through Greenlight, whereas those that already have distributed on Steam before don't have to. That's how Daikatana was released on Steam with no fuss and why these games need Greenlighting.
Yet publishers like Nyu Media & Rockin Android who have published games on Steam are been forced to submit their games through Greenlight. Just another case of Valve not adhering to their own rules or changing them to suit the weather.

@OP I wouldn't worry about Treasure, they have more than enough of a following to get past Greenlight and for all we know Treasure might even want to go through Greenlight since for their case it's a good way of measuring possible sales and free press. It's probably Valve been stupid about Japanese games yet again but it's still too early to go pointing fingers imo.
 

Lunar Templar

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Sep 20, 2009
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canadamus_prime said:
Lunar Templar said:
canadamus_prime said:
Well complaining about it here is not going to do any good. Go complain to Valve about it.
Like that'll do any good.
More good than complaining here will do.
I've complained about flaws in services on the official forums before, mostly for MMOs.

Did absolutely no good, why should I think it'll be any different there.
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
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Lunar Templar said:
canadamus_prime said:
Lunar Templar said:
canadamus_prime said:
Well complaining about it here is not going to do any good. Go complain to Valve about it.
Like that'll do any good.
More good than complaining here will do.
I've complained about flaws in services on the official forums before, mostly for MMOs.

Did absolutely no good, why should I think it'll be any different there.
I don't know, but as I said, you're not going to accomplish anything by complaining here.
 

LordLundar

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Apr 6, 2004
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rhizhim said:
this thread is now a crazy haircuts tread
http://bilder.rofl.to/media/data/pic-9f1a8b242e23f7e7e6c066bafc126573-full.jpg
its more productive this way.
Oh I hope the guy had no clue what happened. XD
 

IamLEAM1983

Neloth's got swag.
Aug 22, 2011
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"Stop the presses! A game I'm particularly fond of hasn't been Greenlit fast enough for my liking, and other games are being released before it is!"

Um. No. Ikaruga, as much of a classic as it may be, is now smack-dab in iOS release territory. It's reached the point where it *would* necessitate a Kickstarter or a Greenlight backing in order to be ported. It's not a question of whether or not the game is historically important to the medium - because it is - it's a case of whether or not the general public is ready and willing to shell out cash for a game they prospectively already own.

I know I do, having played the game's original Dreamcast release with a friend, and having purchased the XBLA edition as one of my first Xbox 360 store purchases. Considering, I really wouldn't want to shell out more cash for *another* port.

That's considering how otherwise, the alternative is this:



As good a game as it may be, I don't want Ikaruga to join the ranks of legacy titles that are systematically ported for every device ever conceived by mortal intelligences. Like, um, Myst.