That webcomic was pure sarcasm, men watch MLP because it's a great show with adorable characters and for no other reason (watching it with their partners doesn't count as trying to impress them). It's completely unrelated to thisOverusedname said:By the same logic, Men have started watching My Little Pony to impress women. I think a web comic made that comparison recently somewhere around here...hm.
Anyway back on topic, here is my one and only request for you: Please find some statistics regarding what percentage of women help DEVELOP games. Not just play them (as they're so eager to point out), I mean help in actual game development teams and studios.
Because even though I can't find any actual statistics, everytime I see a "staff photo" of game development companies I see roughly 1 female per 10 males, usually even fewer. Take Blizzard or Crytek for example.
My theory is that a large percentge of women may PLAY games, but they're not as interested in MAKING them - yet they demand equal and fair representation. They demand that male developers cater to their tastes, their wants and needs. This is of course, purely a theory and I'm yet to find actual statistics to back it up (I'm still looking, help me!).
Ideally if 40-50% of game developers were female, we would see 40-50% of games which cater to females, correct? They would feature over-sexualized males with their shirts (and maybe pants) off, female characters taking the lead, men being the victims of "female gaze", treated nothing more as objects, etc (the polar opposite of what you see in games today).
But this is FAR from the case, so something is definitely not right.
So far I remain convinced that the overwhelming majority of game developers are male (I hypothesize atleast 80-90%), and therefore they are in their full right to develop games from their perceptions and concepts.