Assassin's Creed 4 Sucks. (Prepare for butthurt.)

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The_Scrivener

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Nov 4, 2012
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This game has
a.) A fascinating and overdue world/premise for a game
b.) Charismatic characters and fun gameplay
c.) Undeniable proof that the people behind it have their heads positively buried in their collective asses.

Excluding the AC mythos attached to the game which takes you out of your element periodically--which I think sucks, but hey--the game has the following immersion destroying features:

-Restrictions on where you can/can't go. "Not available during current memory!" warnings coupled with screen fuzz and orange discoloration in a game you're playing because you want to be an ocean explorer. Oh God, the fun.

-Glitches that prevent you from advancing to your next main story mission. Bonus points for using the aforementioned bullshit location restrictions in order to enact these.

-A feedback feature that shows there is no limit to the amount of insecurity Triple A companies have about their unfinished, but nevertheless released products.

-Bugged assassination missions where you can't complete your objective, leaving a big red dot on your already crowded interface showing you just how far away you are from a goal you aren't allowed to fulfill.

-A sign in screen for yet another sign-up community service nobody gives a fuck about and nobody asked for.

-Loads of pop-up notifications about community features that again, I DON'T CARE ABOUT.

This isn't goddamn Farmville. I'm not on Facebook. I want to play a game where I'm a pirate. I want to get in a big fucking boat and sail around exploring and robbing people. I don't want to give you feedback. I don't want to hear about the awesome features of the UPlay "service" that "everyone is talking about." I don't want to play 3 hours, then check back every few days afterward to see if you've developed a patch for your piece of shit overhyped uninspired cash cow.

Ubisoft: PISS OFF.
 

darkcalling

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Sep 29, 2011
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First off I will say this. You are absolutely entitled to your opinion, whatever it is.

That said however I have to disagree. I haven't run into any of the glitches that you've mentioned (I'm playing the 360 version if it matters) and I haven't run into the AREA NOT AVAILABLE IN CURRENT MEMORY barriers any more than in any of the other games, and where I have it didn't seem any more obtrusive than they were in the other games.

As for the "community" features those can be easily avoided by not being online while playing. I'm usually not plugged into Live while playing any of my games (not a fan of multiplayer) and thus these events don't pop up for me. O plugged in long enough to kill a few white whales so I could get the whaler's outfit and then unplugged.

My only complaints are that the future plotline is taking a backseat even by the standard set by the rest of the series, and that I'm starting to get tired of sailing the Jackdaw everywhere and that's coming from someone who very much enjoyed the naval combat in Assassin's Creed 3 and wanted more. I still enjoy it but it gets rather dull after a while.

Fast travel helps though.
 

white_wolf

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Aug 23, 2013
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Well they always have some restricted memory portions its to slow you down so you don't go to in this case the islands of importance first, explore it, gain tactical advantages, and then beat the game faster though I don't find the harm in doing that the developers do. For instance you can find black cat island before you need to then you go there on quest makes it alot easier to do the mission because you already were there and know all the guards patterns. They also use this function to steer you I had it once during a ship battle when they wanted me to flee from point A to B or I'm in the middle of a battle and they don't want me to stray too far from a radius they want me exactly where they want me to be at but you just go the way they funnel you.

Glitches sure there are some I've lost my armblades after I went diving but I've adapted. Glitches for not being able to complete missions, phantom naval units I can see where its more then irritating, try taking your game back and getting a new one not everyone is reporting these issues we own two copies of the game mine is glitching with my armblades my sisters copy however doesn't incur the glitch.

I never used the feedback I thought it was to add realism to the games idea that you're an employee and they want to knonw what you thought not that ubi actually uses that data to know what you thought forums do that just as well.

And don't be online for community features.
 

Piorn

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Dec 26, 2007
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I stopped playing after Brotherhood.
Sell me the same game again once, shame on you.
Sell me the same game again twice, shame on me.
I'm through with the franchise.
If I wanted an ongoing story with no structural changes or innovation, I'd read a book or watch a TV series.
 

Rastrelly

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Mar 19, 2011
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I didn't bother with AC1 at the time, for it was stated it has mediocre stealth. When AC2 was announced, I understood I acted right. When AC3 was anounced, I understod how much right I acted. When AC4 was announced, I installed Sea Dogs.
 

Guitarmasterx7

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Mar 16, 2009
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You cant turn the pop up features off? If not that's frustrating. Whenever I go to a friends house and they have their xbox/ps3/steam notifying them when C0wshit34 goes on and offline I feel obligated to steal/uninstall all of their atmospheric or story driven games.

Though i realize im probably a minority on this considering I constantly have to put myself of some fake "away" "offline" or "busy" status on everything.

