Bioware Employee caught reviewing Dragon Age 2

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BloatedGuppy

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Calibretto said:
A tiny slip up?
Are you serious.
If it was such a tiny slip up fans wouldnt be in arms about it. They have destroyed the entire IP to accomadate twitch play console users.
I cbf arguing anymore but all I am going to say is to PC users who where expecting more of DAO its not a " tiny slip up" its the wholesale destruction of peoples favourite TACTICAL RPG.
What fans are up in arms about it? It's selling extremely well. It's getting predominantly positive reviews. The only "fans" I see up in arms about it are forum yowlers who are ritualistically up in arms about everything because complaining loudly on the internet about every stiff breeze is how some people like to while away their hours.

I'm a PC user. Being a PC user for 25 years, I was able to discover the difficulty settings in the OPTIONS menu. They were just right in there! And by setting the difficulty to HARD, I was suddenly rewarded with a tactical challenge that was virtually indistinguishable from DA:O! And miles more difficult than the execrably easy Awakenings. Imagine that!
 

Misho-

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theComposer said:
Taxman1 said:
Wow.
Was Dragon Age 2 that bad? I thought it was just /v/ being bored.
It's not; I think it's quite good. The problem is it has a very different focus from Origins, so the people who loved that game feel betrayed by BioWare.

While BioWare isn't at fault for deciding to move in a different direction with their franchise (it is theirs after all), they need to accept that in changing direction you're gonna piss off some fans, not try tricking them into liking the new game. I love BioWare and want to overlook this, but it is just so low.
The thing is, as many reviewers have pointed out, is that it feels like a reboot of the series. And it's kind of sad, I liked the "generic" fantasy feel of the first and the expansion, the level design, the map, the items, the interface... When I heard that DA2 was coming and was going to be with a main character fully voiced I thought yipee...

But since I bought it (I first played DA:O on pc, then bought it for my PS3, then bought DA2 for ps3) I thought... Wow... This is another game entirely... The minimap is devoid of personality or colors. The action was so much different and the constant (I know you can change it on the options) pressing of X to attack just killed it for me...

The game is still good, is just not the same game as the first (or even the same game with upgrades).
 

TerribleAssassin

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Eldarion said:
Oh my. This plus that "fan locked out of store bought copy of game" fiasco is making me lose all kinds of faith in bioware.
That and this seem like a Public Relations nightmare of decite and annoyance.

But as longs as Mass Effect 3 is epic, there shall be some forgiveness spared.
 

Danpascooch

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Apr 16, 2009
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theComposer said:
Taxman1 said:
Wow.
Was Dragon Age 2 that bad? I thought it was just /v/ being bored.
It's not; I think it's quite good. The problem is it has a very different focus from Origins, so the people who loved that game feel betrayed by BioWare.

While BioWare isn't at fault for deciding to move in a different direction with their franchise (it is theirs after all), they need to accept that in changing direction you're gonna piss off some fans, not try tricking them into liking the new game. I love BioWare and want to overlook this, but it is just so low.
It's not that bad, but it clearly pales in comparison to what people expect from a Bioware RPG.

The thing you should take away from its low metacritic user score is NOT that it deserves that exact score, but rather that it deserves a score lower than DAO and ME 1 & 2.

Remember how pissed people were with the direction Mass Effect 2 took? How many people got pissed about the lack of inventory and the move toward FPS style? Still managed a user score of 9.0
 

ColdinT

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I see nothing wrong with a developer giving a user review on a game they developed. Now if they were functioning as a professional reviewer it would be a different story, but they weren't.
 

Jimbo1212

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Johnnyallstar said:
I wouldn't say they're the only ones, but this does put the first signs of blemish on my vision of Bioware. They are no longer pristine in my eyes.

