BioWare Defends Mass Effect 3 Launch-Day DLC

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SajuukKhar

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SweetLiquidSnake said:
WOO 39 pages now, its posts like this that make me want to delete my account. March 6th can't come soon enough...
when march 6th comes people will be complaining that

Mass Effect 3 = Gears of war
Mass Effect 3 has less RPG features then ME2
That Mass Effect 3's plot makes no sense
That ME3 HAD no plot
That Bioware FORCES you into relationships
that no plot choices carried over
Etc. etc.

Which are all various levels of BS.
 

Murmillos

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Feb 13, 2011
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SweetLiquidSnake said:
WOO 39 pages now, its posts like this that make me want to delete my account. March 6th can't come soon enough...
Wait.. you hate that.. on a game based website.. people are being passionate about an issue they feel strongly passionate about, on a game based website?

"man due, I hate that all these people that come to this bar just to drink beer and hang out with friends, it just make me want to stop coming here."
 

SajuukKhar

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animehermit said:
SajuukKhar said:
BaronIveagh said:
SajuukKhar said:
@BaronIveagh
Functioning as DRM =/= being DRM. I can make something functions as a car would but that doesn't make it a car.
Actually, under the law, there is no difference. Either in the case of the car nor in the case of DRM. If it walks like a duck and quacks like a duck... it's probably not a chicken.
I'm, sure both Valve and EA could come up with some legal reason as to why their respective services are not REALLY DRM, they just do similar functions to DRM.

I would say Origin is less DRM-like than even Steam is. I don't need to launch Origin to play most of the games I own through the service, I can more easily set it to offline mode, and I can access my account on multiple computers much more easily.
I find Origin's account access to be flimsy personally.

I love Steam guard and it sending you a email to make SURE it is you loging in on a new computer. If I am going to have hundreds of dollars worth of games tied to one thing I want to make sure my account is safe.

also you can turn it off.
 

Erttheking

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Well congratulations people, this thread is now one of the hottest threads of the year, we let ourselves get this worked up over a single 10$ DLC.
 

SajuukKhar

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erttheking said:
Well congratulations people, this thread is now one of the hottest threads of the year, we let ourselves get this worked up over a single 10$ DLC.
It if wasn't trivial, it wouldn't be THIS popular.

God i love the internet.
 

Murmillos

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erttheking said:
Well congratulations people, this thread is now one of the hottest threads of the year, we let ourselves get this worked up over a single 10$ DLC.
Should we wait to get outraged when Day-One DLC is $20... $30... $40?

Oh great king, please tell us, when will it be acceptable to get "worked up over"?

I mean, I have plenty of expendable income to buy games, but I'm not sure that I'm absolutely ready to hand over a couple hundred dollars just because the publisher says that's how much a single game is worth.

Not that we are there yet, but if we "shouldn't" voice our opinion at $10, when will we be able too?
 

SajuukKhar

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You should only get mad at DLC if it is content NEEDED to get a complete game. All evidence points to this not being case.

Getting mad over Fallout 3:Broken Steel is ok because it was them selling you the ending to the game.
 

Murmillos

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SajuukKhar said:
You should only get mad at DLC if it is content NEEDED to get a complete game. All evidence points to this not being case.

Getting mad over Fallout 3:Broken Steel is ok because it was them selling you the ending to the game.
Again.. how do you defend "the ending of the game". Granted the original was bland/pointless and somewhat - "huh, thats stupid", and that Broken Steel had a "better that's a real ending". But both were "endings". Arguably, the first ending is still the real ending as the game was 1) finding your father and 2) restarting the project. Broken Steel just added 3) stopping the Enclave; which was more of a side project - not the main quest.

Just because one ending was better, doesn't mean that the other lesser ending wasn't the real ending.

Your ending of game requirement may be just as important to somebody elses included characters and lore. Are you "infallibly" right and they "entitlemented" wrong on the issue.
 

SajuukKhar

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You are aware Broken Steele was made because NO ONE like the ending and Bethesda said they would make a better one because even they realized the original ending sucked?

If its something so bad that even they have to admit they screwed up, it should be free.
 

Murmillos

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animehermit said:
How many times are people going to use the slippery slope argument in this thread?

People buy DLC because it's cheap and it adds to the enjoyment of the game. If DLC were expensive no one would buy it.
That we understand, but everybody has a different comfortable price point. Some people are comfortable up to $5, unless its a really big expansion, others are comfortable up to $10..$15.

Nobody can say getting worked up over $10 is trivial and childish. Is $15 trivial? Is $20 trivial.

Everybody has a different breaking point. Just because many people find $10 uncomfortable and you may not doesn't make those people wrong.
 

Erttheking

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Murmillos said:
erttheking said:
Well congratulations people, this thread is now one of the hottest threads of the year, we let ourselves get this worked up over a single 10$ DLC.
Should we wait to get outraged when Day-One DLC is $20... $30... $40?

Oh great king, please tell us, when will it be acceptable to get "worked up over"?

I mean, I have plenty of expendable income to buy games, but I'm not sure that I'm absolutely ready to hand over a couple hundred dollars just because the publisher says that's how much a single game is worth.

Not that we are there yet, but if we "shouldn't" voice our opinion at $10, when will we be able too?
How about when it's actually needed to get the full story and experience, how is that? Assassin's creed two actually crossed this line, taking out sequence 13 and 14 (I think those were the ones), ME3 has not.
 

Murmillos

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SajuukKhar said:
You are aware Broken Steele was made because NO ONE like the ending and Bethesda said they would make a better one because even they realized the original ending sucked?

If its something so bad that even they have to admit they screwed up, it should be free.
I am fully aware of it. But that doesn't change the argument. A replacement ending DLC just because the first one sucked doesn't get it any more right to be "free" over a cut/held-back squad mate.

If Broken Steel should have been free, then so should From Ashes* to all new copies of the game.

*fixed
 

SajuukKhar

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1. It's From Ashes, From Dust is a civilization/world building game

2. Lacking the from Ash's DLC isn't gonna cause a detriment to the games story.
 

Murmillos

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erttheking said:
How about when it's actually needed to get the full story and experience, how is that? Assassin's creed two actually crossed this line, taking out sequence 13 and 14 (I think those were the ones), ME3 has not.
I agree with you there. And just as you every easily pointed out, we have had content cut from games in the past to be sold from DLC later to get a more "full story and experience". And until From Ashes comes out to prove us right or wrong, many people are afraid that THIS DLC will be taking out important story elements and experience.

We've seen this very event happen in the past from lesser developers; so why is it a big deal people are worried that they are about to see it happen again from a company they have trusted in the past, but has started to shown its more willing to be used as EA money making slut, then holding up to their own principles of excellence toward gamers?
 

Murmillos

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SajuukKhar said:
1. It's From Ashes, From Dust is a civilization/world building game

2. Lacking the from Ash's DLC isn't gonna cause a detriment to the games story.
1) Doh' fixed.

2) Are you 100% absolutely sure that nothing of meaningful content related to the story and experience of the game is in the DLC from Ashes?