might as well keep flogging this poor beast.
the Zelda games hold a very personal meaning for me, 'LttP' having been the first game that I actually sat down and played properly. The storyline is pretty much the same in most of the games - get in trouble, go to save someone, end up going to save the princess/world/etc, kick Ganon's arse once again. There are dungeons, items to find, puzzles to solve. etc etc.
To some, it might seem very boring and tired, but I can't help but love it. Everytime I start a new game, I feel like I've returned back to the Zelda 'world', whether some of the characters are actually from old games, just look like them, or just give you those pieces of useless advice. The controllers never change, or if they do they're only improved.
I think of it like one of my favourite books, 'Pride and Prejudice'. I've read it god-knows how many times, but I never grow tired of it. Zelda's like that. Even with some of the larger changes (like the mood of WW), I happy to check it out. I recently read 'Pride and Prejudice and Zombies', and heartily recommened it.
I think the main point of this thread died a long time ago (just like this thread probably should have), but I think it's safe to say that TP wasn't the breaker. PH was a reasonable success (though I want to KILL whoever thought it was a bright idea to make that Sea God's Temple so goddamn ANNOYING). It's possible that a later game will ruin it for me, but so far, I'm good. And since I usually take so long to start playing games, people will tell me which game is the killer, and I will refuse to acknowledge it, and go back to fishing at Lake Hylia (=3=)