Ah, those types of sequels. Yeah, I see. Yeah, more innovation at a higher level really is needed. As much as I liked Mario Galaxy, I think that we do need to do new shit.TypeSD said:Raziel_Likes_Souls said:If it weren't for Final Fantasy 7 innovating gaming and making them story-based and jumping to 3D after FF 6, we wouldn't have that shit that is FF XII and XIII. See what I mean? When something innovates in a likeable way, it attracts a bunch of shitty sequels most of the time.TypeSD said:Raziel_Likes_Souls said:Aight, to continue, I agree that games in general need innovation. After all, if it weren't for innovation, we wouldn't have all these sequels in the first place.TypeSD said:Edited ^_^Raziel_Likes_Souls said:Holy shit, when did this place become /v/? As much as a point as he has about the lack of innovation, damn. Next thing you know we're going to be discussing how much we miss the feel of videogame related topics on the videogame board.
EDIT: Dude, saw your 2nd post. Edit your OP, or else this is going to be nothing but a flame thread.
What? Surely proper innovation means that sequels would a) have less of the samey crap to pad them out and more new stuff. They might still be there but they'd be somewhat different.
Yeah but what I'm saying is that with continual innovation shit like "Mario Jumps on something else, IN SPACE, 2!" wouldn't exist. I think we agree at a seminal level.