Didn't we just get wind that Nintendo has placed hundreds of people on the next Zelda? I'm pretty sure that qualifies it for AAA status.
does dead space really [i/]need[/i] to sell 5 million? I have a feeling this is just dickery on the part of EA...even if it is true mabye its a hole they dug themselfs...I dont knowZachary Amaranth said:It can if they become financially unsustainable, and they quickly are. Maybe CoD can handle it, but Dead Space needs five million sales to keep the franchise going? Studios being shut down for making games that dared only be GOOD successes?
I dont agree with blaming consumers...I mean yes they are a drving force...but its not an "intelligent decision making hivemind" no one wanted the stagnation/COD clones...they just wanted their COD, I don;t accept personal responsibility just for buying the games I want (and like)electric method said:Honestly we as consumers have fueled this just as much as pubs/devs. So, ultimately, we have done this to ourselves if this eventuality comes to pass. By supporting graphics whoring, huge budget blockbusters with short campaigns/crap multiplayer and the gamut of other problems endemic to AAA gaming the gaming community has sent the message "this is what we want." The industry saw the dollar signs and went for it, without a care for long term financial stability.
aside from the fact that new IP's have a "thing" for not doing as well sales wise (not always the case of coarse)...a game isnt automatically "good" just because its a new IP (Brink, Hunted the deamons forge, Mirrors edge) <-they arent all bad..even good, if not a little flawedidarkphoenixi said:Maybe if AAA titles actually took some damn initiative once in a while instead of the endless cycle of sequels, prequels and remakes we are forced with, more people would be interested in supporting them.
this attitude irks me just a bit...ok I see your point and can;t tell you your worng (because not really)xPixelatedx said:I have already gotten comfortable with the idea of riding a sea of shlock. Oh sure there has been a few good things here and there, but nothing to justify 6+ years. Almost everything I loved in gaming is already gone, I had nothing left to lose but hope, and that's gone now to. The moment the Mass Effect team said, "We didn't add ____ because it was too video gamey" and the Resident Evil director said, "I want 'Call of Duty's' sales', I knew that was it... it's over. There is nothing left to hope for, there is nothing left to save.
Just let it all burn down...
That's an easy one - the current hardware has to be getting perilously close to the market saturation point, so Microsoft/Sony/Nintendo need to get a new console out there to get people spending money on hardware again.Vegosiux said:This may seem like a stupid question, but...
What's the rush with the next generation then, if it's going to be worse by all acounts except for graphic whoring?
Well for the sake of argument, I liked Resident Evil. I liked all the Resident Evils, including 4 which (like many consumers and game reviewers) is in my top 10 list. I didn't mind that the game became more action oriented, because it also still had a lot/most of the substance that made the series what it is. The puzzles, the items, the complex map design that requires exploration. Then I played 5, and saw they purposely removed all those things to make it even more "action-y". Now, I don't mind that things like CoD exist, but when I hear the director of one of my favorite franchises say "We did great things by making RE5 game like CoD, and 6 will be even more so!" I get understandably pretty upset.Vault101 said:this attitude irks me just a bit...ok I see your point and can;t tell you your worng (because not really)
I don't know what games you like but I get a sense of "I don't like it therefore it is no good/must be destroyed"
Vault101 said:I dont agree with blaming consumers...I mean yes they are a drving force...but its not an "intelligent decision making hivemind" no one wanted the stagnation/COD clones...they just wanted their COD, I don;t accept personal responsibility just for buying the games I want (and like)electric method said:Honestly we as consumers have fueled this just as much as pubs/devs. So, ultimately, we have done this to ourselves if this eventuality comes to pass. By supporting graphics whoring, huge budget blockbusters with short campaigns/crap multiplayer and the gamut of other problems endemic to AAA gaming the gaming community has sent the message "this is what we want." The industry saw the dollar signs and went for it, without a care for long term financial stability.
the publishers making the actual decisions I feel have more of the blame....aside from the fact that new IP's have a "thing" for not doing as well sales wise (not always the case of coarse)...a game isnt automatically "good" just because its a new IP (Brink, Hunted the deamons forge, Mirrors edge) <-they arent all bad..even good, if not a little flawedidarkphoenixi said:Maybe if AAA titles actually took some damn initiative once in a while instead of the endless cycle of sequels, prequels and remakes we are forced with, more people would be interested in supporting them.
the probelm is where those seaquels suffer the "EA" strategy where "if its not a COD block buster its not good!"
don't get me wrong..new IPs are great and I'd like to see more of them (and theres a few coming late this year and next year) but a game is not bad by virtue of it being a seaquel...in fact some of the best games are seaquels generally because they expand and improve upon what was therethis attitude irks me just a bit...ok I see your point and can;t tell you your worng (because not really)xPixelatedx said:I have already gotten comfortable with the idea of riding a sea of shlock. Oh sure there has been a few good things here and there, but nothing to justify 6+ years. Almost everything I loved in gaming is already gone, I had nothing left to lose but hope, and that's gone now to. The moment the Mass Effect team said, "We didn't add ____ because it was too video gamey" and the Resident Evil director said, "I want 'Call of Duty's' sales', I knew that was it... it's over. There is nothing left to hope for, there is nothing left to save.
Just let it all burn down...
I don't know what games you like but I get a sense of "I don't like it therefore it is no good/must be destroyed"
I did write the thread title to be "eye catching".....but to be fair I posted it here because I honestly wasnt sure what it was actulaly saying and was hoping to get the insight/point of veiw of othersKingsGambit said:The OP is "putting words" into the mouth of whomever wrote that article. At no point did it suggest AC3 would be the last AAA game, simply questioned the model's viability, probably as a result of the growth of casual and mobile gaming.
Bioshock Infinite, Hitman: Absolution, Resident Evil 6, Dishonored are just a handful of AAA games coming out in the next months-year.
It's just that it's the sort of sensationalist headlines that one expects from a tabloid, particularly that it was quite disconnected from the actual article. The writer wasn't making any claim that AC3 would be the last AAA game, simply questioned how the model can maintain itself in the face of the scope of AC3. He suggested that it's rare now for a studio to be allowed the developmental freedom Ubisoft are allowing for the title, combined with a popular franchise, time to polish it and an experienced team.Vault101 said:I did write the thread title to be "eye catching".....but to be fair I posted it here because I honestly wasnt sure what it was actulaly saying and was hoping to get the insight/point of veiw of others
Let's just say I meant exactly what you continued with in your post, more or less. My question was not about AAA games in general, but why rush in with the next generation if the graphical fidelity thing is going to make such a dent on everything else, scale of the game worlds included?Metalhandkerchief said:What do you mean "worse"?Vegosiux said:This may seem like a stupid question, but...Casual Shinji said:I can see how games the size of AC3 - however big it will be - won't be finacially viable to produce anymore come next generation.
What's the rush with the next generation then, if it's going to be worse by all acounts except for graphic whoring?