Betrayal in D&D

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TheDrunkNinja

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Jun 12, 2009
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I've been a part of an evil campaign for a little while now, and just recently, my character has decided to betray the party, unbeknown to the rest of the group. Since I'm working against the group I'm in, I wanted to know what type of cool ways you guys think I should sabotage the group. I'm really interested in any interesting ways or methods you guys can come up with.

Here's the story so far:

My character is a Drow sorcerer named Solarum. Basically, we've been serving this god-like being called Karathanos, trying to do help him rise up and reclaim his rule over the world. Recently, however, we found out that Karathanos doesn't want to rule the world, he wants to destroy it out of vengence, thus the group decided to betray him in an effort to save the world we want to conquer. Solarum has been serving Karathanos his whole life, and has decided that he will continue to serve him by acting as a spy and sabotage the group within.

That's the summary of it, if I went into real detail, we'd probably be here all day. So what do you guys think I should do? Think of something really creative!

EDIT: Stop telling me to kill the healer or act like an idiot in battle. That's neither creative nor helpful.
 

Jonluw

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May 23, 2010
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Cast flare! Sorry.

It has to be sneaky, eh? You can't let them notice that you still follow Karathanos.
Make bad decisions in combat, set of traps intentionally. Basically, become Caboose from RvB.

Lead them into the caves of Shebog. Sorry.

I don't know all that much about D&D.

Is it possible for you to get the DM to hand your party magic items that they will start fighting over?

Will edit if I think of something more useful.

Edit: Eeeeh, not very creative, but will spreading rumours that someone in the party is planning to betray them going to help?
 

Mister Manana

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Jun 15, 2010
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Jonluw said:
Make bad decisions in combat, set of traps intentionally. Basically, become Caboose from RvB.
Basically this, but for everything. I admit I've never played D&D but I assume it has some kind of reputation system, so your character making an ass of himself to a guard or something is a good way to at least be inconvenient.
 

Mr. Grey

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Aug 31, 2009
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Call upon the god to give Solarum more power and wear them down so that Karathanos can destroy them. Be the ultimate pawn, come on... you know you want to. Possibly fight from two fronts.

Also, make sure you kill whatever healer they have and find a way to destroy any healing items they'd have.

I haven't played D&D, but I'd wager I'm somewhere near to how it functions. Just not a lot though.
 

Georgie_Leech

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Nov 10, 2009
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Role Play your character, go a little nuts in combat or get drunk or something and "accidentally" aim a fireball so that someone gets hit.

You could also portray yourself as being more important to the cause as before. Take on a bigger role in combat than before, strengthen the group... and then start messing it up. Not enough to get yourself killed, of course, but when the group needs a lightning bolt thrown, and you're of somewhere else engaged in combat...
 
Jun 26, 2009
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hmmm...
though i've never played D'n'D (i'm gonna start soon) i suggest you go with a method that almost always works go with the party and just send messeges to Karathanos secretly when it comes to the grand finale attak them.
 

Mr. Grey

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Aug 31, 2009
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ogreloot said:
Funny how 3 of the people that offered advice, have never played the game....
Funny how you didn't give any advice...
 

Gabanuka

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Oct 1, 2009
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Call upon the god to send some minions, (devils maybe) Then, half way through the battle, kill the healer and then the rest of the party. I would talk to the DM first, he needs to know what your doing so he doesen't react badly.
 

AnOriginalConcept

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Jan 7, 2010
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It depends on how cruel you want to be.

If you wanted to simply crush the party, spend a difficult fight casting buffs on yourself. When the fight is finally over, rain death upon your worn down comrades.

If you want to be more subtle, perhaps you could begin slipping poison into someone's food, then blame it on another member.
 

Teh Ty

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Sep 10, 2008
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I don;t know much about D&D, but I would say, just be a douchbag, refuse to fight enemies, try to use as many items as possible, just try to wither them down then attack.
 

ogreloot

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Mar 27, 2010
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Separate the party, and kill em one by one. Hire some goons to do the dirty work if u cant handle the workload. Does that count as advice Mr Grey?
Yes I have played D&D(1st ed, 2nd ed. Ad&d and 3.5)
 

traineesword

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Jan 24, 2010
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fire the magic missile
(but theres no enemi.)
i wanna fire the magic missile into the darkness!!

that or use all the bandages to dress up as a mummy and maul any healers (but pretend that you only accidentally injured them that much, you got too into character), then find that you have to burn it off because you tied them too tightly. then after doing that, use up all their magic healing/burn salve on yourself. This should all be performed when "drunk" from all the groups healing potions.
 

Mr Companion

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Jul 27, 2009
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You should be like Dimentio from super paper mario, wait until the EXACT moment, you will know when it happens, perhaps they will need you desperately. Or maybe they will think they have won a very difficult fight when suddenly you show up and make a big entrance. But when the moment happens make a big betrayal reveal. Like a proper villain.
 

Mr. Grey

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Aug 31, 2009
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ogreloot said:
Separate the party, and kill em one by one. Hire some goons to do the dirty work if u cant handle the workload. Does that count as advice Mr Grey?
Yes I have played D&D(1st ed, 2nd ed. Ad&d and 3.5)
Yes, yes it does.

Also, I'm usually facetious when I do that. I see where you were getting at, but couldn't resist that you ignored to give advice. And come on, you played it, you should've one-upped us from the beginning.
 

dragontiers

The Temporally Displaced
Feb 26, 2009
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As a sorcerer, you're best way to harm the party from the inside is to try and use the bigger, flashier spells in ways your party gets hurt. Splash damage is your new friend. Hurl a fireball that happens to hit the fighter along with whoever he's attacking. "Accidentally" throw a lightning bolt that passes through your healer on the way to the baddie. Use up all the charges on your wand of badassness +2 on kobolds. Also, a good tip for any character trying to bring down the party from within is to try and weasel more than your share of the gold in order to purchase "this really cool magic item that will totally rock" and then "forget" to use it, or have it be something that ends up not being helpful at all.

Also, make sure the DM is aware of what you are doing. He can help you out with covering your tracks. Plus, if you want to do something like hiring thugs to ambush you, or "borrow" equipment from your party members, he'll need a heads up so that he doesn't give it away to the rest of your party.
 

ogreloot

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Mar 27, 2010
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You were right about the advice thing, I am just an idiot. As for one-upping, I hate when others do it, so I don't do it...
 

Mr. Grey

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Aug 31, 2009
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ogreloot said:
You were right about the advice thing, I am just an idiot. As for one-upping, I hate when others do it, so I don't do it...
Not sure if you're facetious on that idiot thing or not... but to play it safe, no I wouldn't go that far. You only have fifteen posts and you've been here for about only three months. You'll get the hang of it.

If facetious... well played.