Mostly what I'm seeing people hating on (get off the haterade) is sequel bating. If you will recall, more games do that then we give credit to, especially good ones everyone loves, Mass Effect 2 did it, but subtly was the key.
While I have no issue with Sequel bating, while everyone else in the world does, is it really that bad?
What I mean is, while we rave about how they bait us to buy the sequel, it has to be expected, and if you don't buy the sequel because of that aspect, then you're greatly missing out.
Now I can't speak for Crysis, because I never finished one, or played two, but it was to be expected. Any game with a planned sequel will do that, whether blatantly or subtly is the key though. Don't hate the game because they tried to bait you for the sequel, hate the game for what it is, especially if it's garbage. Like Superman 64.
Anyhow, on Topic, Borderlands had a bad ending, and the entire "Stand-alone Add-on" kick Assassin's Creed 2 is on makes me angry too. Or the ODST ending, it didn't really end, because they never finished the campaign, cause Microsoft are giant tools.
While I have no issue with Sequel bating, while everyone else in the world does, is it really that bad?
What I mean is, while we rave about how they bait us to buy the sequel, it has to be expected, and if you don't buy the sequel because of that aspect, then you're greatly missing out.
Fanboy said:At least they somewhat fixed Fallout 3 with Broken Steel DLC.
I'd say the biggest letdowns for me were Halo 2 and Crysis. Fucking cliffhangers.
I haven't bought either sequel from those taffers.
Halo 3 closed it all up nicely, and if you completed legendary, it left the possibility open for 343 industries to continue the story. While not exactly sequel bating.
Anyhow, on Topic, Borderlands had a bad ending, and the entire "Stand-alone Add-on" kick Assassin's Creed 2 is on makes me angry too. Or the ODST ending, it didn't really end, because they never finished the campaign, cause Microsoft are giant tools.