And They Said it Was... OVERPOWERED.

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Sagiterios

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eltonbrand in morrowind. Sorta a pain to get, but is a horrible gamebreaker. I usually just let it sit in my castle unless theres something that really needs owning. Also, if you were resourceful, you could make a ring that heals you 8 p every second. May not sound like much, but its the equivalent of being immortal.

The monkey gun in timesplitters 3. fires 64 bullets in about a second. Just enter room fire, sweep, and count the bodies

the katana in left 4 dead 2. Kills prettymuch everything in one hit, you can basically just run around mashing the trigger and not die. Until the tank shows up
 

The Boy in the Hat

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The Double-Hidden Blade in AC2, because you CAN BLOCK AXES AND OTHER HUGE WEAPONS with it, but when you try to do that with a sword, THEY KNOCK YOU DOWN
 

MrJKapowey

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Reaper195 said:
Pistol in Halo: CE. Srsly, that thing was stronger than most weapons (Rocket lawn-chairs and sniper rifles aside).
Well, It was a glitch that carried its awesome-issity from Campaign to MP

For me, Dogs and thats it...
 

MiracleOfSound

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Jan 3, 2009
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The fucking knife.

Knife beats everything.

If Halo had the COD knife, the knife would beat the tank.
 

TheXRatedDodo

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Squilookle said:
I don't really 'get' the whole overpowered weapon making you want to stop playing thing. It just made victory more sweet when you triumphed over something, and in singleplayer using something overpowered was just fun, and usually very limited too. I mean, that's the entire point of Golden Gun matches!
The best online games are more along the lines of a Gentleman's Duel, only they're not very gentle.
Provided the maps are laid out well enough to be perfectly balanced for both team and the weapons are balanced enough for no real gun to have no real advantage over any other gun (aside from the skill of the player using them) and it comes down to nothing but skill over who wins.
This is why football and tennis and such are such well structured games.
Symmetrical playing fields, equal tools for both sides, may the best man win.

This is why I find myself playing less and less online games nowadays and heading more towards well built singleplayer experiences, where narrative, subtext, plot and characterization are the main focus rather than balance (note: I'm not saying that balance is non-essential to a well made singleplayer experience.)

To me, Call of Duty's finest multiplayer was United Offensive. No perks, no killstreak rewards, no limitations on which weapon you use, just near enough a test of skill. Situational awareness, aim, flow of movement throughout the map, etc.

Both sides being equal and then winning makes victory sweet, one side having an advantage yet still losing is simply poor form. How can there be any satisfaction in winning or losing when the odds are stacked in a game of skill?
 

Grimlock Fett

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Apr 14, 2010
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RC-XD????
19 said:
The AC-130 in any COD game that features it. Killstreaks in general can be very unbalanced if you don't work on them enough and in my opinion, neither Infinity Ward or Treyarch have.
Teryarch have at least fixed the killstreaks so If you want a Chopper gunner you need to get nine kills on your own. Not just get a Napalm, attack chopper and then sit back and wait!
But the RD-XD is by far the worst mistake! I use the FN FAL (M14 till I unlock it) and on MW2 I constantly got accused of using a modded pad because It shoots as fast as your can pull the trigger. People love to *****. I know I do :'D Though sometimes I do genuinely have lag!!!
 

Lawyer105

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Keltrick said:
Well that is an interesting point I don't know if I agree with. In sports plenty of athletes get respect far and wide in our culture. They've become good at a game to an outstanding level, but it's still a game. Being able to say you are the best at nearly anything (or even just good) earns you respect in this world, at least by those who's interests include the thing you are best at.

Killing someone is a show of skill for the most part, of the game. Same with being able to fix up an old car as a hobby, or painting a masterpiece of art, or being able to slam dunk a basket ball. By learning to play the piano have I achieved anything of more value, than if I had spent the time mastering PVP in WoW? A matter of opinion, because they would both be for the sake of entertainment. For the sake of just obtaining a skill set for the heck of it.
I can't say that I agree with you... in all of the examples you've mentioned, and pretty much everything else that (as far as I can see) you intend, there is an inherent element of "fair" built in.

In baseball or marathon running or whatever, everybody's dealing with the exact same rules and "gameplay" as everyone else. Success in that is purely a matter of skill (sure, I suppose there's some element of luck in terms of getting born with the ability, but that's going a bit far).

