Biggest "what were they thinking?!" moment in games?

Recommended Videos

moretimethansense

New member
Apr 10, 2008
1,617
0
0
John the Gamer said:
The "Overwhelm" attack in Dragon Age. Sure it makes sense, but you can't just leave us with no way to stop it. It's very annoying. And even when you're fully armed (like with two swords) your character doesn't use them. He just lays there, allowing the creature to tear his lungs out. The person who came up with this attack deserves to die. (not really of course)
You CAN stop it, quite easily, it tells you in game!

But since you somehow mised it, shied bash that fucker off!
Or any attack with knocvkback really, it's not all that difficult, plus you can use it on your enemies if you use the dog.
 

blalien

New member
Jul 3, 2009
441
0
0
Metroid: Other M. I didn't ask, "What were they thinking" when they made Samus into a helpless little girl, because we all know Team Ninja hates women. I did ask, "What were they thinking," on not using the nunchuck and not allowing backtracking until the end of the game.
 

FabiotheTurtle

New member
Dec 17, 2010
57
0
0
Whatever. I'm gonna say it. Hitting random objects, and finding change, ammo and health. I mean sure, a locker, that could have those in it. A safe, you couldn't really club and get what's inside, although still plausible. But a trash can? A tree? A SIGN? WTF.

Oh, and searching toilets for nightvision goggles just doesn't cut it.
 

subject_87

New member
Jul 2, 2010
1,426
0
0
Gindil said:
TrevorGruen said:


Super Meat Boy. Dear god, were the makers on crack or something?!
I have no idea what the hell that game's supposed to be about either, but it is definitely fun. Or did you mean that as in, 'This isn't fun at all' in which case I respect your opinion but disagree.

OT: Pretty much anything having to do with Sonic after the first few games.
 

Andantil

New member
May 10, 2009
575
0
0
Bethesda, in the process of making Fallout 3, opted for ridiculous bullet spread rather than any form of recoil.
This means that you can blast enemies with automatic weapons at close range without the slightest problem staying on target, but you can't fire accurate single shots at long range with automatic weapons. The effective range of the assault rifle, which should be about 300 meters, is about 30 meters.

Guns do not work this way.
 

DaHero

New member
Jan 10, 2011
789
0
0
Modern Warfare 2...when they:

A: Removed dedicated servers
B: Added sniper rifles
C: Added Akimbo
D: ...you get the idea.
 

Shoggoth2588

New member
Aug 31, 2009
10,250
0
0
Fallout: New Vegas - Invisible Walls

Fable 3 - one-on-one NPC interaction and, fetch-quests for friendship/ love.

Guitar Hero (in general) - The continued lack of Stairway to Heaven

Mass Effect - Why can't I be 100% jerk? I've noticed that many renegade remarks are also anti-alien. I like Aliens, it's the humans I dislike!

Mass Effect 2 - Resource Mining also, not every M-rated game needs to include the F-word

Grand Theft Auto IV - Roman

Metal Gear 4 - 20+ minute cutscenes...followed by more cutscenes.

Star Wars: The Force Unleashed 2
 

Tyro The Fox

New member
Jul 28, 2010
64
0
0
Vault101 said:
dont get me wrong, not all endings have to end with rainbows and happyness, but happy or sad they need to provide some kind of closure and I think that while I do agree with some points you made about Broken steel the reason I belive its so important is because it provided closure to a story that reall really needed it....that said I was probably more emotionally invested in the whole thing that your average gamer
Can I interject by agreeing with you, 101? Some what..I think the Broken Steel DLC was needed. OK, so how they implemented it swings you towards good choices, meaning that you can only ever be an earth-bound angel or a psychopathic git that's looking to repay for the things he's/she's done. But that's a fault of the game the DLC had to work with. Not the best way for them to extend the story but it fitted my 'Whiter-than-white' angel of justice, truth and kicking evil's arse for the good of mankind character. I was perfectly happy to have my character alive again. Even better, I could now wrap things up. The purifier story had finished and now I could level up to 30 while exploring everywhere and doing everything the game had to offer without the constant obligation of the final assault on Project Purity to bother me.