The rest of it seems like it's either necessary game design that you dont like or something that will be fixed in a patch.
 

josemlopes

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Jun 9, 2008
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Wait, what? You can turn off the entire HUD off piece by piece, like leave just the map and the health bar or only keep the weapon icon, you can change the notifications.

Just by that alone it shows me that you cant even be bothered to go to the options menu, with that said the first point you make also screams bullshit, its like saying GTA IV doesnt give you freedom because you still havent unlocked the other islands, just keep playing the game to unlock the rest.
 

Blood Brain Barrier

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Nov 21, 2011
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delta4062 said:
Also, can we get a ban on thread titles like this? It makes you sound like such an egotistical douchebag which gives other members of the site a bad impression of you right off the bat. Had the thread title of been "I don't like AC4, my reasons being: ". Not to mention, most of your complaints aren't really valid.
Any intelligent member of any site, especially this one, knows what "(insert game/book/movie) sucks" means. It actually reflects worse on the members of the site if they think a non-relative assessment of a game is possible.
 

Hawkeye21

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Oct 25, 2011
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Piorn said:
I stopped playing after Brotherhood.
Sell me the same game again once, shame on you.
Sell me the same game again twice, shame on me.
I'm through with the franchise.
If I wanted an ongoing story with no structural changes or innovation, I'd read a book or watch a TV series.
Rastrelly said:
I didn't bother with AC1 at the time, for it was stated it has mediocre stealth. When AC2 was announced, I understood I acted right. When AC3 was anounced, I understod how much right I acted. When AC4 was announced, I installed Sea Dogs.
Well done, boys. Posting in this thread really shows the rest of us how much you don't care about AC.

OPs post boils down to: AC4 sucks, because bugs and online features. Also world is not 100% open.
Well, OP, if you think thats fair, you are entitled to your opinion.
 
Jun 26, 2009
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delta4062 said:
Piorn said:
I stopped playing after Brotherhood.
Sell me the same game again once, shame on you.
Sell me the same game again twice, shame on me.
I'm through with the franchise.
If I wanted an ongoing story with no structural changes or innovation, I'd read a book or watch a TV series.
Brotherhood was a massive improvement on AC2s gameplay, Revelations was...alright. AC3 however changed the series a alot. So that statement is false.
Did it? Did it really? Because playing AC3 was the most boring experience I had playing a game that entire year, because apart from the ship missions it felt like the same old same old.

Anyway, yeah. I ain't getting AC4 because I don't want a part of that franchise anymore. Revelations was a tedious experience that grew dull quickly and, like I said previously, AC3 was just as boring.

The pirate stuff looks cool, yes, but I don't want to buy another AC game. I was foolish to buy 3 after being so disappointed in Revelations, and I'm not making the same mistake again.
 

bug_of_war

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Nov 30, 2012
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You're totally entitled to your opinion. BUT

The_Scrivener said:
-Restrictions on where you can/can't go. "Not available during current memory!" warnings coupled with screen fuzz and orange discoloration in a game you're playing because you want to be an ocean explorer. Oh God, the fun.
There is literally only 1 area in the ENTIRE game where in which that pops up, and it makes perfect sense when you play the games main missions.

-A feedback feature that shows there is no limit to the amount of insecurity Triple A companies have about their unfinished, but nevertheless released products.
From this I believe you mean the pop ups that tell you that you're doing poorly and that you should reconsider your approach. In that case, get better at the game.

-Bugged assassination missions where you can't complete your objective, leaving a big red dot on your already crowded interface showing you just how far away you are from a goal you aren't allowed to fulfill.
I experienced this once, and I fixed it by simply fast traveling away and coming back.

-Loads of pop-up notifications about community features that again, I DON'T CARE ABOUT.
You can turn this off. Simply go into the options menu.


Look, the game is not for everyone, as is the nature of subjective media, but you're saying the game is bad for things that are avoidable/entirely untrue.
 

bug_of_war

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Nov 30, 2012
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Piorn said:
I stopped playing after Brotherhood.
Sell me the same game again once, shame on you.
Sell me the same game again twice, shame on me.
I'm through with the franchise.
If I wanted an ongoing story with no structural changes or innovation, I'd read a book or watch a TV series.
No structural changes? You mean the addition of a crossbow, poison dart, parachute, horse riding inside cities, and being able to call in assassin's as back up in Brotherhood was not updating a game? The addition of the Hookblade, bombs and den defenses (albeit it was terrible) in Revelations were not an update? The complete revamp of the fighting mechanics/animations, movement system, ability to climb trees, the rope darts, the naval combat and the ability to set up ambushes/distractions with the Assassin's in AC3 were not updates?

