Best Single Player PC Game

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Apr 24, 2008
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Eagle Est1986 said:
Sexual Harassment Panda said:
2 pages and no mention of Max Payne 2? For shame!
Post#29.
Does seem like a reasonable shout though, that game often crops up in my brain, it's very memorable. Maybe.... it's.............. art? *le gasp!*
It clearly is. Art is a demonstration of creativity and/or skill, it requires a great amount of both to make a game that good.

It's not becoming of me to be so blunt, but...if you think a painting of a can of soup is art, but Max Payne 2 isn't...you're feckin' stupid!
 

shadow741

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Oct 28, 2009
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vonjibble said:
S.T.A.L.K.E.R., I'm not sure what it stands for but that doesn't stop it from being awesome.
It makes it better.
Scavanger
Trespasser
Adventurer
Loner
Killer
Explorer
Robber.
OT: Hard to choose... I'll go with FO2.
 

AbsShek

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Mar 23, 2010
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I vote fallout, the original ones. I like fallout 3 too, but the first two were still that little bit better.
 
Jun 16, 2010
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heavymedicombo said:
Mr. Bojangles said:
heavymedicombo said:
Portal
/thread
Or Half-Life 1 or 2.

In fact Valve as a whole.
fair enough. as long as portal is there.
I never understood why everyone loves Portal and Half-Life 2 so much.

Portal was pretty good. But it was so short and high concept, it never really had enough time to do anything wrong. It was entirely founded on gimmickry, and the only reason people liked it is because the game ended right before the gimmick started getting old. It never would've been successful if it was the length of a proper game. It's more of an extended minigame.

Half-Life 2 is the one I really don't understand though. It was decent. But not great. Maybe it's because I didn't play Half Life 1, and so didn't have rose-tinted nostalgia glasses, but I found it boring and irritating. The story was confusing, and cliché, and seemed somehow distant. The characters were underdeveloped, with the vast majority of dialogue dedicated to telling you what to do and where to go. There were very long stretches of time which was spent running or driving around, repetitively fighting hordes of identical dudes, with no real purpose or objective other than "keep going forward". The combat was dissatisfying, since the weapons were all predictable and inaccurate, and you spent most of the time just trading bullets with the enemies and then scavenging medpacks afterwards. The AI really wasn't that good: you could stand in a doorway and shotgun enemy soldiers as they came through, one at a time, and they wouldn't stop until they all died. The only interesting part of the game were the physics puzzles, and most of them were so simple you could hardly call them puzzles. More like 'obstacles to blast with your grav gun'.

I just don't get why everyone loves it so much.
 

Jaime_Wolf

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Jul 17, 2009
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Hands down Morrowind for me. Especially when you consider how many GREAT mods exist for that game. I get a craving and reinstall it probably every six months. It has literally never gotten old for me.

I always remember being in a game shop and listening while a guy was talking to the clerk about how much he liked Morrowind and then asked if she could recommend some other games like it. Her answer? "No." She went on to explain that the next TES game was coming out in a year and that was pretty much his only hope. Sadly, while impressive in other ways, I never felt like Oblivion lived up to Morrowind in the ways I had hoped.
 

Jaime_Wolf

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Jul 17, 2009
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James Joseph Emerald said:
Half-Life 2 is the one I really don't understand though. It was decent. But not great. Maybe it's because I didn't play Half Life 1, and so didn't have rose-tinted nostalgia glasses, but I found it boring and irritating. The story was confusing, and cliché, and seemed somehow distant. The characters were underdeveloped, with the vast majority of dialogue dedicated to telling you what to do and where to go. There were very long stretches of time which was spent running or driving around, repetitively fighting hordes of identical dudes, with no real purpose or objective other than "keep going forward". The combat was dissatisfying, since the weapons were all predictable and inaccurate, and you spent most of the time just trading bullets with the enemies and then scavenging medpacks afterwards. The AI really wasn't that good: you could stand in a doorway and shotgun enemy soldiers as they came through, one at a time, and they wouldn't stop until they all died. The only interesting part of the game were the physics puzzles, and most of them were so simple you could hardly call them puzzles. More like 'obstacles to blast with your grav gun'.

I just don't get why everyone loves it so much.
I think I love you.

Also, I did play HL1. Though I would say that the grav gun (especially the blue version, which was a brilliant end of game ultimate power-up) and the bait ball were both enormously fun. And the fact that it spawned Gmod gives it some major points in my book.
 

Mr Snuffles

Owner of Mister Toast
Apr 15, 2009
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heavymedicombo said:
hazabaza1 said:
heavymedicombo said:
Flying-Emu said:
heavymedicombo said:
Portal
/thread
No.

Just no.

Portal is good, but it's so overrated it's insane.
give me one problem with the actual game.
It's too short, the difficulty curve is way out of whack, the humour only ever gave me an odd chuckle, plus it's all set in boring white laboratory.
There we are, 4 problems! I'll admit, it doesn't do much wrong, but most of what it does do right, it doesn't do very well.

OT: Mass Effect 2 for me. I love that game to bits.
First I love mass effect and its sequel okay.
1)It was only meant to be a demo that came out in the orange box to see if people liked it.
2)how so?
3)every time glados said something (pretty much) is funny. pitch black comedy. dont worry, not everyone gets it.
4)that is part of the story. perfect white interuppted by glimpses of reality.
Blackality said:
Being short is not a problem. The learning curve is perfect. The GlaDOS dialogue is genius. And pointing out the setting as a problemis funny since most FPS and TPS ar set in boring gray/brown ambients.
It might only be a demo but I'm backing Hazabaza, I mean:
1)I have only 42 minutes play time on PC (As I've already finished it on my PS3) and I'm already on the 17th testchamber, leaving very little left to do...
2)GLaDOS was funny, but not outrageously so.
3)The learning curve swapped from amazingly easy to incredibly challenging, once you hit, say, testchamber 14
4)The setting makes everywhere look very "samey" There's not vibrant colours or particular variety...
 

Adecristo

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May 20, 2010
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Half-Life. Planescape Torment. Majesty. The Settlers 2. Rollercoaster Tycoon.
One of these, or maybe all of them ~ depends on what type of games you like.