In games, however, there's often much less "fair" and much more luck. A dude beats you in Starcraft. There might be SOME element of skill... but unless you're playing exactly the same race, with exactly the same terrain advantages and (for many RTS's these days) get exactly the same RNG rolls, you can't really say that one person is more skilled than another. It's even more true in games which are more complex than RTS's - e.g. MMO's or FPS's.

It takes no real skill to sit in a corner with a sniper rifle camping the enemy's spawn and patting myself on the back about all the noobs I pwn'd. And don't even get me started on the poor balancing of PvP for games like WoW. Even a straight fight often isn't a contest between two people's skill as much as a "who got lucky and had the best weapon/class for this situation" or "who had three other friends shooting at/attacking my target".

There's just too many random factors, too much luck, in any given game environment for me to believe it constitutes a true test of skill vs skill. And so I don't see anything particularly worthy of respect.

Besides... skill at a game adds nothing to the world. It doesn't make anything better, or the world a brighter place. At least skill at widely accepted sports or cultural issues adds something to the world. Skill at Starcraft is meaningless (ok, ok... unless you live in Korea - but even then, it doesn't include any other game really).
 

BlackStar42

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Nexoram said:
Not really a weapon but the last boss in tekken 6 was so fucking overpowered. Once he even scratches you; you might as well be dead. UMP-45 from mw2, it had a MAXIMUM 3 bullet kill regardless of anything apart from painkiller... I dunno, one of the assault rifles in BFBC2. The M16A2 i think it's called.
Tekken 5's Jinpachi is a goddamn mother-ok...calm down. Yes, Tekken bosses or overpowered SOBs. For me, the noob-tube and the Pred missile from MW2.
 

The Hive Mind

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Nov 11, 2010
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CoD5 MP40. <-- absolutely the worst one of all; totally overpowered on every level, it is about as powerful as a shotgun at close range. Can be one shot kill on hardcore. Totally ruined the game.

The rapid-fire sniper from Mass Effect (the game is ridiculously easy once you ahve it and tis really easy to get)

Auto-shotgun, L4D

Submachine guns from Borderlands

Plasma Cutter, Dead Space

...

Quack-o-ray, Ratchet + Clank 3 (god I loved that game)
 

Deleted

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Jul 25, 2009
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Back in the SF2/SF Alpha days, fucking Sagat.

I asn't really good back then and Sagat was the ***** character in my opinion. Nowadays I tear them apart on SSF4 with my Juri :D so its not all bad.

Also back when Brawl was new, Solid Snake/Metaknight/DeDeDe was pretty hard to beat.
 

Catchy Slogan

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The Flamethrower in CoD; WaW. It was just ridiculous. Infinite ammo and it pretty much killed everything.
 

Onyx Oblivion

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Sep 9, 2008
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Eggsnham said:
I would say the Black Ops rendition of the AK74u did it for me, but it's not really overpowered, just really overused. Seriously, there are other guns in the game, people!
Once I get the game, I plan to use it.

But only because it's been my favorite gun in any modern shooter. I love the look of it...

Am I a bad person?
 

llew

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Lawyer105 said:
Everything is overpowered. Anybody that kills you is a hacker. Nerd-rage is good.

Seriously.... no matter what gun/tactic/skill etc. you use, there will be somebody out there who's gonna complain about it.
i LOVE your display pic xD but yeah, there will always be complaints about one thing or another, what they usually fail to do though is cut down the number of complaints
 

BlastedTheWorm

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Jan 26, 2010
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Battle Rifle, Halo 2. It was still rather over-powered in Halo 3, but it wasn't nearly as bad.

BlackStar42 said:
Nexoram said:
Not really a weapon but the last boss in tekken 6 was so fucking overpowered. Once he even scratches you; you might as well be dead.
Tekken 5's Jinpachi is a goddamn mother-ok...calm down. Yes, Tekken bosses or overpowered SOBs.
Fighting game bosses in general tend to be over-powered. I've always thought of the Tekken ones as some of the fairer ones. Seth from Street Fighter IV and Alpha-152 from Dead or Alive 4 are both nightmares.
 

Ekonk

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Apr 21, 2009
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The fucking choppers in MW.

Seriously, those things are so ridiculously overpowered it isn't even funny anymore.
 

