Exius Xavarus said:Well, the 'canon' they went with is a Dalish Elf Warden sat Alistair on the throne and died killing the Archdemon. Hawke was a mage and sided with the mages.endtherapture said:Oh yeah I suppose so. Retcon will probably happen, keeping the Warden alive regardless and Old God Baby as canon.
So if they went with the canon, Morrigan's god-child is an impossibility. Unless they decided that another blight occurred somewhere else and Morrigan was present and had the dark ritual performed before that Archdemon was slain.
Ultimately, we won't find out for sure until the game is out, and someone with that story tests it out, but I think I have an idea of how they well say it worked.TheRookie8 said:If Riordan had, then the Warden in question would have successfully slayed the Archdemon without dying, because the Archdemon's essence would have zipped straight to Morrigan and her child.endtherapture said:Even if Alistair or Loghain don't do it, Riordan might have given in to Morrigan's charms. He was around at the time.AntiChri5 said:For those too lazy to click on links:
He hasn't left himself the slightest amount of wiggle room there.I'm not sure where the "but even if they refuse, the other Grey Wardens of the world may not have the same resolve..." comes from. Speculation on the part of the article writer, perhaps? Regardless, if the player refused the Dark Ritual then it was refused. There is no Old God Baby.
Old god Baby is too much of a good plot to just be ignored.
You know people...there are still plenty of Archdemon's for Morrigan to pick from. They might still be underground, but they're there.
In way I was confirming what he said, but I was certain Dragon Age was just a story and you can pick a few variables that mildly sway the outcome. In a way the choices didn't really matter though, since you almost always have the same kind of forces for the final fight against the Darkspawn.DoPo said:So, wait, when you're given really rather large choices - who rules the dwarves, what happens with the mage tower and so on, these should never be mentioned again? You do realise you're just confirming what OP said.w9496 said:I was also under the impression that choice wasn't really a key point in Dragon Age. I can't speak for II, but having played Origins, it seemed as if I was choosing different ways to the same outcome.
If they were actually doing this I wouldn't be too happy either - but they're not. Move along, there's nothing to see here.David Gaider said:I'm not sure where the "but even if they refuse, the other Grey Wardens of the world may not have the same resolve..." comes from. Speculation on the part of the article writer, perhaps? Regardless, [strong]if the player refused the Dark Ritual then it was refused. There is no Old God Baby.[/strong]
People are forgetting that Riordan is an impossibility. If you take the time to ask Morrigan about Riordan, she says that she needs somebody that hasn't been tainted long. Namely, the Warden or Alistair. Riordan does not and cannot work. Also, if you're a female Warden, Morrigan specifically asks you to get Alistair to agree to the Dark Ritual. Third point, if the Dark Ritual is performed, it doesn't matter who kills the Archdemon, the soul will seek out Morrigan's child, instead of another Darkspawn to be reborn through.Imp Emissary said:Ultimately, we won't find out for sure until the game is out, and someone with that story tests it out, but I think I have an idea of how they well say it worked.
Okay, so if the warden doesn't take the deal with Morrigan, then she would likely go to Riordan[sub](because I think she would probably ask a tainted rat before Alistair(no offence meant to Alistair, he and Morrigan just hate each other))[/sub], but then why does Alistair or the warden die if they kill the Archdemon?
I think it can be blamed on Riordan dying in battle with the Archdemon.[sub](If any of this info is off please tell me.)[/sub]
That happens no matter what. My idea about it is that for the ritual to work right the warden who fathered the child has to be in the battle when the Archdemon is killed. That's why if the warden/Alistair takes the deal they don't have to be the one to kill the Archdemon, but everyone lives still. Even if say Alistair/Morrigan aren't right there next to the Archdemon when it's killed.
However, because the warden can not take the deal, Morrigan won't sleep with Alistair, and instead goes for Riordan. Who dies before the Archdemon is dead, and thus isn't there for that moment. Causing either Alistair's, or the warden's death.
That will mean that Morrigan will have the kid, but either he won't have the old god soul, or Morrigan will find some other way to make it happen if you don't do the deal.
This brings me to my idea of how the "Old God kid" can still work even if the offer is not taken by the warden. As I said the ritual won't work if the warden isn't alive at the battle, but maybe the only part that doesn't work is in saving the other wardens?
So Morrigan would still get the old god soul, but the warden/Alistair will still die. I know what you're thinking. The way the Archdemon and a warden die is that the soul of the Archdemon goes into the warden, and then they both die for good. So how can Morrigan get the soul?
The answer? Magic.
