Bioshock Infinite impressions?

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jcfrommars9

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Pink Gregory said:
I love it so far; but I can see that there would be a lot to dislike for some; the two-weapon limit doesn't bother me at all, and the visors (so far) seem like rehashes of the plasmids, which is a shame, but it is a Bioshock sequel after all.
There's "something" to that, if you listen to certain voxophones. The music that seems out of place is a big clue.
 

JoesshittyOs

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Rocket Taco said:
I would love to know if anyone is in the same boat as me: despite desperately trying, I could never bring myself to like Bioshock. Everything I heard tell of it doing right (narrative, atmosphere, interesting and varied gameplay) I just couldn't see in it. Infinite looks a bit different and awesome, but all the reviews amount to "it's just as good as Bioshock." So does anyone who DIDN'T like the original have any impressions to share?
I'm kinda in the same boat as you, so lemme try to explain it to you, spoiler free.

I thought the first game was okay, but I would say that it was over rated. Combat really wasn't to interesting, I appreciated the story, but didn't think it was awe inspiring, and I wasn't really hooked with Rapture. I accepted that it was a good game, but it wasn't really up my stream. I played it once, and didn't think it was a waste of time.

I've been playing Infinite for the past four or five hours, and honestly, it's worth it just to see the city. Columbia is amazing. I'd go as far to say that the first thirty minutes to an hour is the most impressive feat I've ever seen in a video game. I'm having a hard time trying to explain it. But I've never seen something introduced as impressively as Columbia in any entertainment medium. If nothing else, just get it to play the first thirty minutes.

Gameplay is more of the same. It's a tad bit more action packed than the original Bioshock, but nothing really different. Definitely better, but nothing groundbreaking.

The dialogue with Elizabeth is entertaining, and the story so far is pretty interesting. I wouldn't say it's an interactive story by any means, but it makes you feel like you're more involved in the story than the first Bioshock was. Likewise, I wouldn't say it's groundbreaking, but then again, I'm only a few hours into it. There's still plenty of time for it to pick up, and by what I've seen so far, I have the feeling that they're going to be able to keep it up.

Atmosphere? Now this is where they nailed it. The city of Columbia, combined with everything that's taking place in the game really shines through here.

I really doubt that you won't take something away from this game. You gotta just experience the city they've created. It's getting consistently high reviews all over the place for a reason. Just trust me. You won't be disappointing.
 

Tropicaz

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Aug 7, 2012
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By the way, regarding the voxophones. Is it just me or does the noise that goes along with the speaking on them all sound like when you chew on a mouthful of Polo mints? It's starting to grate on me a bit, aswell as giving me a hankering for Polos.
 

aFallenSentinel

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Mar 26, 2013
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Rocket Taco said:
I would love to know if anyone is in the same boat as me: despite desperately trying, I could never bring myself to like Bioshock. Everything I heard tell of it doing right (narrative, atmosphere, interesting and varied gameplay) I just couldn't see in it. Infinite looks a bit different and awesome, but all the reviews amount to "it's just as good as Bioshock." So does anyone who DIDN'T like the original have any impressions to share?
Ha! You're exactly in the same situation as I am!
See, I bought Bioshock bundle some time ago during a sale on Steam, and tried & tried to play it, but I just couldn't. I never found the city, story nor the game itself really interesting, so in the end I just gave up.

Infinite though seems really interesting, it feels like just the type of game I would love. People are giving it 5/5's and 10/10's, but is it REALLY that good or are fans just losing their shit?

Anyway, I'm probably going to buy this game on my payday, even though I didn't like the first two. :)
 

Pink Gregory

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If anything, this is the Bioshock sequel that Bioshock 2 should have been, for better and for worse. The action isn't the most refined, and a little endemic of modern shooters (but to be honest I don't really have a problem with that), but I certainly enjoy it. The story and setting may not satisfy everyone, but damn, at least it tries; which is more than one can say about many releases.
 

Pink Gregory

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Teleporter said:
Yeah, I'd recommend against that. It's a Bioshock sequel in the true sense of the word, if you didn't like the gameplay of Bioshock, you're probably not going to like Bioshock Infinite.
 

OneOfTheMichael's

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Sadly I'm not playing it yet.... why? (Dont read this if you dont care about me complaining about shipment problems)
Because the store I already preordered/prepurchased my premium edition copy, did not have a midnight release and when I walked in when they opened this morning, the shipment did not come yet. So i spent 2 hours waiting in the store on this super comfortable couch until it did come in. And when it did, they didnt bring any special copies. So I'm getting mine tomorrow along with a free GOW:J tshirt or a random free carepackage thing because I waited so long.

Anyways I can give my impressions based on everything Ive seen online about it (which was everything up to release).
Game looks awesome. Amazing reviews for it have been published. And I want it Noooooowwwww.
 

jcfrommars9

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Tropicaz said:
By the way, regarding the voxophones. Is it just me or does the noise that goes along with the speaking on them all sound like when you chew on a mouthful of Polo mints? It's starting to grate on me a bit, aswell as giving me a hankering for Polos.
Yes, there was that. It got on my nerves too but after I started listening what was actually being said on the voxophones, I got over the irritation quickly.
 

aFallenSentinel

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Mar 26, 2013
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Pink Gregory said:
Teleporter said:
Yeah, I'd recommend against that. It's a Bioshock sequel in the true sense of the word, if you didn't like the gameplay of Bioshock, you're probably not going to like Bioshock Infinite.
Maybe, but personally I like the "sky" theme a lot more than the past "water" theme.
Also, the PC port was just terrible, with 30-fps physics cap and GFWL. Even controller-support was cut in the second game. Quite frankly, I hated the keyboard controls.
 

