I hated the Mako, and was glad to see it go, and I know for a fact that I"m not alone in that sentiment. I do agree that scanning planets sucked, even if you got the upgrade that made it faster. And Bioware eventually added the Hammerhead, which is vastly superior to the Mako (though I would have appreciated it more if it had been around for the entire game).Mr. Moonshine said:I'm getting tired of fanboys. OH HO And another thing which I forgot about was the Mako in the first game. At first it was clunky and hard to get used to but after I got used to it I had a load of fun with it. I loved zooming about the different planets in my tricked-out-off-roadster, but Bioware, in their infinite wisdom, decided to remove it in ME2. And they replaced it with something that was mind-numbingly boring! A freakin' planet scanner!
1) The story was not better than the first. In any way. In the first game you have a clear enemy: Saren. In ME2 there is no clear cut enemy. Most of the game felt like Shepard and his crew were just fumbling around in the dark following the Illusive Man's orders. It never felt like the game was actually GOING anywhere. Until it ended which was pretty epic I have to say.
2) How hard a game is does not decide if it is good or not. I played at the difficulty that suited me.
3) How was the inventory system bad? I loved going on to the Citadel to sell the stuff I had collected. I racked up thousands of credits. In ME2 however the only way to get money is to complete missions, which there are only a finite amount of.
/EndRant
The inventory system was terrible. There was nothing more tedious and annoying in Mass Effect than realizing your inventory was full and having to go through and turn your weakest guns, and most useless upgrades into omnigel. Now don't get me wrong, I liked having more guns and more upgrade options in the original (though I liked how ME2 handled the armor a lot), but sorting through that inventory screen was almost as frustrating as sorting through your items when you wanted to sell them- which was a nightmare.
So for Mass Effect 3, I'm hoping they bring back the options for guns, but find a better way to handle the inventory menus.