Its like beating the Elite Four and then rounding up all the Pokemon your heart desires in the time after. Broken Steel gives you that freedom from the main plot to do as you please. Its a shame it wasn't made part of the game originally.

Oh! And doesn't the fact that Fawks refuses to do anything but stand there, blathering about destiny stand alone as part of this thread? The logical way out of this is denied to you because we say so...Great...so much for all that self-preservation I've been wasting my time for....until the DLC...


How about an original one?
The massive reveal near the end of Jak III, revealing that the Ostels (the orange mongooses, to everyone else) are the...errr...I don't think I should say...Its rather important and will definitely colour peoples enjoyment of the earlier games if they're going through them now. I laughed for a good while at how Naughty Dog subverted several years worth of games and organised religion with it but its a laugh for those that brought and played through the third game. Or looked at Wikipedia.

Lightning in Final Fantasy XIII. Moving on.

Room 18 (or at least, the last room), in Portal: Prelude. Making me do the trick was hard enough, why not reward me for doing the trick by letting me succeed rather than falling to me death? I don't care if its free or not, the mod's level design is still broken.

Crazy Frog Racer. Moving on.

Rayman: Raving Rabbids instead of Rayman 4, then ditching Rayman altogether to make Rabbid sequels. Ubisoft, ripping out my heart, dressing it up in a Goth outfit for a bit before tossing it out the window, never to be seen again would have been better if I got to ride the bird and the giant spider with all that Wii combat you promised us...

Sorry, I seem to write essays on here rather than normal posts...
 

Gindil

New member
Nov 28, 2009
1,621
0
0
subject_87 said:
Gindil said:
TrevorGruen said:


Super Meat Boy. Dear god, were the makers on crack or something?!
I have no idea what the hell that game's supposed to be about either, but it is definitely fun. Or did you mean that as in, 'This isn't fun at all' in which case I respect your opinion but disagree.

OT: Pretty much anything having to do with Sonic after the first few games.
The game is friggin HARD. Fun but it makes you wonder how they were so inventive with it. They really had to be on something to get the difficulty just right.

Now I wanna be the Friggin Guy...

@_@
>_<
ARGH!!!!
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,863
15
43
Tyro The Fox said:
Vault101 said:
dont get me wrong, not all endings have to end with rainbows and happyness, but happy or sad they need to provide some kind of closure and I think that while I do agree with some points you made about Broken steel the reason I belive its so important is because it provided closure to a story that reall really needed it....that said I was probably more emotionally invested in the whole thing that your average gamer
Can I interject by agreeing with you, 101? Some what..I think the Broken Steel DLC was needed. OK, so how they implemented it swings you towards good choices, meaning that you can only ever be an earth-bound angel or a psychopathic git that's looking to repay for the things he's/she's done. But that's a fault of the game the DLC had to work with. Not the best way for them to extend the story but it fitted my 'Whiter-than-white' angel of justice, truth and kicking evil's arse for the good of mankind character. I was perfectly happy to have my character alive again. Even better, I could now wrap things up. The purifier story had finished and now I could level up to 30 while exploring everywhere and doing everything the game had to offer without the constant obligation of the final assault on Project Purity to bother me.

Its like beating the Elite Four and then rounding up all the Pokemon your heart desires in the time after. Broken Steel gives you that freedom from the main plot to do as you please. Its a shame it wasn't made part of the game originally.

Oh! And doesn't the fact that Fawks refuses to do anything but stand there, blathering about destiny stand alone as part of this thread? The logical way out of this is denied to you because we say so...Great...so much for all that self-preservation I've been wasting my time for....until the DLC...


How about an original one?
The massive reveal near the end of Jak III, revealing that the Ostels (the orange mongooses, to everyone else) are the...errr...I don't think I should say...Its rather important and will definitely colour peoples enjoyment of the earlier games if they're going through them now. I laughed for a good while at how Naughty Dog subverted several years worth of games and organised religion with it but its a laugh for those that brought and played through the third game. Or looked at Wikipedia.