Theminimanx

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Mar 14, 2011
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I've played for about 6 hours, and I'm loving it. I'm getting kind of confused by the story, but at least it's still interesting. I adore the railways by the way. They're a great way to have the kind of high mobility combat found in old pc shooters in a more modern game. Not a fan of the two weapon limit however. Because of it, I've only used 2 weapons on a regular basis for the last few hours. Gotta keep myself from playing on though, or I won't be able to sleep.
 

Luca72

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Rocket Taco said:
I would love to know if anyone is in the same boat as me: despite desperately trying, I could never bring myself to like Bioshock. Everything I heard tell of it doing right (narrative, atmosphere, interesting and varied gameplay) I just couldn't see in it. Infinite looks a bit different and awesome, but all the reviews amount to "it's just as good as Bioshock." So does anyone who DIDN'T like the original have any impressions to share?
I'd like to know too. I tried Bioshock 3 times, and on the third attempt managed to get about halfway through. I got a slightly game-breaking glitch and just wasn't interested enough to keep on. I like the art style, but for some reason it never hooked me. The combat in particular felt way off for some reason. System Shock 2 on the other hand hooked me within the first twenty minutes.

So I'm kind of viewing Infinite as standalone game, but I really need to know if the gameplay holds up. Again, the art looks great, but I'm not interested anymore in paying $60 for a story unless it's really something else.
 

DarkhoIlow

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One word to describe the game after finishing it yesterday.(yea I did a 12 hours marathon and didn't rush through the game):

Masterpiece
 

JagermanXcell

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Oct 1, 2012
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The gameplay and aesthetics alone justifies the purchase, I'm hoping to get my hands on it very soon.

Or to translate that more clearly: I hope to get it before the internet spoils EVERYTHING including the ending.
Seriously, stop that. Trying to scrape up $60, I'm not in the mood for spoilers!

Edward Park-Poulson said:
the 8 hrs playtime made me feel ripped off for all of the hype.
8 FRIKING HOURS!!! How is that disappointing?! I can barely buy a game nowadays with a campaign that lasts 5 hours. Now I'm really hyped!
 

Wintermute_v1legacy

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Mar 16, 2012
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Well, I'm about one hour in and I can't say that I like it. I haven't met Elizabeth yet and I don't know if I care to meet her. I get that most games are (probably) made with an american audience in mind, but I don't care because everyone can relate with shooting other people, or jumping on a turtle's head, or exploring an underwater city. That's fine. But so far, the impression that I get is that this game would be better if I knew anything about the history of the United States. I'll play it, but... yep.

In addition to that, this is the first game where I actually had to use that "SHOW ME THE WAY PLEASE GAME" button. Here I am, taking bullets from all sides, shooting people, and I'm looking around wondering where the hell am I supposed to go next. Up to that point, all I heard about the skyline hook/thing in the game is that I can use it to rollercoaster my way around the city, but apparently it has also given me the ability to jump ridiculous distances. My character then goes "ooowoohoo, it's magnetic!" or something.

And everyone has the same face in this city.
 

an annoyed writer

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Jun 21, 2012
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I'm enjoying the game so far. I did find that some of the things that I've done in Booker's shoes as rather brutal, like punching a guy and lighting him on fire, or beheading someone with the skyhook. I gotta say I am loving the gameplay and story though, and both Booker and Elizabeth are very endearing to me.
 

x EvilErmine x

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Apr 5, 2010
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Well I'm about 3 hours in and I have just arrived at the place where they are keeping Elizabeth. It took me so long because I was just walking round looking at all the pretty scenery and listening to the conversations of the people around me. I've got to say that so far I am very impressed.

Columbia looks beautiful and the game manages to capture a feeling of openness that few others have achieved. I also like the way the game introduces the basic mechanics in an organic way. I found my self naturally wandering around the carnival just looking around and was presently surprised when I found out two of the stalls are the tutorials for shooting and using plasmids *ahem* I mean vigorous.

I've mainly been trying to avoid any information about the games story/themes so the overt racism came as quite a shock and gives the game, for me at least, a very creepy feel.

I'm defiantly looking forward to playing some more tonight.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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I'm at the Fink factory place thing. I'm really liking Elisabeth but I don't know if anyone else has brought this up but her animations can be really weird. Her lockpicking animation sometimes hits like 4FPS on its own or something, it just goes really jerky. I'm on the PC version by the way.

I like how Elisabeth gets mad with you and fucking lamps you in the face with the wrench from Bioshock 1 just for lying to her a 'lil' bit.

"You're a liar and a thug Mr DeWitt. But you're my only hope of getting to Paris. :mad:"

Oh and the mechanic where Elisabeth throws you stuff is so simple yet so brilliant at the same time.

I just spam Murder of Crows and Shock Jockey for combat really. Crows because it stuns practically everyone in a fight and Shock Jockey because it took FOREVER to unlock so i'm going to get my money's worth kthx.

Also Skylines. WHEEEEEEEEEEEEEE!!!!!!!