Bad Gaming Sequels

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Mikeyfell

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Aug 24, 2010
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the RPG elements in the first game were annoying as hell
all the biotic and tech powers were completely useless compared to the pistol
even if you powered them all the way up
and all the weapons were useless compared to the sniper
and there were enough points available to get all but one tree leveled all the way up
so the RPG element in ME1 was "how fast can i dump all my points into the sniper tree"

they did take out half the content from the first to the second game with the illumination of the explorable planets
but they gave a good reason to play as the biotic tech or mixed classes
in ME 1 the only reason to not be a soldier was to say "Look at me, I don't need heavy armor"
when all you did was snipe enemies from the next town over or run them over in the Mako

Mass Effect 2 was one of the only sequels that ever improved a game to me

but you're welcome to your opinion
even though it's my opinion that you're a tosser
 
Jun 11, 2008
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Halo 2 and Halo 3 to me are absolutely awful sequels. They have so much potential to be as good as the first but they just fuck it up in so many different ways. I wish they had kept the Arbiter thing as it made the story a lot wholer as it gave the two sides to the story not just the typical human one.
 

Maddenfreak

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Jul 15, 2008
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marvel ultimate alliance 2, was not a fan, its not like it was a bad game, i was just hoping they would have continued on from the first game
 

JeanLuc761

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Sep 22, 2009
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Man, a lot of hate for Mass Effect 2 in here :(

As for my picks...
F.E.A.R. 2
Lost Planet 2
Splinter Cell: Conviction (nothing inherently wrong with it, it just wasn't the Splinter Cell I loved.)
Unreal 2
Any Spyro or Crash Bandicoot game after the PS1

That's about all I can think of really.
 

Mr Companion

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Jul 27, 2009
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Black and white 2.

You know Lionhead last I checked I went ahead and bought a GOD GAME not a generic rts mixed in with a lackluster civ management game. In fact if I recall its quite easy to forget you are playing a god game, because your godly powers are limited to "Throw nasty enery ball" or "Throw friendly helpful energy ball".
 

Gyrefalcon

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Jun 9, 2009
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Nedoras said:
The sequel to Brave Fencer Musahi. It was really, really disappointing.
So very true.

Jade Cocoon 2. There is no 3 because it was so VERY awful!
Master of Monsters: Blah Blah of Gaia. A remix full of FAIL.

I know there are plenty more but if we had them we try to get rid of them ASAP and then burn it out of our memories! You are quoting sequels that are pretty recent where some people bought a clue and gave the public more of what they enjoyed the first time instead of reinventing the wheel and in turn themselves out of jobs. Lol.
 

Starke

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Mar 6, 2008
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JeanLuc761 said:
I actually played through it again recently. It wasn't actually a bad entry, it was wasn't the same kind of FPS as the original.
 

Valkyrie101

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May 17, 2010
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Mr. Moonshine said:
A bad sequel? Mass Effect 2 was CRAP. The plot was good, but they turned a perfectly good RPG into a pretty 3rd-person shooter.
But you've acknowledged that the plot was good, so really the only complaint is that it's a better shooter as well as being a superlative RPG?
 

JeanLuc761

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Sep 22, 2009
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Starke said:
JeanLuc761 said:
I actually played through it again recently. It wasn't actually a bad entry, it was wasn't the same kind of FPS as the original.
I agree. It wasn't a bad game, per say, but it didn't have much about it that was all that unique.
 
May 5, 2010
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icyneesan said:
Modern Warfare 2. Even people who weren't that interested in MW1 were disappointed by this.
Speak for yourself, I love Modern Warfare 2. Well, not the multiplayer so much, but I really did enjoy the campaign and I love Spec Ops.

But yeah, the multiplayer is bad.

Really bad.

Just horrible.

Seriously...Dual shotguns? Who the fuck thought that was gonna fly?

So bad....
 

JeanLuc761

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Sep 22, 2009
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Valkyrie101 said:
Mr. Moonshine said:
A bad sequel? Mass Effect 2 was CRAP. The plot was good, but they turned a perfectly good RPG into a pretty 3rd-person shooter.
But you've acknowledged that the plot was good, so really the only complaint is that it's a better shooter as well as being a superlative RPG?
I've always been the mindset that a compelling story with endearing characters and, in Bioware's case, the ability to shape the storyline through my actions is how an RPG should be defined.

I couldn't care less about stats; I just want really BE my character.
 

Al the Killer

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Aug 31, 2010
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Devil May Cry 2 made me depressed. Everything about it was so dull.

I also agree with Kane and Lynch 2 being too short. It seemed like it ended just as it got going. I know it had an updated multiplayer mode, but I could really care less about that.
 

Starke

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Mar 6, 2008
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Gyrefalcon said:
Starke said:
Skorpyo said:
I'm the first to mention Deus Ex: Invisible War?

Do I win?
Loads of vomit and bile.

STALKER: Clear Sky, what a piece of shit.
Lucky you! Might have trouble scrubbing the memory out of your brain again!
To be fair, Invisible War would have been a fine and forgettable RPG/shooter if, you know, it hadn't also been Deus Ex 2. :(
JeanLuc761 said:
Starke said:
JeanLuc761 said:
I actually played through it again recently. It wasn't actually a bad entry, it was wasn't the same kind of FPS as the original.
I agree. It wasn't a bad game, per say, but it didn't have much about it that was all that unique.
For the time the graphics were jaw droppingly good. And really, its still a fairly attractive game, there's some good art direction. In a way that's all the original had going for it as well. Well, that and Alex Brandon's utterly fantastic score.

Beyond that there was some neat stuff. The planet hopping first came up on Dark Forces (I think), so that wasn't new, but it was an excuse to jump from planet to planet. The defensive missions were something new and different, and the way they work remains pretty rare today.

The first person briefings were new and interesting, and for that matter being able to wander around your ship in first person was (I believe) a first.

On the downside, the shooting was blandish for the era, the number of enemies on screen at a time was sharply limited, so no hordes. There's a lot of missions where the draw distance is about 25 feet, and the game is only about ten hours long.
 

Valkyrie101

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May 17, 2010
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JeanLuc761 said:
Valkyrie101 said:
Mr. Moonshine said:
A bad sequel? Mass Effect 2 was CRAP. The plot was good, but they turned a perfectly good RPG into a pretty 3rd-person shooter.
But you've acknowledged that the plot was good, so really the only complaint is that it's a better shooter as well as being a superlative RPG?
I've always been the mindset that a compelling story with endearing characters and, in Bioware's case, the ability to shape the storyline through my actions is how an RPG should be defined.

I couldn't care less about stats; I just want really BE my character.
I agree totally, which is why I preferred ME2. It wasn't the removal of stats (more or less), I couldn't care less about that, but the streamlined inventory meant there were less boring numbers. Also, I think that arbitrary skill levels and steadily improving gear feels a bit artificial, so one could argue that removing them increases immersion.
 

blankedboy

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Feb 7, 2009
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Team Fortress 2 I suppose.

Just compare it with the first one, it outdoes it in every way.

(although a scout with a grenade launcher would've been interesting)