The museum was about past guilt and what he did at wounded knee, what he's doing in the present however is never really brought up aside from once, near the beginning, when Elizabeth freaks out when you first kill someone. I mean within the first half-hour of the game you're killing random police officers by the dozen and that's never addressed, later on it's soldiers and then self proclaimed freedom fighters. By the end of the game you've killed probably hundreds of people: fathers, mothers, people just doing what they thought was right and people just doing what they thought they had to do.Daveman said:Apart from all the times that it is brought up. Him trying to convince Elizabeth he's not a sicko, the entire guilt trip that was the Museum level... I mean which bit do you want to pick?
The point was he knows he's terrible which is why he's an alcoholic lowlife. Comstock is as well, but he takes pride in everything he does.
Personally I'd feel more guilty in killing somebody who is a mentally damaged addict than someone who righteously believed in a cause I opposed and wanted to kill me for it. I mean if you would prefer killing the first then just keep killing Booker.
There's just a massive disconnect between this story that's trying so hard to be taken seriously and the gameplay where you're literally shooting dozens of random people in the face with a variety of weapons. Both Bioshock and System Shock 2 at least try to rationalize the gameplay and make it a cohesive part of the narrative, with Infinite however there's a clear divide between gameplay mechanics and story.
Bioshock Infinite would have been much better served had it forsaken these massive forces and instead gone with smaller groups of enemies that fought more intelligently and who's conflict could actually have some impact.
Sorry to bud in here but yes, yes by definition they are. Infinite implies, well, Infinite. Everything that can happen will happen. For example Comstock deciding to try and become a better person, to redeem himself, and in turn going on to do great things in the name of redemption over his sullied past will have happened in a universe with infinite possibility. Then there's the one where Comstock immediately went on to be hit by a train the next day. Everything that reasonably can happen will have happened in a universe of infinite possibility.Phoenixmgs said:Your arguing semantics now, 'removed' was a bit wrong to say but for all intents and purposes that's basically what happened. I haven't even seen any of these diagrams you speak of but it seems they just have to add a tiny little branch saying drowned (which stops all the branching that leads to the infinite Comstocks) instead of that branch being totally removed. The Booker says 'no' to the baptism, his life goes on with infinite universes from each and every decision; The Booker that says 'yes' to the baptism, gets drowned. It seems like you don't know what 'infinite' means. Infinite branches for every decision point are not a requirement for infinite universes.
So what about nice Comstock? Or the kindly Comstock that went on to have a family and live quietly with them living a good life? What about Comstock who amassed a great fortune and didn't build a city in the sky but instead used it to aid the poor?
By definition those all will have happened and we would have just killed them all over the selfish thought that Elizabeths timeline was the only one that mattered. What a ***** eh?