Assasins Creed 3 will be the last "AAA" game

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TIMESWORDSMAN

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Mar 7, 2008
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Didn't we just get wind that Nintendo has placed hundreds of people on the next Zelda? I'm pretty sure that qualifies it for AAA status.
 

Mark Hardigan

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People said the same thing about big budget movies a while back (i think about 8 or 9 years ago). And, of course, that didn't happen. yes, films have gotten more cost-effective because of certain technologies, but you still have the massive-budget behemoths, like Avatar.

The same thing will be true of games. Will they figure out cheaper ways to do the things they are doing? Yes. Will big budget AAA games fall by the wayside? no way. There is way too much of a demand for them.
 

Bvenged

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Sep 4, 2009
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lolwut?
Isn't Far Cry 3 AAA big budget? that comes out after AC3.

- reading the article I see the context is for a studio of Ubisoft. The creative director believes this is the last time his studio gets an overwhelming budget to make a game with. It's faintly plausible his studio could be transformed into FTP or mobile, but I doubt it.

As for the bigger picture, I don't see Bethesda backing away from AAA huge budget development, nor do I see Rockstar giving it up so lightly either.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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Zachary Amaranth said:
It can if they become financially unsustainable, and they quickly are. Maybe CoD can handle it, but Dead Space needs five million sales to keep the franchise going? Studios being shut down for making games that dared only be GOOD successes?
does dead space really [i/]need[/i] to sell 5 million? I have a feeling this is just dickery on the part of EA...even if it is true mabye its a hole they dug themselfs...I dont know


[quote/]Also, 3D games aren't going anywhere, nor is voice acting (unfortunately).[/quote]

uh?.....did you just contratict your own comment?
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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electric method said:
Honestly we as consumers have fueled this just as much as pubs/devs. So, ultimately, we have done this to ourselves if this eventuality comes to pass. By supporting graphics whoring, huge budget blockbusters with short campaigns/crap multiplayer and the gamut of other problems endemic to AAA gaming the gaming community has sent the message "this is what we want." The industry saw the dollar signs and went for it, without a care for long term financial stability.
I dont agree with blaming consumers...I mean yes they are a drving force...but its not an "intelligent decision making hivemind" no one wanted the stagnation/COD clones...they just wanted their COD, I don;t accept personal responsibility just for buying the games I want (and like)

the publishers making the actual decisions I feel have more of the blame....
idarkphoenixi said:
Maybe if AAA titles actually took some damn initiative once in a while instead of the endless cycle of sequels, prequels and remakes we are forced with, more people would be interested in supporting them.
aside from the fact that new IP's have a "thing" for not doing as well sales wise (not always the case of coarse)...a game isnt automatically "good" just because its a new IP (Brink, Hunted the deamons forge, Mirrors edge) <-they arent all bad..even good, if not a little flawed

the probelm is where those seaquels suffer the "EA" strategy where "if its not a COD block buster its not good!"

don't get me wrong..new IPs are great and I'd like to see more of them (and theres a few coming late this year and next year) but a game is not bad by virtue of it being a seaquel...in fact some of the best games are seaquels generally because they expand and improve upon what was there
xPixelatedx said:
I have already gotten comfortable with the idea of riding a sea of shlock. Oh sure there has been a few good things here and there, but nothing to justify 6+ years. Almost everything I loved in gaming is already gone, I had nothing left to lose but hope, and that's gone now to. The moment the Mass Effect team said, "We didn't add ____ because it was too video gamey" and the Resident Evil director said, "I want 'Call of Duty's' sales', I knew that was it... it's over. There is nothing left to hope for, there is nothing left to save.

Just let it all burn down...
this attitude irks me just a bit...ok I see your point and can;t tell you your worng (because not really)

I don't know what games you like but I get a sense of "I don't like it therefore it is no good/must be destroyed"
 

AD-Stu

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Oct 13, 2011
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Vegosiux said:
This may seem like a stupid question, but...

What's the rush with the next generation then, if it's going to be worse by all acounts except for graphic whoring?
That's an easy one - the current hardware has to be getting perilously close to the market saturation point, so Microsoft/Sony/Nintendo need to get a new console out there to get people spending money on hardware again.

