8bitlove2a03 said:
The Ambassador from Team Fortress 2, the Halo 2 plasma pistol, the .357 revolver from Half Life 2...
There's an awful lot of great handguns in games. I can't even think of a game that doesn't have a truly great handgun in it.
it took some doing, and a technicality or 2, but Halo 3 does not have a truly good handgun. spike gun (can't remember what it is called) and plasma rifles are 1 handed but fully auto, so they are smgs. the pistol is piss poor, and the plasma pistol does not do enough damage to do anything but take down shields. but that is besides the obvious and kind of smartass-esque answer of games that do not have handguns.
but speaking of plasma pistols, i think you are forgetting one very very important piece of equipment here (and sorry if this is a repeat, im tired so i only really read the first 2 pages so i wouldn't loose this post to respond to [i forget stuff easy when im tired])
this pistol, in the tabletop game of warhammer, is short ranged (only 12 inches, but its a pistol, so what do you expect?), but has a strength of 7 (making it fairly easy to wound most infantry/creatures/light vehicles), and an armor penetration of 2+, which means it can pierce terminator armor.
for those who do not know this is a terminator. basically a mini tank with comparable firepower in the form of a sword which can cut anything, a double rapid fire grenade launcher (basically), and a missile launcher rack.
in the strategy games, it is one of the most if not the most powerful pistol type available (in dawn of war, since there is leveling, the quality of each pistol varies)
here is the divine pistol. if it is pointed at you, you are genuinely fucked if someone is not in front of you wearing heavy armor. and even then, you best pray he has only 1 shot left.
EDIT: the C finder is a close second, but as it is only a targeting lazer, i disqualify it in my opinion