Who's left?.....


nothing but a barren wasteland....

sorrow.
Wtf are you on about? Why does everyone hate DA 2? Do I have to remind everyone that DA:O was a dated piece of garbage on release, and people loved it solely due to who the producers are and the fact that nothing else was out at the time. At least DA 2 shows that Bioware are willing to invest and develop their games unlike so many sequel clones (Modern Warfare, SC2, etc), oh, and also that DA 2 is just a good game.
 

steverivers

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I think a lot of what the folk here giving them a "pass" on this employee are forgetting is one simple fact...


...this is the one that got *caught*

Read the metacritic 10 scores, a -lot- of them read like the bloke who got caught. If you're naive enough to believe EA's underhanded tactics only allow for -1- bloke to try and stem the tide of bad reviews, you're seriously living in pixie land.



"At least DA 2 shows that Bioware are willing to invest and develop their games unlike so many sequel clones "
Dragon Age Origins took what... 4? or was it 6 years to make?

DA2 took them 22 months. Even using the same engine, thats not a lot of concept/thinking time before you create the game resources and do the voicework.

Invest and develop that does not sound like. Cheap quick knock out that sounds like.
 

The Rockerfly

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If you look at most of the reviews on both sides, it's only 1 review for most people. This is sad and I find it troubling that I can't trust either reviewers or users on an opinion for games.
Having said that, it has been apparent that there is corruption in the games industry for a while now and it needs to be stopped. It is good game sales in exchange for bad ones with many good reviews and overall developers can get lazy and just save time.
 

Nannernade

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What is wrong with the game? I really love it like the guy on the first page said not a fan of the copy paste dungeons but eh only other thing that takes the immersion away from me is during the cutscenes when the characters start to shrink and grow back to normal really quick so it's just them flickering for a half a second, if you didn't notice where the hell are you looking during cutscenes? >.<
 

Zing

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theComposer said:
Taxman1 said:
Wow.
Was Dragon Age 2 that bad? I thought it was just /v/ being bored.
It's not; I think it's quite good. The problem is it has a very different focus from Origins, so the people who loved that game feel betrayed by BioWare.

While BioWare isn't at fault for deciding to move in a different direction with their franchise (it is theirs after all), they need to accept that in changing direction you're gonna piss off some fans, not try tricking them into liking the new game. I love BioWare and want to overlook this, but it is just so low.
That literally has nothing to do with it. If you can't see why DA2 is a bad game then I don't think anyone will change your mind, but if you actually read peoples complaints you'd know their are actual legitimate reasons...like..going over the same fucking dungeons 6 times...or...i'm going to stop there before I rant. DA2 was NOT a great game, it wasn't even a good game. Honestly, even calling it decent would mean a step back in development progression, DA2 was clearly rushed and was ultimately a failure.

Anyway, this just makes me even more suspicious of DA2s review scores across various sites. It was pointed out a few weeks ago that many of them made mention of the many dealbreaking problems with the game in their review but still end up giving the game an 8/10+ or 4/5. So fishy.
 

Eldarion

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TerribleAssassin said:
Eldarion said:
Oh my. This plus that "fan locked out of store bought copy of game" fiasco is making me lose all kinds of faith in bioware.
That and this seem like a Public Relations nightmare of decite and annoyance.

But as longs as Mass Effect 3 is epic, there shall be some forgiveness spared.
I want mass effect 3 really bad. I hope Liara gets to join the crew. I have a romance with her to pick up on.
 

DVS Storm

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Oh for fuck sakes why did they have to do that: It just gives more fuel to the haters. I personally think that the game is awesome and can't understand half of the complaints(not blind fanboyism just the fact I can't understand why someone would call the characters "shallow")
 

BloatedGuppy

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Feb 3, 2010
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Zing said:
That literally has nothing to do with it. If you can't see why DA2 is a bad game then I don't think anyone will change your mind, but if you actually read peoples complaints you'd know their are actual legitimate reasons...like..going over the same fucking dungeons 6 times...or...i'm going to stop there before I rant. DA2 was NOT a great game, it wasn't even a good game. Honestly, even calling it decent would mean a step back in development progression, DA2 was clearly rushed and was ultimately a failure.

