I was reading about the announcement of this game, and everything seemed great. Constantinople is an awesome choice of setting- It's interesting, little-used, and a place with a long and storied history that we can explore and mess around in. New gameplay innovations, a refined and updated multiplayer, the fact that this is continuing the main storyline and isn't just a side thing, everything seems to be adding up to a great addition to the wonderful franchise that is Creed. Then I read who the protagonists were.
...are you KIDDING me, Ubisoft? Seriously? Ezio AGAIN, plus Altair and Desmond? How can that possibly work?
Let me be clear on this- I absolutely adore Ezio. In my opinion, he is one of the best characters in modern gaming, and one of the many reasons that AC2 was so memorable was the clear and definite character arc that he goes through. You get to see his transformation from a hotheaded youth to an enraged spirit seeking revenge, then to the calm and badass leader of an entire movement. But here's the rub- The biggest reason why I love him so much is BECAUSE of this character arc, and this character arc is over. Brotherhood was great, but its Ezio story was much less memorable for me because Ezio was a much more static character- you didn't see him change or evolve because his character arc was just gettting wrapped up. Fine, whatever, I still enjoyed Brotherhood a lot, and that approach can work for a game. But now, you're telling me that not only is he back again, but that he's going to be sharing screentime with BOTH Altair and Desmond this time around? Ezio's dynamic arc is over, guys. Get over it. You can't just keep telling him to do whatever you want and forcibly drag the series around on his back just because he's a marketable character and he was the last great character you figured out how to make. All you're going to do is just run him into the ground as you keep forcing him to move stories when he just doesn't have any more stories to tell. And now you're telling me that you're not only making him do this already incredibly difficult task but also giving him an even smaller chunk of the game to work with and dividing this story between three different assassins this time, thereby making sure that each assassin gets less individual work done on them? Doesn't sound like a good mixture.
Look, I know that I'm probably overreacting and that we know next to nothing about the game at this point. For all I know they could find a way to make this work- I'm really eager to get my Gameinformer to find out exactly what's going on. I've been a longtime AC fan- 2 is one of my personal favorites, and Brotherhood was quite good as well, but I just seem to be getting bad vibes from this one...
(Perhaps I'm just sad that that fanart featuring a colonial French Revolution assassin didn't turn out to be the next real thing. One can only dream...)
...are you KIDDING me, Ubisoft? Seriously? Ezio AGAIN, plus Altair and Desmond? How can that possibly work?
Let me be clear on this- I absolutely adore Ezio. In my opinion, he is one of the best characters in modern gaming, and one of the many reasons that AC2 was so memorable was the clear and definite character arc that he goes through. You get to see his transformation from a hotheaded youth to an enraged spirit seeking revenge, then to the calm and badass leader of an entire movement. But here's the rub- The biggest reason why I love him so much is BECAUSE of this character arc, and this character arc is over. Brotherhood was great, but its Ezio story was much less memorable for me because Ezio was a much more static character- you didn't see him change or evolve because his character arc was just gettting wrapped up. Fine, whatever, I still enjoyed Brotherhood a lot, and that approach can work for a game. But now, you're telling me that not only is he back again, but that he's going to be sharing screentime with BOTH Altair and Desmond this time around? Ezio's dynamic arc is over, guys. Get over it. You can't just keep telling him to do whatever you want and forcibly drag the series around on his back just because he's a marketable character and he was the last great character you figured out how to make. All you're going to do is just run him into the ground as you keep forcing him to move stories when he just doesn't have any more stories to tell. And now you're telling me that you're not only making him do this already incredibly difficult task but also giving him an even smaller chunk of the game to work with and dividing this story between three different assassins this time, thereby making sure that each assassin gets less individual work done on them? Doesn't sound like a good mixture.
Look, I know that I'm probably overreacting and that we know next to nothing about the game at this point. For all I know they could find a way to make this work- I'm really eager to get my Gameinformer to find out exactly what's going on. I've been a longtime AC fan- 2 is one of my personal favorites, and Brotherhood was quite good as well, but I just seem to be getting bad vibes from this one...
(Perhaps I'm just sad that that fanart featuring a colonial French Revolution assassin didn't turn out to be the next real thing. One can only dream...)