Bioware: FF13 is not an RPG

Recommended Videos

Meggiepants

Not a pigeon roost
Jan 19, 2010
2,536
0
0
This is a funny thread.

1. I didn't realize Bioware was a company of one man. Really people, enough with the Bioware bashing. They are a company of hundreds of people. They don't all have the same opinion just because it suits your argument that Bioware now = bad.

2. As far as I read the statement, Erickson is not exactly bashing FF, he's simply stating the game doesn't fit his description of what an RPG is. Not only that, but in that same statement, he admits it's a controversial opinion. He didn't say the game sucked, he just said he didn't think it was an RPG.

3. Who the hell cares if one guy says FF isn't an RPG? It's an opinion folks. Don't get your panties in a bunch over it.

I just don't understand the combative stance people take over issues like this.
 

Abedeus

New member
Sep 14, 2008
7,412
0
0
Knight Templar said:
Wow this thread is god-dam crazy.

Now I may be a Bioware fanboy but I don't fully agree with FF13 not being an RPG. My reasoning is that an RPG is a mixture of player agency, customization, loot and stat based game play. Those first two really overlap.
It is why I consider Pokémon to be an RPG (and will continue to do so until a better term is created) and it is why I consider most FF games to be RPG's.

That said they are not very good RPG's, good game yes but not good RPG's.
I am role-playing to the same degree in both MW2 and FF10; the same cannot be said of MW2 and Bladur's Gate 2. If Bioware removed all the stats and gear from the next Mass Effect it may be the best game ever made but it wouldn't really hit all the nots that define an RPG. I would not call it a bad RPG however as I believe that the two most important aspects are that of role playing and the illusion of choice, FF games don't really offer these well.

Many games have RPG elements but not all of these games are RPG's, this muddles the exact meaning behind RPG. Also for those taking this personal remember that RPG isn't a statement of quality it is a description in the same way as calling a house brick.
That's why FF13 is not an RPG. A lot of games have RPG elements, like Assassin's Creed 1 or 2, Prototype, Beyond Good and Evil, Hitman games... any game where you level up (get more health/money and you buy items), get new equipment along the progress and collect things.

Hell, Hitman is a LOT more role-playish than FF13. You can play as the stealthy ninja who assassinates people from close, perfect sniper with exceptional marksmanship skill, who always kills with a perfect shot from the shadows, executioner who always shoots people from close and leaves them in grotesque positions... or the maniac who goes in through the front door, shoots everything that moves, then places at least 2 mags inside the target's gut.

In FF you are the angsty teen boy who has amazing powers and is sad because of it. You acn't be badass, you can't be evil, you can't be selfish and you can't be a jerk. FPS games allow you more role playing...
 

iPK_Screamo

New member
May 12, 2010
4
0
0
Dragon Age: origins is a perfect example of an RPG

but OT: i 100% agree, FF13 is just a turn based "kill this nao" no actual role playing
 

Seydaman

New member
Nov 21, 2008
2,494
0
0
darthzew said:
That's actually a good point. Turned-based adventure gaming might be a better way to describe it.
This,
If it's not letting you decide which kind of character you want to be it's not really role-playing, (IMO)
 

Littaly

New member
Jun 26, 2008
1,810
0
0
This is one of the critiques against Final Fantasy that I will never be able to wrap my head around!

What bloody difference does it make? Sure, the term "RPG" might be off (at least in this day and age), but it's not like anyone who buys it don't know what to expect.
 

tjarne

New member
Oct 15, 2009
277
0
0
I assume most have misunderstood what rpg stands for. Most seem to believe the R stands for ROLL. When it's role. If you define a rpg by saying it got leveling up or inventory when it is really about being a character. i wholehearted agree with Bioware.

And sure if you think Jrpg are fun don't the fact that they aren't rpg stop you from playing them. I mean I play fps that aren't rpg's. As long as they are fun. A dog can be cute even if it isn't a cat, just don't call it a cat.
 