Keltrick

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Lawyer105 said:
I can't say that I agree with you... in all of the examples you've mentioned, and pretty much everything else that (as far as I can see) you intend, there is an inherent element of "fair" built in.

In baseball or marathon running or whatever, everybody's dealing with the exact same rules and "gameplay" as everyone else. Success in that is purely a matter of skill (sure, I suppose there's some element of luck in terms of getting born with the ability, but that's going a bit far).

In games, however, there's often much less "fair" and much more luck. A dude beats you in Starcraft. There might be SOME element of skill... but unless you're playing exactly the same race, with exactly the same terrain advantages and (for many RTS's these days) get exactly the same RNG rolls, you can't really say that one person is more skilled than another. It's even more true in games which are more complex than RTS's - e.g. MMO's or FPS's.

It takes no real skill to sit in a corner with a sniper rifle camping the enemy's spawn and patting myself on the back about all the noobs I pwn'd. And don't even get me started on the poor balancing of PvP for games like WoW. Even a straight fight often isn't a contest between two people's skill as much as a "who got lucky and had the best weapon/class for this situation" or "who had three other friends shooting at/attacking my target".

There's just too many random factors, too much luck, in any given game environment for me to believe it constitutes a true test of skill vs skill. And so I don't see anything particularly worthy of respect.

Besides... skill at a game adds nothing to the world. It doesn't make anything better, or the world a brighter place. At least skill at widely accepted sports or cultural issues adds something to the world. Skill at Starcraft is meaningless (ok, ok... unless you live in Korea - but even then, it doesn't include any other game really).
Oh, there is a great deal of fair. No player has any upper hand inherently. Yes there is luck, but there is also luck in baseball. The wind can shift, a player's muscles may be acting up that day, etc. I'm unsure how there is more luck in Star craft than in a sport. You say unless they are playing the exact same race, with the same terrain advantages. Well then shouldn't a sports team be playing against a cloned version of themselves? If they have a player who can run much faster, as opposed to mine which can throw farther, that seems as much a difference as which race/class/gun you seem to have.

I'll agree there are many unbalanced pvp scenarios in games, but there are just as much in sports. I don't see how any sports field is more controlled than any in-game environment. Unless they are using completely identical equipment, with teams with the exact same capabilities. There are good pitches, bad pitches and sometimes you just didn't see that rogue till it was too late.

I'm not a huge starcraft player, but if I were to get beat by a player who's been practicing and mastering the micromanagement zerg for the past few months, I feel it would be the same as getting beaten by someone who has been practicing football for the past few months. I don't have much skill in either. They learned the rules, and how to use the tools they are given to beat me. Yeah, there is luck, but there is a combination of luck and skill in everything. RNG are used and that's a valid point, but the system doesn't show favoritism. In sports the ball was wet, so it slipped out of my hands. In an MMO he critted twice in a row.

Plenty of games ARE all about luck and some all about skill. I'm not saying every video-game is a perfect forum of skill and ingenuity, but no game matches that either. And as for 'sports at least add something to the world' via public relations with other countries, you've also proved another point. I think a nice starcraft tourny in Korea would do just as well to promote 'unity' or what have you, as a baseball tourny here.

Mages got buffed, he is op! = You were born with longer legs, no fair.
Gods, he got the sniper rifle. = They got a new aluminum bat, this'll be tough
RNG hates me = I had the sun in my eyes.
 

Ragsnstitches

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Karma168 said:
Manoose47 said:
Ragsnstitches said:
Terminators in DoW 2 multi, after the Chaos Rising expansion was just released... holy heresy batman, they RAPED EVERYTHING! (and were lucky to be equiped with anti-rape armour, so it was a one way orgy) Was an "I WIN" strat that almost every SM player strived to abuse.
in all fairness, a genetically engineered super soldier who'se virtually immortal, trained from birth to be a perfect warrior and wearing the armor plating of a tank is goin to be pretty overpowering
but all the races in the WH40k universe (except the guard) are pretty overpowered, from the SM wearing a tank to the orks that can rip it open with their bare hands, the game is full of near invincble warriors. BUT the terminators are excessively overpowered even by these standards.

them and the unclean one are pretty much insta-win
True... but MP balance is a distinct entity from the 40k lore. Besides, if that was true then the Avatar of Kaine or the Great Unlcean One or even the seer council would be on equal ground, if not more powerful. Which they aren't.