Yeah that lock on system in Zelda 1 and 2 were amazing...and nonexistent.sturryz said:What do you feel is the best combat system in any game?
my personally favorite is any Legend Of Zelda's, The lock on system is such an ease to use.
Ah never played it so didn't know. But oh well I didn't think FF created it anyway, it was just a good game. Maybe I'll try Fire Emblem one day.Rodyle2 said:Fire Emblem gets credit for creating Chess Meets RPG, not FFT.BlindMessiah94 said:Yeah that lock on system in Zelda 1 and 2 were amazing...and nonexistent.sturryz said:What do you feel is the best combat system in any game?
my personally favorite is any Legend Of Zelda's, The lock on system is such an ease to use.
OT: It depends on the type of game.
For turn based RPG style, I always liked FF7's materia system. I also love Chrono Trigger's battle system because it doesn't go to a new screen. Also the double and triple techniques were a great idea.
And who can forget FFTactics, Chess meets an RPG?
As for non RPG, well Timesplitters is awesome. Max Payne was a ton of fun.
Lots of games have their own little quirks that make the combat fun.
And lots just copy paste bad controls with bad combat.
Well I disagree, but we all have our opinions.imahobbit4062 said:Funny you should say that, I think Turn Based Combat is a piss poor attempt at "strategy" since most games just require you to pick the strongest attack and make you watch the annoying animation again.Stormz said:I really like Lost odyssey's and Blue Dragons battle systems. I love turn based games.
I also vote God Of War and Warrior Within, they were both so fluid and brutal. I also vote Shadow Of Rome, gory, satisfying and fairly deep combat with a variety of weapons. You can make a fat mans skull an effective way to kill others.
These^....except maybe Demon's Souls. I mean, the combat system goes more like....non existent.Mr. Mike said:Either God of War, Prince of Persia (Warrior Within/Two Thrones) and Demon's Souls.