But if you take Balance too far then you sacrafice creativity. Just look at RIFTS, it is very unbalanced and yet balanced in a way, and the end result is quite fun once you learn the particulars. Balance is important to a point but when that becomes your ultimate goal you lose sight of the freedom of choice. People are always going to min max things on the tabletop and they are always going to strive for the absoulte 'best thing' in games, but what game designers no longer do is make it so there is a reason not to do so, or imply that any path other than the one that gives you the maximum yield for minimum effort is fun.WhitemageofDOOM said:The nature of humanity is a question for psychologists not artists. More often than not artists have gotten it wrong, true this is because we didn't know much about human nature at the time but then all the more reason we shouldn't be filling our stories with musings on it, The ignorant should not speak with authority.TGLT said:be it about the nature of humanity or what kind of a road we're heading down.
True.TerraMGP said:The problem is that modern games dont' focus as much on the particulars of Story or mechanics as often anymore.
Complexity is not a virtue, but a flaw.Instead of borrowing verbatim from Tabletop games or writing systems that have similar rule complexity
Depth is a virtue, they are not the same.
Chess, MtG, Poker. Two of those are balanced, one of those strives to be balanced. Balance creates depth, without balance one creates meaningless choices and newbie traps, both of which are bad game design.we have to 'balance' everything so people don't cry about it and say something is not fair.
Balance is a tricky thing and too much will spoil a game totally. You kind of pointed that out when talking about chess and poker. These games are balanced yes but relativly simple when stacked up against the mechanics that most people desire or demand from games. I personally consider this a good thing. The more complexity you wish to add the more balance you have to give up, so in a sense you have to balance balance.