You have a very interesting idea of what structural changes and innovation means then.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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Fallen-Angel Risen-Demon said:
delta4062 said:
Piorn said:
I stopped playing after Brotherhood.
Sell me the same game again once, shame on you.
Sell me the same game again twice, shame on me.
I'm through with the franchise.
If I wanted an ongoing story with no structural changes or innovation, I'd read a book or watch a TV series.
Brotherhood was a massive improvement on AC2s gameplay, Revelations was...alright. AC3 however changed the series a alot. So that statement is false.
Did it? Did it really? Because playing AC3 was the most boring experience I had playing a game that entire year, because apart from the ship missions it felt like the same old same old.

Anyway, yeah. I ain't getting AC4 because I don't want a part of that franchise anymore. Revelations was a tedious experience that grew dull quickly and, like I said previously, AC3 was just as boring.

The pirate stuff looks cool, yes, but I don't want to buy another AC game. I was foolish to buy 3 after being so disappointed in Revelations, and I'm not making the same mistake again.
I'd say this about sums up my thoughts on the series.

Revelations gets my vote for Worst in the Series, beating out AC3 by just a smidgen. The first half of Revelations, you're just doing tutorial missions to show you how all the new mechanics work, meaning that they have to stuff the entire story into the second half of the game. Hell, you don't even pull off your first assassination until about halfway through the game, and it turns out he's a guy that was essentially on your side! At this point I got into a 10 minute chase-sequence that, because all the buildings in Revelations were so tiny and there were guards on ALL of them, just kept going on and on and on. After playing through 3 games of AC, I'd like to think I know how to lose pursuers...not this time though. The game end up just arbitrarily ending the chase after 10 minutes of running about.

And yeah, ACIII was just boring as all hell with all the homestead stuff and the cities being too small (building height wise) to capture the feel of the (for lack of a better term) "classic" AC experiences. That and I thought the main character was an annoying, whiney ponce. He didn't really give a damn about the Assassin's or their beliefs/goals, he just wanted revenge on the people that burned down his village. Just so happens that those people were a bunch of Templars.

So yeah, after two shitty games in a row, I have no desire to get AC4. Add to it the fact that they made AC4 about pirates and...bleh. Call me a hipster, but the fact that they made it about pirates was a reason to NOT buy the game if you ask me.
 

The_Scrivener

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Nov 4, 2012
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delta4062 said:
Piorn said:
I stopped playing after Brotherhood.
Sell me the same game again once, shame on you.
Sell me the same game again twice, shame on me.
I'm through with the franchise.
If I wanted an ongoing story with no structural changes or innovation, I'd read a book or watch a TV series.
Brotherhood was a massive improvement on AC2s gameplay, Revelations was...alright. AC3 however changed the series a alot. So that statement is false.

Also, can we get a ban on thread titles like this? It makes you sound like such an egotistical douchebag which gives other members of the site a bad impression of you right off the bat. Had the thread title of been "I don't like AC4, my reasons being: ". Not to mention, most of your complaints aren't really valid. The memory sequence restrictions have literally been in since the first game. Bugs are a given for a game of that scale which I'm sure will be fixed promptly.
My complaints about memory sequence restrictions aren't valid because they have "literally been in since the first game?" Your argument is that a terrible idea has always been a terrible idea so it isn't a terrible idea?
 

speight88

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Sep 15, 2008
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I really like the game, but he only thing it's told me is that i'm actually really sick of the assassination aspect and all the future stuff which bores me to tears. I love all the sailing and ship battles but the faffing about with all the collectables and random jobs just seem less fun. So my main question is: are there any sort of free-roam piracy games about?
 

MeChaNiZ3D

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Aug 30, 2011
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I've played every Assassin's Creed so far except AC4, and I'm of the opinion that especially as of AC3, the core gameplay's eroded enough as to not be enjoyable. But basically your concerns are in two categories: bugs and unwanted social integration, both of which I hate and Ubisoft needs to fix/fuck off about respectively but have nothing to do with the game, and the exploration restriction, which I believe is actually less stringent in AC4 than it was in other AC games, although I don't know first-hand. If I ever play it I imagine my foremost complaints will be to do with DLC, gameplay simplification and linearity.
 

Itchi_da_killa

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Jun 5, 2012
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Piorn said:
I stopped playing after Brotherhood.
Sell me the same game again once, shame on you.
Sell me the same game again twice, shame on me.
I'm through with the franchise.
If I wanted an ongoing story with no structural changes or innovation, I'd read a book or watch a TV series.
I agree with you completely. I stopped playing after part II because I found the series way too easy.