OT, I don't really see AAA game production dying off. Sure, we're at a particular point on the console technology cycle where we're experiencing conditions (ie: mature hardware) that won't be repeated again for some years but I think as long as people keep buying AAA titles in record numbers, studios will keep spending the big bucks to churn them out.
 

xPixelatedx

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Vault101 said:
this attitude irks me just a bit...ok I see your point and can;t tell you your worng (because not really)

I don't know what games you like but I get a sense of "I don't like it therefore it is no good/must be destroyed"
Well for the sake of argument, I liked Resident Evil. I liked all the Resident Evils, including 4 which (like many consumers and game reviewers) is in my top 10 list. I didn't mind that the game became more action oriented, because it also still had a lot/most of the substance that made the series what it is. The puzzles, the items, the complex map design that requires exploration. Then I played 5, and saw they purposely removed all those things to make it even more "action-y". Now, I don't mind that things like CoD exist, but when I hear the director of one of my favorite franchises say "We did great things by making RE5 game like CoD, and 6 will be even more so!" I get understandably pretty upset.

Resident Evil is only an example, MANY franchises are doing the same thing. It's called homogenization, and it's being done to try and bank on the new audience that only cares about "Epic Moments" (which is supposedly whats going to collapse the AAA game market lol). As much as I would like to think I can live happily with this, by definition of homogenization, I cannot. It's impossible to ignore something you don't like if it bleeds into everything you do. But for the record my favorite genres are Platformers, Metroidvania and Survival horror. So I am sure that right there will express what an unhappy camper I am right now, and why I am not going to shed any tears if this gaming bubble collapses.
 

TrevHead

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What I hear all the time from pubs is that no one is buying new IP, which makes me lol when I think of all the shitty sequels out there.

Good sequel: Original game which is a cult hit but didn't make many launch day sales, gamers who were late to the party get hyped for the sequel which builds upon the original. Most importantly it lives up to the hype.

The EA model: Original game which is a cult hit but didn't make many launch day sales, gamers who were late to the party get hyped for the sequel, the sequel throws away what made the original fun in the first place, adds in features from completely different genres. It doesn't live up to the hype and by the time the 3rd game is out many ppl who liked the first game are sick of it.

Even COD didn't become the behemoth it is today striaght out of the gate.
 

electric method

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Jul 20, 2010
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Vault101 said:
electric method said:
Honestly we as consumers have fueled this just as much as pubs/devs. So, ultimately, we have done this to ourselves if this eventuality comes to pass. By supporting graphics whoring, huge budget blockbusters with short campaigns/crap multiplayer and the gamut of other problems endemic to AAA gaming the gaming community has sent the message "this is what we want." The industry saw the dollar signs and went for it, without a care for long term financial stability.
I dont agree with blaming consumers...I mean yes they are a drving force...but its not an "intelligent decision making hivemind" no one wanted the stagnation/COD clones...they just wanted their COD, I don;t accept personal responsibility just for buying the games I want (and like)

the publishers making the actual decisions I feel have more of the blame....
idarkphoenixi said:
Maybe if AAA titles actually took some damn initiative once in a while instead of the endless cycle of sequels, prequels and remakes we are forced with, more people would be interested in supporting them.
aside from the fact that new IP's have a "thing" for not doing as well sales wise (not always the case of coarse)...a game isnt automatically "good" just because its a new IP (Brink, Hunted the deamons forge, Mirrors edge) <-they arent all bad..even good, if not a little flawed

the probelm is where those seaquels suffer the "EA" strategy where "if its not a COD block buster its not good!"

don't get me wrong..new IPs are great and I'd like to see more of them (and theres a few coming late this year and next year) but a game is not bad by virtue of it being a seaquel...in fact some of the best games are seaquels generally because they expand and improve upon what was there
xPixelatedx said:
I have already gotten comfortable with the idea of riding a sea of shlock. Oh sure there has been a few good things here and there, but nothing to justify 6+ years. Almost everything I loved in gaming is already gone, I had nothing left to lose but hope, and that's gone now to. The moment the Mass Effect team said, "We didn't add ____ because it was too video gamey" and the Resident Evil director said, "I want 'Call of Duty's' sales', I knew that was it... it's over. There is nothing left to hope for, there is nothing left to save.

Just let it all burn down...
this attitude irks me just a bit...ok I see your point and can;t tell you your worng (because not really)

I don't know what games you like but I get a sense of "I don't like it therefore it is no good/must be destroyed"

Hey Vault, I can see exactly where you are coming from. I can't disagree with you about consumers not sharing the blame for the situation, but only to a certain point. That point being after the first, or maybe the second, iteration of certain games.

In any free market economy the power always rests with the consumers. Granted, the devs/pubs may have started it all, but the consumer base did not have to buy what they were selling. Call of Duty for e.g. After Cod4, WaW and MW2 the complaints about that franchise really started rolling in, but the consumer base sent a clear message to the devs/pubs. That message was "we want more of this." That was done by setting record pre-order numbers and huge sales figures. The consumers, not the pubs/devs set up the demand for more of CoD, and games like it. In this regard, the consumers share a lionshare of the blame for the situation.