Anyway, this just makes me even more suspicious of DA2s review scores across various sites. It was pointed out a few weeks ago that many of them made mention of the many deal-breaking problems with the game in their review but still end up giving the game an 8/10+ or 4/5. So fishy.
DA2 is a great game. If you can't see why, I can't see how anyone could change your mind, particularly since you seem married to your confirmation bias that it's horrible. I've listened to people's "complaints", and found 90% of them to be useless noise and misinformation. Negative opinions are fun. Stating your opinions as fact is fun. This is part of what makes a shadowy conspiracy surrounding user comments so absolutely hilarious, because if there's anything on the internet more pointless than the cesspool of bubbling garbage that is user comments I've yet to come across it.
 

PinochetIsMyBro

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IamSofaKingRaw said:
Really sad. When the only ones loving the game are the makers lol
? What. I love the game. I just spent the last few days doing nothing but playing it. I do not work for Bioware.
 

Stewie Plisken

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TB_Infidel said:
Wtf are you on about? Why does everyone hate DA 2? Do I have to remind everyone that DA:O was a dated piece of garbage on release, and people loved it solely due to who the producers are and the fact that nothing else was out at the time. At least DA 2 shows that Bioware are willing to invest and develop their games unlike so many sequel clones (Modern Warfare, SC2, etc), oh, and also that DA 2 is just a good game.
Are you serious? Leaving aside the fact that I'd never played an RPG with this much depth before until DAO came out and I loved it, your finishing statement is blowing smoke considering all their 'investing in improving' came from copy-pasting ideas from Mass Effect 2. That alone makes a DA2 a step back in development process, since we 've gotten to the point that even developing studios will blatantly copy their own material. I liked DA2, but it has taken so many steps back it's not even funny. The game has glaring issues that could've been avoided and there is no reason why they weren't.

Having said that, the idea that an employee of the company writing a ridiculously positive review without so much as stating he has an obvious bias either means that the the company put him up to this and thus the corruption on the system isn't even trying to hide anymore or that he did it on his own accord, in which case he was acting like a five-year-old without any sense of professionalism. Either way it reflects bad on Bioware and/or EA.
 

Zing

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BloatedGuppy said:
DA2 is a great game. If you can't see why, I can't see how anyone could change your mind, particularly since you seem married to your confirmation bias that it's horrible. I've listened to people's "complaints", and found 90% of them to be useless noise and misinformation. Negative opinions are fun. Stating your opinions as fact is fun. This is part of what makes a shadowy conspiracy surrounding user comments so absolutely hilarious, because if there's anything on the internet more pointless than the cesspool of bubbling garbage that is user comments I've yet to come across it.
I'm sorry but it is fact, not an opinion, i've even given a reason why, stop being a fan boy, DA2 was not a great game, it doesn't even pass as a good game.

The simple fact that the game requires you to continually run over the same areas you have been over multiple times with no change at all is absolutely lazy and poor game design, that is a deal breaker, and isn't opinion.

THIS is opinion:

The overarching plot is not engaging...scratch that, there IS NO OVERARCHING PLOT..and it doesn't give you any drive to finish it at all. I mean why should you? You are thrust into the character and sent away to some new land but there's no overarching storyline whatsoever, you run around doing quest after quest in the exact same areas, but why? I stopped after 15 hours of this, I just realized I had absolutely no drive to end the game, I didn't care about the characters around me or the city I was in, it wasn't your typical good BioWare game(i've liked every BW game up until DA2). It played out like a bad MMO.
 

The Random One

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It's a good thing they put out a demo, so I could play it by myself and decide whether I like it or not without having to go through all this bullshit. (I didn't like it, but because it wasn't my kind of game, not because it's a cursed car wreck that causes milk to rot and flowers to wilt.)

