migo said:
Baldur's Gate was a bad game, the story was good but as far as a game it was bad mechanics paired with a railroady dick DM. If you wanted to go off the map on a different route than what the story had planned you just got killed by an enemy that was far too powerful for you to deal with. It gave the illusion of freedom and a sandbox but in reality it was just a fairly accurate simulation of a bad tabletop RPG session, which is the reason the tabletop version of the hobby is in such decline.
You could go off exploring, after you've gained som levels and gotten some nice equipment. This is one of the reasons I really like Baldur's Gate. After being ass-raped by a gang of ogres or something I'd say: "Just you wait you fuckin' ogres! Just you wait! I'll be back and then I'll kill you! I'll kill you all!!! Muhahahaha!"
When you start of you're basically a kid who never even went out of the fortress, what do you know about fighting monsters? It gave a sense of danger to the world, knowing that some monsters you don't fuck around with! That's something I miss in newer games, like Dragon Age. I really like that game, but it's a bit too easy. I'm running around on Nightmare difficulty and I'm seldom having any problems at all, hell I've had more trouble with the Gnoll Fortress than with the Arch Demon. But anyways, when you finally beat those ogres, it gives a real sense of having progressed, you're not that kid anymore, you're becomming a full-fledged, monster-killing, adventurer!
So yeah, I don't mean to question you're taste or anything. Just felt like sharing my mind, since Baldur's Gate 1&2 are at the top of my favourite games list.