RyQ_TMC

New member
Apr 24, 2009
1,002
0
0
3nimac said:
I wanted Shepard to have a gay romance with that Jacob guy. But no. Bioware decided that it doesn't fit into their vision of Shepard. So there's your choice. In the end its all about Bioware and not player choice. So it's really unfair to trash another game on that basis.
Maybe it just didn't fit into their vision of Jacob? You know, that character who is NOT your avatar and therefore his personality, including his sexual preference, is decided by the devs, not the player?

OT: Since it's beginning in the 70s, RPG has become a very broad genre, so it's a bit tricky to present a proper definition. But I'd say FF13's minimalism can lead to it not being considered an RPG. You walk along a straight path from combat to combat, and every now and then, you are treated to a cutscene. You are given no choice, no interaction with NPCs, no open world to explore (except for that bit where you are let out onto a steppe full of wildlife to grind a bit)... The vast majority of JRPGs are worthy of the RPG label, no problems with that. But in FF13, they just got rid of so many "extra elements" that is more like an "interactive movie" than a game.
 

the D0rk One

New member
Apr 29, 2010
154
0
0
my problem with bioware's statement is this: who the fuck died and made them genre-definers?

i've loved bioware since they made the infinity engine and helped black isle make baldur's, and i've also loved square since ff1. even more when they became square-enix, but wtf is it with bioware's writer?

i've grown to live with their "DA's the spiritual successor to BG" bullshit (i really don't agree if i wasn't clear), but this is just to much.

they brutally criticize (imo) square but what do they have to show for it? DA and ME were very disappointing. oblivion was more BG-like (at least gameplay-wise) than DA will ever be and MEs actually do feel like JRPGs (not that they're japanese but for the customization and role-playing aspect). so you decide a couple of things. the outcome is a different 3d model being loaded (i think) with it's own set of textures. whoa. it changed the fucking world.

the whole article feels like some guy who got lucky on EA's tit and cock and now, having climbed waaay up in the gaming industry, finally lives his fantasy of being a world-renown game writer and can professionally throw shit at competitors (real or perceived).
 

ilikepie59

New member
Dec 4, 2008
251
0
0
I argue that almost all games are RPGs. In every game where you control a character, it's an RPG. Role playing game. You are playing a role. Even RTS/RTT games, where you play the role of the commander/ god/ thing that is telling units what to do. If you have an effect on what is happening, you are probably playing a role. Can anyone convince me otherwise?
 

TheRealCJ

New member
Mar 28, 2009
1,831
0
0
Palademon said:
Actually, to be controversial with your point, RPG is a game where characters actually develop (in skills and health and damage etc.) so FF is one, it's just you dont decide what they look like and they have a personality. You do make choices, but they are more about roles and what you choose to upgrade rather than whether to be an absolute bastard or not.
In that case, every game that I play now that has any kind of levelling up system is an RPG, according to your logic.
 

private

New member
Apr 21, 2010
11
0
0
I've barely considered FF more than a bunch of cut scenes and some running in recent years, so his comment is a bit of an understatement.
 

kingcom

New member
Jan 14, 2009
867
0
0
ilikepie59 said:
I argue that almost all games are RPGs. In every game where you control a character, it's an RPG. Role playing game. You are playing a role. Even RTS/RTT games, where you play the role of the commander/ god/ thing that is telling units what to do. If you have an effect on what is happening, you are probably playing a role. Can anyone convince me otherwise?
Do you get to make decisions which affect your players plot-consequencial actions in all those games?
 

distilledfx

New member
Feb 24, 2010
11
0
0
I think JRPG is less of a description and more of a tag that the style of game has acquired. Most RPG's have you as the fabled hero of the land; it's up to the game writers to make you identify with their motivations. JRPG's don't tend to let you influence the character's personality, but Mass Effect is proof that even western RPGs hold freedom hostage to the overarching story; you're allowed freedom within a confined scope in either case.