Joke aside, lets face it. The way Bioware explains bullcrap happening in Mass Effect and Dragon Age is really the same, but with different words. Magic for dragon age, science(or mass effect fields) for mass effect.
That said, magic often has some odd rules of what happens when things don't go as planed. So, it isn't so crazy to say the Archdemon soul could kill the warden/Alistair if they don't take Morrigan's deal, and the one she did do it with(Riordan) dies before the Archdemon.
As I said at the beginning, that's just my idea. We'll find out what it really is when the game comes out.
I'm not so sure that happens all the time. I play on the PS3 and my male human noble was in love with her, performed the Dark Ritual with her and went with her through the Illuvien. They also recognized that I was the one that did the ritual with her, not someone else.Anthony Corrigan said:This shouldn't come as any surprise to anyone who played witch hunt, there is a bug in the PS3 version which stops it registering that you performed the dark ritual but when you confront her she says that someone else did it with her. What annoyed me isn't that they are going with this but the bug itself, my character loved Morrigan and gladly had a child with her and I wanted that to carry through
Oh yeah. :/ I forgot about that bit. You're right. It won't work unless you accept her deal.Exius Xavarus said:People are forgetting that Riordan is an impossibility. If you take the time to ask Morrigan about Riordan, she says that she needs somebody that hasn't been tainted long. Namely, the Warden or Alistair. Riordan does not and cannot work. Also, if you're a female Warden, Morrigan specifically asks you to get Alistair to agree to the Dark Ritual. Third point, if the Dark Ritual is performed, it doesn't matter who kills the Archdemon, the soul will seek out Morrigan's child, instead of another Darkspawn to be reborn through.
I understand the appeal for reason, but does Bioware really deserve the benefit of the doubt?SonOfMethuselah said:Can we wait until we see what Bioware is actually doing with the character and story before we get angry? I mean, I understand that is asking a lot from some people, but honestly.
I actually like this. The thing that bugged me about Mass Effect (especially later ones) was that characters would immediately abandon ideals that they've lived their whole lives believing in just because Shepard had some cheery words for them. Think Mordin in ME2. The whole narrative before you get to his secondary mission has you believe that Mordin has spent his large chunks of his life invested in retooling the Krogan Genophage, and he absolutely believed that he did the right thing. However, get to the end of his mission and Shepard convinces him to keep the data and invent a cure with just a few sentences (Now, I do believe that mission features some very good writing. There's a particular scene I'm thinking of when Mordin finds the dead Krogan female, and if you follow the right conversation tree, Shepard steps back and simply points at the dead Krogan as proof against Mordin's claim that he was helping sentient beings, and Mordin's reaction suggests that he has had second thoughts. However, this whole scene is a moot point because you can still convince Mordin to abandon his life long ambitions regardless.)"The most important thing for me when I wrote [Origins] was that at the end even if Morrigan loved the player, she had this thing that she believed in, that was so important that she would do it regardless of the player..."
I guess my point about the Walking Dead was that if you had no prior foreknowledge of the game and how it works than you were not aware that all the choices were just smoke and mirrors. When I tried to save Duck in Chapter 1, Kenny basically runs in and does a much better job of it and the farmhand dies. Since I had banned myself from reading about it, I thought that if I had tried to save the other guy neither of them would have died. In actual fact the farmhand dies no matter what and Duck is saved. There is no real choice in that scenario other than what kind of dialogue you get with Kenny in the next scene - but I felt like I had made a meaningful decision.Kingjackl said:It is popular to compare the choices in most recent Bioware games to (say) The Walking Dead game, but to say The Walking Dead is better than something like Mass Effect 3 at choice agency is kind of a misconception. If anything, Mass Effect 3 was less obnoxious in how it dealt with choices - it had a few infamous moments like the Collector Base that got retconned behind the scenes, but generally the choices you made stuck.
By comparison Walking Dead was aggressive and almost obnoxious in yanking the rug out from under you. Since pretty much everyone was guaranteed to die, the best you could hope for was that they lived a bit longer or didn't die hating you. Of course, The Walking Dead's ending was far, far, far superior to ME3s which is why we tend to overlook one's flaws while lambasting the other, but purely on the basis of player choice, I'd say they're about the same.
I remember playing Colony Wars (and even Wing Commander) and them having great story's that were effected by your choice. TBH in this day and age theres no excuse for not being able to do it other than lazyness.Zhukov said:*shrug*
I'm not really sure what people expect from this sort of thing.
Two completely different plots that depend on a choice you made two games ago? 'Cause that isn't going to happen. It would be a logistical mess.
Although, to be fair, Bioware do talk up the choice aspect more than it deserves, so I suppose people having inflated expectations is on them, at least partly.