In others it's solely the blame of the devs/pubs. At the end of generations costs generally go down. That hasn't happened this generation and doesn't look like it will into the next generation. So, devs/pubs need their cash cows like CoD for assured revenue to support their unsustainable spending on other franchises. That is their fault, not the consumers.
 

Froggy Slayer

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I don't believe that high-budget video games are going to go away at all, though I think that the model of 'get a few big-uns out a year' as some publishers (Activision, EA, Ubisoft) try to do probably will go. I think, or maybe hope, that instead we'll see developers leaving a bit of a nice gap between AAA titles, kind of like Rockstar does.
 

Gethsemani_v1legacy

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Almost two pages of posts and no one has yet pointed out that Alex Hutchinson only talks about this being the last chance for him and his team to be on a massive AAA-project. There are obviously going to be more Triple-A titles before they "die out", but Hutchinson doesn't thing he and his team will be seeing more triple-a titles. As several other people have said in this thread, the writing is on the wall in this case. Triple-A games in their current iterations are too costly to be sustainable in the long run and we'll probably be seeing a decline in the most massive triple-a titles, even if we'll still see a good share of expensive and ambitious projects.
 

General Twinkletoes

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Jan 24, 2011
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...Why?
I really doubt they'll go through with this, it just doesn't make sense. What a dumb thing to say.
And I want an AC4, damnit! Those games are fun as hell, and will continue to be fun as long as they change the time period and setting for each one. There's no reason for them to stop.
 
Apr 5, 2008
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The OP is "putting words" into the mouth of whomever wrote that article. At no point did it suggest AC3 would be the last AAA game, simply questioned the model's viability, probably as a result of the growth of casual and mobile gaming.

Bioshock Infinite, Hitman: Absolution, Resident Evil 6, Dishonored are just a handful of AAA games coming out in the next months-year.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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KingsGambit said:
The OP is "putting words" into the mouth of whomever wrote that article. At no point did it suggest AC3 would be the last AAA game, simply questioned the model's viability, probably as a result of the growth of casual and mobile gaming.

Bioshock Infinite, Hitman: Absolution, Resident Evil 6, Dishonored are just a handful of AAA games coming out in the next months-year.
I did write the thread title to be "eye catching".....but to be fair I posted it here because I honestly wasnt sure what it was actulaly saying and was hoping to get the insight/point of veiw of others
 
Apr 5, 2008
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Vault101 said:
I did write the thread title to be "eye catching".....but to be fair I posted it here because I honestly wasnt sure what it was actulaly saying and was hoping to get the insight/point of veiw of others
It's just that it's the sort of sensationalist headlines that one expects from a tabloid, particularly that it was quite disconnected from the actual article. The writer wasn't making any claim that AC3 would be the last AAA game, simply questioned how the model can maintain itself in the face of the scope of AC3. He suggested that it's rare now for a studio to be allowed the developmental freedom Ubisoft are allowing for the title, combined with a popular franchise, time to polish it and an experienced team.

In honesty, I'm not convinced AC3 should enjoy any particularly unique status. Mass Effect 3 was big budget, made by an experienced team and, while nowhere near as good as it could've been, was an expansive, polished game. While I loathe military shooters with a passion, I'll add that Call of Duty also enjoys a large budget, albeit on a tighter, 2 year development cycle. Skyrim, Deus Ex:HR are equally massive, if not more so.

The article is suggesting that AC3 may be the last chance for the studio to work on such a title with such a budget and freedom, not that such a title would be the last of its kind.
 

TheRightToArmBears

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I doubt it. People keep wanting more sandbox style experiences, I think we're going to see games get bigger. Perhaps not graphically, but content-wise.
 

Vegosiux

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Metalhandkerchief said:
Vegosiux said:
Casual Shinji said:
I can see how games the size of AC3 - however big it will be - won't be finacially viable to produce anymore come next generation.
This may seem like a stupid question, but...

What's the rush with the next generation then, if it's going to be worse by all acounts except for graphic whoring?
What do you mean "worse"?
Let's just say I meant exactly what you continued with in your post, more or less. My question was not about AAA games in general, but why rush in with the next generation if the graphical fidelity thing is going to make such a dent on everything else, scale of the game worlds included?

And I'm not fooling myself either, there will be CoD's next generation too, and I will keep frothing at my mouth in frustration.
 

wrightguy0

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Last my pasty white ass!

on the list for AAA Games that are upcoming we have; GTA V, Halo 4, The Last of Us, Watchdogs, Bioshock Infinite, Dishonored, CoD: Bl Ops 2, Dead Space 3, I'm happy to say AAA gaming is alive and well for the time being, as for the next generation i don't know, it's possible we won't see AAA's like we do now, but i doubt the heavy hitters will vanish.