Lightning in Final Fantasy XIII. Moving on.

Room 18 (or at least, the last room), in Portal: Prelude. Making me do the trick was hard enough, why not reward me for doing the trick by letting me succeed rather than falling to me death? I don't care if its free or not, the mod's level design is still broken.

Crazy Frog Racer. Moving on.

Rayman: Raving Rabbids instead of Rayman 4, then ditching Rayman altogether to make Rabbid sequels. Ubisoft, ripping out my heart, dressing it up in a Goth outfit for a bit before tossing it out the window, never to be seen again would have been better if I got to ride the bird and the giant spider with all that Wii combat you promised us...

Sorry, I seem to write essays on here rather than normal posts...
Point lookout was the best DLC, that crazy trip through the swamp was very well done and unexpected
 

omega_peaches

New member
Jan 23, 2010
1,331
0
0
Oh, I somewhat agree with you.
It's cool when I have a friend over, and we don't want to play zombies, but it needs work, cause it has some bugs.
 

BanthaFodder

New member
Jan 17, 2011
774
0
0
Shoggoth2588 said:
Fallout: New Vegas - Invisible Walls

Fable 3 - one-on-one NPC interaction and, fetch-quests for friendship/ love.

Guitar Hero (in general) - The continued lack of Stairway to Heaven

Mass Effect - Why can't I be 100% jerk? I've noticed that many renegade remarks are also anti-alien. I like Aliens, it's the humans I dislike!

Mass Effect 2 - Resource Mining also, not every M-rated game needs to include the F-word

Grand Theft Auto IV - Roman

Metal Gear 4 - 20+ minute cutscenes...followed by more cutscenes.

Star Wars: The Force Unleashed 2
CUZIN. Y U NO LEIK ME? U WANNA GO BOWELING? MAYBE SEE SOME TEETEEZ?
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,863
15
43
Shoggoth2588 said:
Fallout: New Vegas - Invisible Walls

Fable 3 - one-on-one NPC interaction and, fetch-quests for friendship/ love.

Guitar Hero (in general) - The continued lack of Stairway to Heaven

Mass Effect - Why can't I be 100% jerk? I've noticed that many renegade remarks are also anti-alien. I like Aliens, it's the humans I dislike!

Mass Effect 2 - Resource Mining also, not every M-rated game needs to include the F-word

Grand Theft Auto IV - Roman

Metal Gear 4 - 20+ minute cutscenes...followed by more cutscenes.

Star Wars: The Force Unleashed 2
well to be fair for Mass efffect 2 its only used two or three times as I recall and it dosnt feel forced or out of place

The witcher on the other hand...oh boy

"your mother sucks dwarf cock!!"....or

Geralt: why are they like that?
Dwarf: why do dicks go in cunts? some things just are
 

EHKOS

Madness to my Methods
Feb 28, 2010
4,815
0
0
Condemned 2. The whole thing except for the bowling alley (and that was certainly pushing it with the list) and the hotel (which could have been waaaaaaay better.)

EDIT: I liked Roman, just not the hanging out part, he was funny though.
 

EHKOS

Madness to my Methods
Feb 28, 2010
4,815
0
0
Tyro The Fox said:
[How about an original one?
The massive reveal near the end of Jak III, revealing that the Ostels (the orange mongooses, to everyone else) are the...errr...I don't think I should say...Its rather important and will definitely colour peoples enjoyment of the earlier games if they're going through them now. I laughed for a good while at how Naughty Dog subverted several years worth of games and organised religion with it but its a laugh for those that brought and played through the third game. Or looked at Wikipedia.
I thought you meant the part about the parent, that part was kinda like...just...I don't even know how to explain it. It just struck me as non-cannon. Infact, The alien thing was the weirdest, now that I remember the game, I hate it! Then whole thing went Snooker Loopy.