Also what's with all the EA hatred? They're the nice big heartless greedy publisher, remember?
 

Gridlock

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Feb 8, 2010
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I haven´t completed the game yet, but even i have seen quite a few flaws (and i haven´t even hit the deep road yet) 1 reused areas.

At first when you deliver the amulet to the elves you are instructed to go and atop the mountains through a cave.

Fair enough i´ll do that saw a few restrictions like a door that was clearly marked yet couldn´t be opened and so forth okay a bit annoying, but not that game breaking.

Later i was given the task of clearing out a cave of Qunari...okay Sten was a qunari so why doesn´t these Qunari´s look nothing like him at all? Also that cave look really familiar it pixel for pixel the dungeon i went through at the beginning of the game, okay its relatively close to the first cave so maybe they are a part of the the same cave.

Even later i was given the task of clearing out a cave of dragons which was nowhere close to the original cave and...WHAT THE BLOODY FUCK IT LOOKS LIKE THE FIRST TWO CAVES!!!!

And not just the caves MANY environments are reused over and over again and from the reviews i´ve seen it doesn´t change, what is this Mass Effect 1? Both Dragon Age Origins and awekening had multiple environments and didn´t reused one except maybe for the few scenes inside a building or such, but those wheren´t that multiple and didn´t stick nearly as much out as it does here.

Characters so far there hasn´t been any really interesting characters in the game, not compared to the first either where you had Morigan Sten Oghren and many more each quite interesting and well told.

Combat? Sure its okay but i miss the overhead view i had in the first game it game a more strategic overview which was a god sent in the more cluster fuck moments of battles.
another complaints and maybe its because i´ve played to much JRPGS, but Anders my healer in DA2 is basically useless his healing spells are charging FAR too slowly for the intense combat in hard mode.

Some might argue but you have potions don´t you? Yes the problem is they are useless TOO in the first game you had several which meant in a hard pinch you could chuck several of them down and keep your party alive or at least keep the one in the thick of combat alive to keep them away from your weaker characters.
In this game you chuck down one potion and you have to wait for some time before you can use it again, and by that time its far TOO late because the enemy will have killed you twice over.

This isn´t good gameplay, if you want to limit the potions use fine do that, but you have to update it so that the healer of the party can fill the void left by the diminishing usefulness of potions, give him a wide array of buff and healing spells that can be used to keep your players alive.
A good example of this would be Wynne from DA:O by the time you got her she already had a wide array of buff and healing spells that were more then capable of keeping your party alive.

And then we have your companions i don´t know who thought it would be a great idea of NOT being able to upgrade any other but your main characters armor.
But it leaves a lot of the stores useless, like the one in hightown who sell robes well my character is a bloody warrior he can´t use robes nor leather armor for rouges, so basically all they do is take up space.
Sure you couldn´t upgrade your companions armor in ME2, but neither did you have to because the only thing you got while on missions was ammo and maybe a few weapons plus the occasional medigel here and there all of which your different companions could use with no problems.

And then we have the weapons in ME2 and more or less DAO they where shown almost clearly strapped to your back or hip.

In DA2 especially with the pirate chick they are just floating in the air behind you...what?

There are possibly several more flaws but since i haven´t completed the game yet i can´t point them out.
Since the guys in Bioware wanted their city to look like something out of a water painting i´ll use a painting metafore to illustrate my opinion of the game.
In a good paint you start with a sketch roughly sketching out what you want then you add the base colors and then work in the shadows and highlights till you at least have the complete painting.

This game/painting fells like they had the sketching down and got most of it covered with the base colors, BUT it lacks that last bit of base colors and it doesn´t have neither shadow nor highlight in it.
It really feels like it could have used another year or two and that it was rushed into release and thus wasn´t given the amount of time that makes a good game.

Ohh and by the way a question for everybody in here Am i the only one remembering the statement given by EA sometime last year about how they would scaledown the release of new game in favor of making better games, it sounded like a great policy what happened?